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Poll

Should the system for the game receive an overhal?

Yes.
- 4 (66.7%)
No.
- 1 (16.7%)
Yes, but. . . (comment how, below)
- 1 (16.7%)

Total Members Voted: 6

Voting closed: August 31, 2016, 04:23:26 pm


Pages: 1 ... 16 17 [18] 19 20 ... 204

Author Topic: Castle: Fear for your Weakness OOC  (Read 164447 times)

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #255 on: October 19, 2015, 01:11:42 am »

After doing some mathing and conversion, the APC that you've used last mission, armed and geared exactly, would cost you 18,623☼.

Where a the lowest cost military vehicle that could you all would be the High Mobility Multipurpose Wheeled Vehicle [HUMVEE]. At the base cost of the unarmed lightly armored ready-for-civilian use of 44☼.

The ready-for-military-use variant comes with camo painting of choice, upgraded military-grade engines and filters, upgraded military-grade armor, enlarged fuel tank, extra storage space, open top-mounted .50 caliber machine gun and built-in tea maker at the price of 1,294☼

Price increases with better, more modern stuff you decide to install on it. Decreases with older and inferior stuff if you so wanted.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #256 on: October 19, 2015, 01:38:26 am »

I'll have a purchase list and skill update tomorrow or Tuesday dependent on how busy I am tomorrow.

Can we have an inventory of all the free stuff we've gotten?
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vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #257 on: October 19, 2015, 01:52:32 am »

I think we can safely assume that everyone in the squad took all the offered free stuff, so we can just write it down as everything that's free times the amount of people in the squad. :D

Plus that 6 new Trauma plate sets.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #258 on: October 22, 2015, 02:14:57 pm »

Been a few days since Tuesday, is anybody planning to buy anything at all?
If not then we can move on to Deployment and heading through the gate once again to see what you'll find this time.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Twinwolf

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Re: Castle: Fear for your Weakness OOC
« Reply #259 on: October 22, 2015, 02:17:05 pm »

If Kevak doesn't get that purchasing list done, Aria will be purchasing 3 clips for the Gauss and 2 for the LMR, and a First Aid Kit.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

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Re: Castle: Fear for your Weakness OOC
« Reply #260 on: October 22, 2015, 03:47:47 pm »

I'll get the purchase list up in an hour or two. Was a bit busy the last few days.

Writing it up now.
« Last Edit: October 22, 2015, 06:28:11 pm by Kevak »
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zomara0292

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Re: Castle: Fear for your Weakness OOC
« Reply #261 on: October 23, 2015, 06:16:36 am »

I am working all day today and won't show up for about 10 hours, but I am spending 3* out of my personal for ammo for my ranged weapon.

I do need everyone's updated charter sheets, though.
« Last Edit: October 23, 2015, 06:20:02 am by zomara0292 »
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #262 on: October 23, 2015, 06:25:18 am »

Will update sheet later today.

Am gonna be putting points into drones and some other things.
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heydude6

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Re: Castle: Fear for your Weakness OOC
« Reply #263 on: October 25, 2015, 10:14:13 am »

As a matter of fact ribs do grow back. Back when I was being taught CPR they told us all about that. In case you want to know why they taught us about rib regenerating, it's because chest compression's involve deliberately breaking the ribs so you could get to the heart without having to make any incisions. Gruesome, I know.

Here's an article you can read.

http://www.dailymail.co.uk/sciencetech/article-2756968/We-regenerate-Researchers-reveal-ribs-regrow-damaged-say-true-entire-skeleton.html
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #264 on: October 25, 2015, 11:26:04 am »

Huh. so ribs DO grow back.

Well, that explains your 20HP! :P
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #265 on: October 25, 2015, 06:05:01 pm »

They grow back but one in every couple hundred people has overgrowth.
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zomara0292

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Re: Castle: Fear for your Weakness OOC
« Reply #266 on: October 27, 2015, 08:39:33 am »

So weak and tired. I will most likely be on a bit of auto defence/stealth, mode, if you don't mind. I will try to pop in, but rl is trying to kill me.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #267 on: October 27, 2015, 08:52:32 am »

Get well soon!
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #268 on: October 27, 2015, 09:54:11 pm »

I can't see that scenario working. Literally the only reason the Keep was sacked was due to the APC. Against a castle several times larger? But with considerably less equipment? Yah no. Tal doesn't Do suicide missions. If the Company wants their highly efficient squad to go. They better damn well provide sufficient equipment. Two out of date, unarmed, poorly armored vehicles and a bunch of hazmat suits is not sufficient gear for what is functionally a threat ten times greater then the keep.
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heydude6

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Re: Castle: Fear for your Weakness OOC
« Reply #269 on: October 27, 2015, 10:13:46 pm »

If this was an attempt to increase difficulty, I would say there are better ways of going about it. Most castles in the cartoon were located on mountains so if you wanted to limit our use of vehicles you could have just put the castle on a mountain and made the terrain rough to drive on.

I'm sure you balanced the mission properly despite these setbacks but it may break the suspense of disbelief for some players.

I'm not mad or anything, I'm sure you'll make this castle fun as well. It's just that not all players are as forgiving.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.
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