Well, after everything, we actually got a pretty good deal for a new outpost. They still got the best of it by a long way, but we gained quite a few new weapons and bits of armour, a Water Buffalo bull and Llama, cloth, leather, a few cut gems, and a few other bits 'n bobs.
And, of course, the most important thing...
Armok be praised! STRIKE THE EARTH!
4 new migrants!
* A Hunter, male, who immediately lived up to his profession and took down a wild boar for us. Married to...
* a Glazer, female. We could possibly build a kiln and start making clay equipment: we certainly have the wood for it.
* a Brewer, male. Why not, we can always use a backup in case anything happens to Psychoangel. That's... that's a terrible thing to say.
* a Tanner, female. Slightly more experienced than Kadol, I've once again moved the butchering duties about.
Still no sign of evil from The Hill Of Death. Perhaps the expedition organizer was not lying when they said the reports had been greatly overexaggerated. It must be one of the tamest lands of evil in this world. Perhaps it's evil has bled away with time, leaving nothing left but old rumours and superstition.
Either that or it's horrifyingly lethal effects are all long term.
That's neat: it looks like Onul, our hunter, took down two wild boar sow's. Meat for the mountainhome!
I wonder what Onul is hunting now?
NOPE.No more hunting.
No more meat for anybody ever.
In fact, just stay in your homes and don't come out until it goes away.
WHAT DID I JUST TELL YOU IDIOTS?!
Holy shit Neblime, are you okay?
"Relax, I'm fine."
It bit you!
"Don't worry, it's just a bruise. She only tapped me. She's just playing!"
No. No I'm pretty sure that was it trying to kill you.
"Whose a good giant terrifying snake? You are, yes you are."
Dammit, I'm sorry to do this. Taupe? Kill it. And try not to die.
"Awww..."
Wow that thing has a surprising turn of speed for what is basically a tube with teeth...
... but over short distances,
nothing outruns a dwarf.
Except another dwarf. Gwolfski, you weren't even supposed to chase the snake, but when the guy wearing full bronze armour can outrun you...maybe consider an exercise regime or something?.
Urgh.
Bug people.
Autumn draws to a close, and winter comes to entomb us.
Or it would, if it wasn't *really bloody hot all the time*. But at least it'll be cooler during the winter months.
While we were digging the wells, we discovered a way below the aquifer
directly beneath the main hall. So... that's convenient. Better yet, we've struck bitumous coal and limonite! Now if we can just find some flux, we should be all set.
The apartments are complete, and can comfortably house 20 dwarves. We'll need a lot more in the future, but for now it's sufficient.
We've built a metal forging shop to the east. Nothing there yet, but there will be soon enough...
We've built a large palisade for the grazing animal's benefit. It won't keep out a determined enemy, and should probably be subdivided into separate pens for each species of animal in the future, but it's a foundation on which to build...
I sent Taupe to take care of a
Giant Tick that was scaring dwarves in the western part of the village.
Medtob the Tanner was already pummelling it by the time he reached it, and although the speardwarf got a few good stabs in, the Kill went to Medtob when she punched it in the brain. I'm not entirely sure what happened to the beast after that, and I'm not going to ask. Given that Medtob does double duty as our butcher, I have a sneaking suspicion the King is going to be enjoying some rather...
exotic... dishes soon enough.