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Author Topic: Titans of Creation: A Setup Game [World Two]  (Read 18867 times)

endlessblaze

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #75 on: August 19, 2015, 08:37:04 pm »

((don't tell me we are ending now  :'( I still have floating islands to make, and vilages, and other stuff I don't got any sapaints yer))
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Iituem

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #76 on: August 19, 2015, 08:45:40 pm »

No, but whoever wants to run the next game I'm telling them to put sapient race costs up to 150 points, because we have a plethora of sapient races now.  We'll end when people run out of points and create a God (or retire early and create one if they've done all they want).  Then I'll start the game this game is building a world for.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Whisperling

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #77 on: August 19, 2015, 08:51:21 pm »

No, but whoever wants to run the next game I'm telling them to put sapient race costs up to 150 points, because we have a plethora of sapient races now.  We'll end when people run out of points and create a God (or retire early and create one if they've done all they want).  Then I'll start the game this game is building a world for.

((Would you prefer I create flora and fauna, as opposed to sapients? I was going to create some sapient golems, but I can do away with that if you think it's too much.))
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Iituem

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #78 on: August 19, 2015, 09:21:32 pm »

No really, create what you want.  The sheer variety is actually really satisfying.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Digital Hellhound

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #79 on: August 20, 2015, 06:04:37 am »

(I realized the Wind would actually be quite nice if you, say, hated yourself or were suicidal. Just seek out the storm and start a new life! Assuming you don't mind the soul-gnawing.)

Ultan-Tor felt the lethargy of time settling upon it. The forces of creation were settling, though many great new things still awaited to be brought to this world in his Vision. The Great Eye thought long on it final marks. It did not feel sorry to go; this new world bathed in divine power, young and strong, its mortals ready to explore and spread and impose their wills upon it.

They needed to know who had allowed their existence, still. The Great Eye turned to the stars, radiant in the skies of the world, and began to shift. Each Titan would be remembered until the very lights of the universe dimmed and died.

With that, the Great Eye was satisfied. It still held power, but now it could retire from the world. Something else could take its place.

The Great Eye closed and descended until it met the ocean's restless surface. And the Titan Ultan-Tor withdrew from Creation.


Ultan-Tor reshapes the stars, creating clear and bright constellations in the sky corresponding to each Titan; a great eye for himself, a twisted worm for Morbidon, a hawk's head for the Seer, a... tangled mess for En, etc etc. [Altering the Cosmos, -100]

Ultan-Tor descends in the sea east of Wushkrag/Ur and in ending creates the Isle of Creation, an eye-shaped atoll. Those who come here feel a powerful sense of loss, but also joy, of hope and most of all, of change... [Special Landmark or Major Geographical, but either way...]

Ultan-Tor retires from the world. The god Ashult is created.


Spoiler: Ashult (click to show/hide)
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endlessblaze

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #80 on: August 20, 2015, 06:07:10 am »

The artist continues to think. Soon.....

the artist creates the gem of paths. This indistructable Magic necklace creates paths of light for people to walk on. He hands it on a tree for now.

((It's early so I'm low on ideas. Give me a bit))
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Detoxicated

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #81 on: August 20, 2015, 10:52:38 am »

Create the Sword of Devouring, a sword that when it cuts an enemy it begins sucking out its blood, even through midair, unless the wound is sealed quickly, the victim will be drained quickly. The more blood the sword has absorbed, the sharper and more dangerous it becomes.

Create the Wicker Staff of Terrortails, an ebony staff, which when wielded gives control over Terrortails

Create the Fungiskin Robe of Diplomacy, a robe of purple colouration which turns Mushroids more friendly towards you

Create the Waterflask of Disgust, a flask that is endlessly filled with a disgusting smelling and tasting ooze that heals you when drunk.

Create the Alienated Figurine, a statue of a small deformed mushroid. If you sacrifice blood to it, it becomes alive for 25 hours, and exists merely to serve you. It is indestructable in live form as well as in statue form.
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Spiderking50

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #82 on: August 20, 2015, 01:54:49 pm »

Marrow's time was coming to an end. He knew he must leave soon. A few final acts of creation and he would have to move on to the next world.

He looked upon the many races of the world and knew that they would do well, he was proud of the world he and his fellows had built here.

Marrow was displeased by the giant worms who would destabilize the budding civilized world growing in the depths. They could dig through the stone that his people had built their houses and cities upon. This simply would not do. This added danger yes, but an indefensible one. No mortal could bolster the rock against these beasts. Marrow reached down and dulled their teeth preventing them from digging through solid stone. Marrow then raised some of them up to the soil through which they could still burrow through. He left others to roam the caverns, forever unable to burrow through the rock, but still a danger to those who were unprepared.

Alter the Terrortails so that they may dig only through soil. -25 points

Marrow's felt the world was not alive enough, so he crafted seven beating hearts which are unmovable and indestructible (If one was to remove everything touching the hearts, they would simply float there). They are the size of a building. They produce radiance to a lesser degree than the core, but enough to make the areas surrounding them highly sought after by the races of the world. They are underground, but their power can be felt on the surface as well. The first he gifted to his people and can be found under the mountain he just created. The second was near the south west end of Vash-Narad. The third was placed in the center of the south eastern Vash-Uthred. Another between Marrows Tusks. Another was placed in the northern section of Vash-Narad for good measure. The sixth was placed underneath the western peninsula of Ampera. The final one was placed underneath Uth-Vel.

Make these heart things -25x7 = - 175 points (If these don't count as landmarks, or require a laws change let me know and I will revise my actions)

Marrow was desperate to create a few more things before his time to leave. He wanted to use all of his power upon this world. He turned to the sky and was offended by the vast openness of it. The sun too. It was so bright. He had been so concerned with the world that he had forgotten about the skys above. He felt the earth belonged among the sky and that the sun's light was too constant upon the world. Marrow crafted two floating continents which occasionally eclipse the sun.

Make two floating continents -100 points

Marrow knew he had not enough energy to change the world so that islands may fly, but perhaps there was a different way. Marrow crafted two more world hearts and placed one within each of the continents. The power of the hearts would keep the islands afloat. Marrow knew this was cheating, but perhaps the fates would smile upon him. Or perhaps the continents would crash into the earth. Who knows. He made sure he crafted these lands with caverns and travelers pools around the hearts and in caves connected to the surface so that life may spread to them.

Cheat shamelessly Create two more hearts to keep the islands afloat -50 points

Marrow knew his time was coming to an end here. He needed to create a steward for this world. However he had to rest for a moment. (Not enough time to make one right now, will make god later. Let me know if my actions are not ok.)
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Whisperling

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #83 on: August 20, 2015, 02:36:45 pm »

((An artifact, a very small sapient race, and a magical landmark. That should be 125 points, right?))

Maliel creates the Lorestone, a tablet of black stone which contains the key to all speech. Using memory capture, pre-cognition, and an inherent knowledge of the language of the gods, the Lorestone will give whomever touches it a glimpse of all languages that were, are or shall be. While most of this knowledge is forgotten afterwards, so as to prevent madness, they will retain a flawless understanding of the gods' speech and the tongues which are currently in use.

Maliel also creates the Deriyn, seven immortal, sapient beings, which wander the world in search of knowledge. Should one encounter a mortal they consider worthy, they may share with them the wisdom of the ages. While they are granted some inherent knowledge, such as the speech of the gods and the mortal languages, the Deryn are forbidden the use of divine artifacts such as the memory pyramid or the Lorestone.

Next, the titan creates the Font of Stars, a magical spring with an inexact location. It appears to be a kind of spring, but instead of water, a silver-gold, divine metal is flowing from the earth in liquid form. The Font is on a flat plane of earth, and if left undisturbed, the liquid metal will soak back into the ground. Unlike more mundane locations, the font of stars will never be found in the same place twice. Instead, it appears where it is needed most, to those with pure hearts and heroic intentions. Should one of these mortals reach into the waters of the font, and declare their goal, some of the flowing metal will harden in the shape of their preferred weapon. This weapon gives it’s wielder a form of short-term pre-cognition, which often allows them to sense the move their opponent will make next. This makes them incredible warriors, but they may still be surprised, disarmed, or backed into a corner where no action of theirs will make a difference. When the stated goal has been completed, or seven years have passed, the weapons will simply melt into the earth, leaving no hint that they ever existed.
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tntey

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #84 on: August 20, 2015, 02:39:48 pm »

Isgon creates 20 memory jars that tell the story of the worlds creation.
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Whisperling

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #85 on: August 20, 2015, 03:47:57 pm »

Marrow knew he had not enough energy to change the world so that islands may fly, but perhaps there was a different way. Marrow crafted two more world hearts and placed one within each of the continents. The power of the hearts would keep the islands afloat. Marrow knew this was cheating, but perhaps the fates would smile upon him. Or perhaps the continents would crash into the earth. Who knows. He made sure he crafted these lands with caverns and travelers pools around the hearts and in caves connected to the surface so that life may spread to them.

Cheat shamelessly Create two more hearts to keep the islands afloat -50 points

((Changing physics only costs 20 points if it is limited to a specific area. (In this case, your continents.) Anti-gravity was actually listed as an example of that in the OP.))
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Ukrainian Ranger

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #86 on: August 20, 2015, 04:14:40 pm »

Populate the world with predatory felines. Including swimming and flying  species (-50)

Create a new sapient race. 1 meter high nimble feline humanoids named Halrathi. Settle them in forests of Amparea(-50)

Introduce a new law of cosmos - Devouring a feline gives you nothing, memories of felines can't be captured by the pyramid and no one can't predict fate of any cat using divination (250) (or block feline memory capturing if I can't go for all three in one action)
« Last Edit: August 20, 2015, 04:45:25 pm by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Whisperling

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #87 on: August 20, 2015, 04:26:47 pm »

Introduce a new law of cosmos - Devouring a feline gives you nothing, memories of felines can't be captured by the pyramid and no one can't predict fate of any cat using divination (250) (or block memory capturing if I can't go for all three in one action)

Work against any full block of memory capturing. Just felines is fine, but please don't ruin it for the rest of us.
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Ukrainian Ranger

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #88 on: August 20, 2015, 04:45:11 pm »

(I meant block for felines, will edit for clarification)
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

endlessblaze

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Re: Titans of Creation: A Setup Game [8/7]
« Reply #89 on: August 20, 2015, 05:39:59 pm »

even a peaceful people needed to be able to defend themselves....and skilled defenders could take that a long way.

.....there would be three weapons of power

yes......

the artist stood and first created a village near both a stream and the obelisk. then he took three sparks of radiance, and with them, created,

the bow of radiance, needing no mundane ammo this bow fires arrows of energy.

the spear of radiance, a spear with deadly power, foes impaled may find themselves ripped apart by the energy. (however its harmless unless the attack is intentional)

and the radiant blade. looking at the translucent blade one can see many colors of incandescent light swirling within. its user gains elemental power while holding it.


then the artist sat back, to work out the details of the race he would create
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Kids make great meat shields.
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