Chapter 19 (The King’s Mandate Remains)
A note, "Life in Breadbowl continues and the King’s Mandate remains. My time for sparring diminishes due to the demands of overseeing duties. The spring season report is attached." -- Sanctume (Year: 240)
[Granite - Slate - Felsite] - Hematite - Malachite - Galena - Limestone - Sandstone - TImber - Moonstone - Opal - ObsidianBarony of Breadbowl Quarterly Report- 1st Granite, 240. Population: 160
- 31st Felsite, 240. Population: 158
The King’s Mandate Trade Summary- Total Prepared Meal: +1009
- Total Drink: +1156
- Transaction Date: 15th Granite, 240
- Merchant: A elven caravan of Lenicamela.
Trade Report Bookkeeper ‘May’ reports the total of Food Storage: 10,020
- Meat: 255
- Fish: 4
- Plant: 4,874
- Seeds: 1,071
- Drinks: 1,763
- Other: 2,054
Note:
A delay in the transaction occurs when Safe Indoors is activated for a few days.
Likot of Watch reports, “A cloud of profane smoke has drifted from the northeast heading towards Breadbowl.”
Likot observes the cloud of profane smoke smothers over both the stray dogs in the northeast building trap to no apparent effect. Repeat, no apparent effect.Before trade stocks- Prepared Meal 1957 (0)
- Drinks 1847 (75)
- Total Value: 89,134
After trade stocks- Prepared Meal 947 (1009) +1009 prepared meals
- Drink 691 (1231) -> (1231 - 75) = +1156 drinks
- Breadbowl accepts token offerings of fire clays, a most hopeful breeding pair of Giant Hamsters, and wooden buckets. Value: 2,607
The document is signed by Mayor Quasar and is also indicated as the authorized broker of the completed trade.
Mandate #1 Clear Glass Goal: Produce 420 clear glass blocks to construct ceilings for below ground farming.
Goal: Implement Drink and Food Production (revision 1)
(completed) Buildings to produce clear glass blocks.
(in progress) Produce clear glass blocks.
(in progress) 15 clear glass blocks for Column 2.2: Maize
Commence digging area for farm 2.2. Lay 3x5 clear glass blocks.
Set seed feeder and seed stockpile for Maize.
Set plant feeder and plant stockpile for Maize.
Build “road’ foundation for Still.
Mandate #2 Expanded Burrows Goal: Maintenance of Burrows
(completed) Safe Indoors, expanded to include new mining areas
(completed) Outside In-Wall, include production buildings no indoors within moat walls.
(completed) Wall Construction, expanded z+3 high for higher moat walls.
(completed) Corpse Retrieve, adjust as needed.
(completed) Grand Tombs, created and deleted.
Mandate #3 More Stone Goal: Produce more stone blocks for construction materials.
(ongoing) The Miner’s Union worked throughout the siege to the satisfaction of the Mason’s Guild with the abundance of stones and metal ores alike.
(ongoing) The Mason’s Guild went full production of stone blocks as per Mandate
(complete) The Mechanic’s Union are re-located with 3 new shops.
(complete) The Gem Guild has 2 new Jeweler’s workshops.
Mandate #4 Metal Equipment Goal: Evaluate current military equipment needs.
(ongoing) Smelt metal bars, iron and steel bars specially.
(ordered) Create minecarts from magma-safe nickel bars.
(task) Establish a secure armory.
(task) Establish magma forge.
Mandate #5 Moat Wall Construction Goal: Construct Defensible Wall around Breadbowl
(complete) Construction of southwest wall quadrant.
(task) Evaluate second level wall
(task) Evaluate second level fortification wall
(task) Evaluate roof construction on third level wall
Mandate #6 No Dirt Floor Below Constructions Goal: Ensure vigilance that no trees growing into any construction in the world.
Sanctume dreams of Armok destroying the world in front of his very eyes. Mushroom trees from below grows and breaks not just the foundation of Breadbowl, but also the very crust of earth and swallow the world to oblivion.
Upon waking up from the nightmare, Sanctume Mandates that all dirt floors must be constructed over with flooring immediately.
Thank Armok, days pass and the nightmare did not return. This mandate is not fully completed, however. Some lazy worker designated empty stockpiles to hide the dirt floors. But upon closer inspection, some are still there and poses a world ending situation. I suppose, it’s acceptable for now and the mandate shall continue to be in effect.
(complete) Hospital basement 2 flooring
(complete) Hospital basement 1 flooring
(complete) Hospital flooring. Architect: “S” Sanctume.
(task, cheesed) Basement apartments covered in empty stockpile.
Mandate #7 Corpse Duty Services Goal: Assign dedicated workers to undertake the grim labor of collecting and proper disposal of all sentient remains, mandatory dump orders, and other refuse hauling.
(complete) Atom smasher tower. Architect: “A” Sanctume.
(complete) Chose four happy peasants to have “Corpse Duty” profession
(task) Evaluate current Corpse Duty personnel, and adjust accordingly per season.
Mandate #8 Moat Clearance Services Goal: Remove dirt and trees in moat to ensure body of water water is at least 3 tiles wide.
Goal: Remove dirt and trees in moat adjacent to walls.
(task) Lumberjacks will cut trees even near the walls and moat banks, even outside.
(task) Consider removing walls with adjacent dirt or trees; cut the trees and miners channel the excess dirt.
Mandate #9 Subcommittee: Moat Drain ProjectGoal: Provide a means to drain moat in the most efficient method.
Goal: Provides solution to mandate #7 Corpse Duty Services
Goal: Provides solution to mandate #8 Moat Clearance Services
(completed) Plan to use existing aquifer for power reactor
(completed) Plan to use drain parts of moat into existing aquifer
(completed) Plan to use existing aquifer to fill moat
(pending) Awaiting approval from subcomittee on submitted plans.
Mandate #10 Fisherman’s Wharf Goal: Centralized Fishing Guild to use wharf, and streamline fish production line from Wharf to Kitchen.
(task) Evaluate location of Fisherman’s Wharf
Mandate #11 Apartment Expansion Goal: Build homes to the growing population of Breadbowl.
(completed) Third floor apartment, wall phase 1
(in progress) Third floor apartment, wall & floor phase 2
Mandate #12 Duke’s Mandate The duke Gwolfski Uristirtir Daggerdangles
(complete) Mandates a creation a Millstone.
(complete) Mandates a creation of 3 Battle Axes.
(ongoing) Prohibition of exports: Battle Axes.
Mandate #13 Mayor’s Mandate The mayor Quasar
(complete) Mandates a creation a Bolt.
Mandate #14 Royal Jelly Goal: Include royal jelly in lavish meals
(complete) Order rock hives, and rock jugs
(complete) Build 2 Screw Press
(complete) Build hives next to existing bee hives
(complete) Construct floor on termite and ant colonies
Mandate #15 Murky Pool Safety Initiative Goal: Remove threat of murky pools inside Breadbowl.
(complete) Place screw pumps to 3 sites, build necessaries: grates, walls
(complete) Pump out murky pools
(task) disassemble pumps upon completion
Other News- ‘Child’ Ushat Erarmistem, ‘Ushat Leadportals’ has grown to become a peasant, and recruits into the ranks of Neighborhood Watch with Hunter, Animal Handling, Butcher and Tanner Labor.
- Udil Likottatlosh transfers to Neighborhood Watch from Civilians (Ranger).
- The Neighborhood Watch is back to 10 strong.
End of Quarterly Report