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Poll

Should the system for the game receive an overhal?

Yes.
- 4 (66.7%)
No.
- 1 (16.7%)
Yes, but. . . (comment how, below)
- 1 (16.7%)

Total Members Voted: 6

Voting closed: August 31, 2016, 04:23:26 pm


Pages: 1 ... 160 161 [162] 163 164 ... 204

Author Topic: Castle: Fear for your Weakness OOC  (Read 167380 times)

KaineFisher

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Re: Castle: Fear for your Weakness OOC
« Reply #2415 on: October 12, 2016, 07:26:35 pm »

..That's not how deorbiting works.

Detatching a rod from the superstructure would not deorbit. It would continue to orbit around the planet without drifting much if at all. To deorbit something you need to put significant Delta-V into it.
^This

I was referring to the rods, not the superstructure. I'm aware of the difference.
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Re: Castle: Fear for your Weakness OOC
« Reply #2416 on: October 12, 2016, 07:27:31 pm »

Yes. And if a Rod was detached from the superstructure. The Rod wouldn't just magically deorbit. It would continue to orbit with minimal drifting.
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vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #2417 on: October 12, 2016, 07:27:55 pm »

If push comes to shove, Akras can just ram a bunch of drones into it from the side to steer it away enough.

Plus Akras don't really give a shit about the rest of the world, as long as they're not falling on a potential gold mind both literal and metaphorical.

Again, Akras are not good people.
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KaineFisher

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Re: Castle: Fear for your Weakness OOC
« Reply #2418 on: October 12, 2016, 07:30:49 pm »

I didn't know they could prevent impact. That's what I needed to know.
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KaineFisher

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Re: Castle: Fear for your Weakness OOC
« Reply #2419 on: October 12, 2016, 09:30:13 pm »

Could Akras build Monsoon's body?

http://metalgear.wikia.com/wiki/Monsoon#Powers_and_Abilites

It doesn't have to have the ability to fling around cars and stuff, but the rest of the abilities.
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Re: Castle: Fear for your Weakness OOC
« Reply #2420 on: October 12, 2016, 09:33:36 pm »

Unrealistic to have a splitting body like that. You'd need a power generator in each section. And then you'd be exposing each section to intense magnetic fields, which is the anathema to any complex computer. And you'd need to find a way to get the separate bits to communicate unwired without interference or jamming being possible while also dealing with the magnets.

Not plausible.
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KaineFisher

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Re: Castle: Fear for your Weakness OOC
« Reply #2421 on: October 12, 2016, 09:35:01 pm »

What if you add in magic?
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Re: Castle: Fear for your Weakness OOC
« Reply #2422 on: October 12, 2016, 09:35:53 pm »

I don't think a highly skilled enchanter would spend the weeks needed on such an impractical project.
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KaineFisher

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Re: Castle: Fear for your Weakness OOC
« Reply #2423 on: October 12, 2016, 09:36:42 pm »

Alright.
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Re: Castle: Fear for your Weakness OOC
« Reply #2424 on: October 12, 2016, 09:37:33 pm »

So with magic it's Possible but good luck finding someone who'd wanna do it.
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S34N1C

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Re: Castle: Fear for your Weakness OOC
« Reply #2425 on: October 12, 2016, 09:39:54 pm »

So are the Gaeans speaking Terran, or are the Terrans speaking Gaean? I assume the former, what with Akras being the way it is, but just to be sure.
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Re: Castle: Fear for your Weakness OOC
« Reply #2426 on: October 12, 2016, 09:40:37 pm »

The Gaians are speaking their respective languages and the Terrans are speaking Terran. There are translator programs translating the conversation in realtime.
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S34N1C

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Re: Castle: Fear for your Weakness OOC
« Reply #2427 on: October 12, 2016, 09:44:27 pm »

Ah. So if they can translate audio, why don't they make translating visors? I realize that translating audio is very different than video, but from what I've heard it doesn't sound too far out there for Akras
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Re: Castle: Fear for your Weakness OOC
« Reply #2428 on: October 12, 2016, 09:45:59 pm »

Visual translation exists. However frankly, would you really want the backwater savages to continue using their filthy archaic tongues and not learn proper civilized common?
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S34N1C

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Re: Castle: Fear for your Weakness OOC
« Reply #2429 on: October 12, 2016, 09:49:36 pm »

Fair enough. I had temporarily forgotten about Akras's famous "Our way or die" policy.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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