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Poll

Should the system for the game receive an overhal?

Yes.
- 4 (66.7%)
No.
- 1 (16.7%)
Yes, but. . . (comment how, below)
- 1 (16.7%)

Total Members Voted: 6

Voting closed: August 31, 2016, 04:23:26 pm


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Author Topic: Castle: Fear for your Weakness OOC  (Read 164446 times)

Romans

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Re: Castle: Fear for your Weakness OOC
« Reply #210 on: October 08, 2015, 02:03:23 am »

May I suggest we get the Rome stealth reconnaissance flyer, I think it would be a big help in not getting as easily ambushed and just know the layout better.
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Crazy??I was crazy once they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy?? I was crazy once, they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy??

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #211 on: October 08, 2015, 02:56:16 am »

It's quite useless tbh. What are we gonna use it for when we're inside most of the time?

A floating drone that can handle being inside as a sensor is better.
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Romans

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Re: Castle: Fear for your Weakness OOC
« Reply #212 on: October 08, 2015, 03:03:04 pm »

It's quite useless tbh. What are we gonna use it for when we're inside most of the time?

A floating drone that can handle being inside as a sensor is better.
Depends on how big the map is, and how open the castle is. Its just a suggestion if you think the other is better that's fine, I just like that its stealthed and give us a overwatch over the whole thing.
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Crazy??I was crazy once they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy?? I was crazy once, they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy??

zomara0292

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Re: Castle: Fear for your Weakness OOC
« Reply #213 on: October 08, 2015, 11:19:54 pm »

Name:Vigil Hindson
Str:9
Dex:11
Con:10
Int:9

HP:12
Per:11 
Will:10
Vig:10

Skills:
Melee Weapon: Knife 2 (cost 3 points)
Melee Weapon: Sword 2 ( cost 4 points) 
Range weapon: Small Arms 1
Movement: Stealth 2 (cost 4 points)
acrobatics (cost 3 points)
Lockpicking 2
First Aid 1
Equipment:
5.56×45mm SMG:
   0 45 round mags
Melot Honor Knife
Sword
Assault suit
Agent helm


XP:
1
Personal  *:
17*
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The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #214 on: October 09, 2015, 05:22:37 pm »

Sorry guys, but no Update today. I've been called to pull a double shift.
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~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #215 on: October 10, 2015, 12:04:52 am »

I slept the whole day, so dun worry.
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vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #216 on: October 11, 2015, 01:30:05 pm »

I'm getting called in for work early again today so there won't be many updates today neither. :c
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #217 on: October 15, 2015, 01:04:10 pm »

I am now somewhat freed from the hectic scheduling.
Game bump and a reminder that people can suggest weapons to be added to the table to represent R&D Coming up with new toys for veteran squads like you to try out, such as the
Spoiler (click to show/hide)
that will be replacing your normal hand grenades.  ;D
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #218 on: October 15, 2015, 05:22:05 pm »

How exactly do those trigger? Cause if it's shock based that sounds like an accident waiting to happen. Also normal grenades have uses that frisbee ones can't do.

I believe Tal made several weapon suggestions in his report. Notably gauss Pistols for a relatively cheap way for weaker squads to take down heavily armored targets.

Am gonna suggest hovering or skittering drones also. Treaded drones are not useful when stairs become a thing.

Magic would be neat.
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vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #219 on: October 15, 2015, 06:51:57 pm »

Skittering drones might be do-able, hovering might have to go a more conventional route and have rotors for now, that or noisy jets. But certainly a possibility.

Gauss pistol sounds like an even shorter version of the Gauss rifle than the Gauss Carbine, R&D could probably figure how to make it work! :D
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Romans

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Re: Castle: Fear for your Weakness OOC
« Reply #220 on: October 15, 2015, 09:34:13 pm »

I believe better shotguns were mentioned, maybe some assault rifles as well didn't see a huge selection.
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Crazy??I was crazy once they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy?? I was crazy once, they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy??

~Neri

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Re: Castle: Fear for your Weakness OOC
« Reply #221 on: October 15, 2015, 09:54:26 pm »

Semiauto snipers also.

Heated/electrified/vibrating bladed weapons would be nice.

Electrified blunt weapons also.

Crossbows that fire heated bolts.

Blast tape.

A harpoon gun that can reel in.
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Romans

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Re: Castle: Fear for your Weakness OOC
« Reply #222 on: October 16, 2015, 01:01:22 am »

Some more ideas
Flash/Stun/Incendiary/Smoke Grenades
Claymores (The explosive kind)
Breaching Charges
Laser Motion Detectors that we can place on door ways as to not be backstabbed
Light Artillary like small movable Mortars

 


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Crazy??I was crazy once they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy?? I was crazy once, they put me in a room, a rubber room, with rats. I hate rats, they drive me crazy......Crazy??

vkiNm

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Re: Castle: Fear for your Weakness OOC
« Reply #223 on: October 16, 2015, 01:42:03 am »

Some more ideas
Flash/Stun/Incendiary/Smoke Grenades
Claymores (The explosive kind)
Breaching Charges
Laser Motion Detectors that we can place on door ways as to not be backstabbed
Light Artillary like small movable Mortars

They all sounds reasonable to exist. I think we can work something out using equipment that's not on the table.
« Last Edit: October 16, 2015, 08:57:59 am by vkiNm »
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

Twinwolf

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Re: Castle: Fear for your Weakness OOC
« Reply #224 on: October 17, 2015, 03:09:46 pm »

Alright, since we only have a week left, I think now is a good time to spend money and points. Any ideas on what skills Aria should get?
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