Okay, lop off my non dominant hand and use the spilt essence to make a good cushion of air to let me gently float to the ground, split said essence to min and max 50-50, if it can't be divided cleanly, send the extra one to Max.
Alright, thats a loss of...46, dumped into your innocence stat for 25-27. Thats enough to create that cushion of air and float you down to the roof top. Your hand will regenerate not next turn, not the one after that, but the one after that.
Use the 160 Essence to create a final form for myself made of energy. Makes me more powerful but bleeds Essence. Dismember Execute.
Well you don't need to do a speed roll because there's nothing to react to. Lets do this roll, 5-165. Alright, 106. Thats pretty darn good. You're gonna lose 35 essence a turn just maintaining this, so use it well. You get a 30 point bonus on any stat roll (Not including magical girl qualities).
The headless body of dumbo stabs its rapier into it's wrist and twists it around until he manages to sever the hand. The blood from the wound flows down, faster then he's falling, and transforms into a wall of air. The swirling vortex hits the roof below and dumbo falls through it, slowing as he does. When he finally reaches the roof top, he lands on it as softly as a feather. Almost a mile away, deep within the bowels of the skyscraper, Andres body glows with luminous energy, a blinding ball of burning light. He bursts from the building like a shooting start in a great exposion of dust and concrete debris, an arc of light that leaves a burning trail across the sky as it falls down towards Dumbo like a mortar round. Andres' body is a radiant, angelic form: 6 wings, 4 arms, faceless with flesh like molten gold and a glowing sword in each hand.
Of course, Dumbo's head is a skull with slowly creeping flesh on it, so he doesn't see, hear of in any way feel this thing coming in towards him.
(Andres' your speed wasn't high enough to reach him in this turn, but you're literally like 20 feet away now.)