I loaded my unofficial save last night, but did not save the progress.
I failed to rescue the lone hunter who got punched to death by a goblin recruit.
I did not want to risk dropping the bridges and let in the 6 troll + 40 goblin siege.
Of those, I killed only 2 goblins and 1 troll who swam across.
The metalsmith forge strange mood made a steel chest, talk about a let down, lol.
As I studied the layout, I was able to fit 2 Glass Furnace, 1 Kiln, and 1 Ashery on the 3rd floor above the Wood Burner.
There's a nice sand tile just outside this building too.
Tested manager job queue for 30 sand, Ash, Potash, Pearlash, and Clear Glass seemed to work ok.
Then I listed and sorted the plants into:
Brew (only)
1. Barley
2. Maize plants
3. Rice plants
4. Rye
5. Whip vines
Cook or Brew
6. Fisher berries
7. Potato plants
8. Prickle berries
9. Rat weed
Cook
10. Horned melon vines
11. Red spinach
12. Watermelon vines
13. Sweet potato plants
Dye
14.1 Blade weed
14.2 Sliver barbs
There can be 2 farm plots that are 5x3 on a north/south configuration. With 1 tile space between.
This means 14 sets of these farm plots across will fit nicely. And room to setup a stockpile distribution for efficient output.
Perfect for the 2x 5x3 farm plots each of the brewable and cookable plants. And 1 each 5x3 for the dye.
FPS dropped around 20 to 50, so it wasn't bad.
I made a "Outside Path" burrow and it works to wall the south-west portion since the siege are stuck on the north-west.
I mean, the crops are starting to wilt waiting for the siege to leave, so keep them working within the walls.
Anyway, I started wondering if I can shoot catapults over walls, then went to bed.