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Voting closed: October 08, 2015, 10:25:56 pm


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Author Topic: Breadbowl: a Succession Farm [42.06] - Breadbowl Ends  (Read 446240 times)

Rose

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1530 on: July 13, 2017, 10:42:57 pm »

Newer DF versions can generally read older saves fine, but not the reverse.
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Gwolfski

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1531 on: July 14, 2017, 07:32:16 am »

The new stuff wont work only the stuff that was in 42.06, so don't try to do 43.xx stuff, cause it can bug out.
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Eventually when you go far enough the insane start becoming the sane

Madman198237

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1532 on: July 14, 2017, 08:43:37 am »

Alright, I understand all of that. So there's no mods or anything or DFHack that I need to have/do/worry about before loading the save? (The goal here is to *not* do "fun" things to my computer and/or DF)

EDIT:

So, I opened the save. All the different rock images appear to be screwed up (Some form of accented "A" instead of the regular symbols) but other than that, it looks just as confusing as it should.

So, whenever Breadbowl 2 starts, I'll help by laying out a logical fortress and seeing it you lunatics can be persuaded to follow it.

Because I know nothing about this fort.

EDIT 2: Who or what is Zuglarkun, and why is there a lever marked only "Release Zuglarkun"?
« Last Edit: July 14, 2017, 09:54:47 am by Madman198237 »
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Bearskie

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1533 on: July 14, 2017, 11:17:48 am »

WAIT WAIT WAIT FREEEEZE STOP THE PRESS.

DF 42.06. My bad.

Madman198237

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1534 on: July 14, 2017, 11:21:31 am »

I mean, it loaded fine.

It's functioning OK.

Like I said, screwy tiles. So, can  someone give the three-hours-with-a-PowerPoint summary of what in the name of the blood-soaked iron beard of Armok am I looking at?
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Bearskie

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1535 on: July 14, 2017, 11:26:35 am »

Right, that...

Hang on a sec, I think I have a working version of the Broseph save; had to manually edit the raws to fix the graphics back when I got started. Lemme just get it uploaded.

In the meantime, you should get a 42.06.

Madman198237

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1536 on: July 14, 2017, 11:35:34 am »

I have DFHack 42.06, downloading regular now.

Thanks! And I lied anyway, I appear to have 43.02. Not that it really matters.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Bearskie

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1537 on: July 14, 2017, 11:54:16 am »

Here, enjoy the ASCII.

http://dffd.bay12games.com/file.php?id=13012

See? Didn't even take three hours!

Madman198237

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1538 on: July 14, 2017, 12:03:57 pm »

No no no, the summary of what is where and why, because this fort is confusing. You see, when I make a fort, it's a fortress, not some lunactic conglomeration of half a million bad ideas stuck together. Also, it's usually underground except for a tower or SMALL fort above ground.

How do you even make this sort of mess above ground??? I don't even understand how this was possible. Hopefully I'll get a dragon attack, so I can just....rebuild. Combine a dragon attack with an excavation down to the magma sea, rebuild Breadbowl as a gigantic technically-above-ground tower with exactly one support....What could possibly go wrong? When we're truly and finally done with this fort, punch into the HFS, use cheaty dwarf tricks to tunnel up through the slade and SMR and crap, and then drop the whole tower into the HFS. In a cave-in. With every last dwarf, animal, invader, caged giantess, forgotten beast, artifact, piece of jewelry, and vermin stuck inside.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Sanctume

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1539 on: July 14, 2017, 01:46:40 pm »

Listen up.  See those clear glass?  Yeah, below that are farm plots.  Keep those producing food and booze. 
And see that trade depot?  Yeah, move all the food and booze to sell.
Everything else do not matter.

Focus, Farm, Food, Booze, Sell.  Repeat.

Madman198237

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1540 on: July 14, 2017, 02:47:36 pm »

But what about the one-goblin three-elf marks(Men? Markgoblin, markelves?) sieges? (But seriously, five in-game days after starting and a siege shows up. Knowing what these kinds of sieges tend to be, I send orders for everything and everyone to run for cover...and a total of four enemies show up. Then an elven snatcher shows up as well, right between two of the enemies. But he ran off.)

Do I just ignore them?

And what happens when I accidentally breach the HFS because I want a farm down there make a big mistake?
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Sanctume

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1541 on: July 14, 2017, 03:56:04 pm »

Oh, no underground plants allowed.  But all other food and drinks are welcome.  We had food made of paper, so that was ingenius. 

Are you sure the military is gone?  Commander Taupe should still be around.

Madman198237

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1542 on: July 14, 2017, 04:00:25 pm »

There's still some form of military, at least in Bearskie's first save. I haven't loaded the second one he posted, my 42.06 disagrees with scaling properly...
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Bearskie

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1543 on: July 14, 2017, 10:57:35 pm »

They're actually both the same save, just with graphic raws fixed. :P Glad you like our little patch of clusterfuck and misery!

HMetal2001

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Re: Breadbowl: a Succession Farm [42.06] - THUNK DEMANDS NEW OVERSEERS!
« Reply #1544 on: September 05, 2017, 03:30:34 am »

HEEEEEEELLLLLLLLLLOOOOOOOOOOOOOO

ANYBODY HERE?!
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The giant louse is on the loose and some loser dwarf has blood to lose.
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