Ooh, megaproject. I think I know where this is heading, although I could be completely wrong and you might just be planning on making a giant vanity statue.
You're completely wrong then. I'm no mega-architect, and definitely not someone who'd make statues when there's so much to do. That's just something to ensure that dwarves and traders (especially traders) are safer.
Hey SQMan, how fares yonder fort?
Is my turn ending today? There were some real life stuff happening. I'm happy to announce that I'm done.
One more thing: everyone on the dwarf list was dwarfed during Bearskie's turn. Could you update it, QuQuasar? It's somewhat confusing right now.
The journal of SQman, the overseer of Breadbowl
Entry 4: Autumn and winterThe moat is all good and dandy, but it isn't a foolproof solution. A wall is what we need. Not really to keep goblins at bay, but to show those damn humans not to go into water.
We've also put some cage traps near the bait dogs. I've always wanted to have my own hunting beak dog or an ogre servant. I mean, I shouldn't even think about it after what happened to my friend Tekkud in the mountainhome 20 years ago, but I refuse to believe that beasts can be too evil to tame.
Speaking of beasts, our herd of exotic creatures is growing steadily. I don't think we'll ever have fully tame giant olms, though. Even the adult ones are larvae, and they're not capable of remembering commands or even the face of their master. Fortunately we can just remind them until we get bored and decide to roast them.
We also have cought a female monitor lizard back in late summer, which means we have a new source of eggs and maybe more lizards.
There's also a male giant hornbill waiting to be tamed.
Dwarven caravan incoming! This one is so much more important than the human one. Complaints from dwarves will be taken more seriously than humans' whining. After all they're His Majesty's subjects. If they lose their goods to this damn moat, we can expect some kind of punishment.
Those damn fools! They're fording the moat! If any god, if they even exist, hears me, let those damn idiots cross safely! If that's too much, just hit me with a lightning and spare me the hammering!
Oh, maybe there are gods in The Deep after all. All wagons are on our side, and there's only a couple of camels to get through. Baron Gwolfski was just as relieved as me. As soon as the last wagon crossed the moat, he ran to his (now completely submerged) office and soon came back with a colossal pile of papers. If everything goes well, they'll be taken to the mountainhome, from where couriers will distribute them to colonies and fortresses. Maybe I'll finally be able to write some official document.
Prepared meals sold: 2108
Drinks sold: 406
We've bought some animals we were missing, a lot of barrels, many logs, some leather, metal bars, stone blocks and some boulders. Now, I know all of these things were ordered, and we could afford to buy all of those things along with wagons and caravaneers, but I don't understand why we'd need 50 bins full of leather, TONS of gems and other stuff we'll never use. We're making roasts and beer, not shoes and necklaces.
We do make statues, though. I wanted something to put in my room, but this is the special case. Straight to Quasar's room it goes.
Seriously now. It seems like the miners don't mine. I've ordered making some more picks, but they all disappeared. I blame Bearskie and his total armament project, especially after I've found out that some miners carry weapons instead of picks.
Finally after I threatened to organize a long, boring meeting, some of the miners got their arses to the forge to get new picks and went down to the mine. I swear, if it happens again, I'll file a complaint regarding myself, and this time I have more paper than I'll ever need.
Congratulations to mayor Quasar and baron, or rather duke Gwolfski. Now I'll have to order some chest, statues and whatever else dukes need.
Congratulations to me! Animals are now segregated. That was a tedious job, I tell you what.
Congratulations to this kid! He'll probably create amazing, if useless, artifact.
(and some draltha bones)
Now I'm curious...
A figurine of an elf killing another elf. With a picture of our duke surrounded by hippos. That's something you don't see everyday.
They told me I was insane! They said you can't breed elk birds in captivity! Look who's laughing now! Yes, it's me! Hahaha!
We've been securing the caverns when suddenly an uninvited guest showed up. The military dealt with ogres, so a troll shouldn't pose a threat.
It was running away scared, or so I've been told. I feel kind of sorry, but I don't want anyone to be eaten.
The things are going worse on the surface. Thrips people keep scaring our livestock! They're doing it just to spite us, I bet! They soon flew away without making any harm.
Well, it's been a long year. I may not be a great architect, politician, or manager, but this outpost needed someone like me. Someone who would take their time herding animals into their pens, someone to ensure that traders can enter safely, someone who's not afraid of caverns.
I've spent my last days in the office to oversee the construction of the walls. Hopefully the next overseer will complete them.
-So, Bearskie, who were you actually talking about with the duke last year? - SQman asked - If it wasn't me...
-Hiddenleafguy, the manager. Why are you asking?
-I'm retiring. I just can't stand this responsibility anymore. What if goblins come back? What if the dragon from the Hill of Death is not just a legend? I just think there are people more... competent than me.
-Ask him then. Hiddenleafguy, I mean. He'd make a great overseer. Well, at least he wouldn't flood a good portion of the fortress.
And here we are. Animals sorted, walls mostly built, mistakes fixed, goblins repelled, human caravan drowned. It's been my first time taking care of a succession fort, and I think it went rather well. Hiddenleafguy is next.
Here's the save if anyone else is interested:
http://dffd.bay12games.com/file.php?id=11151