Well hello there! This is my first post here, so I just wanted to get that out of the way.
I just got back in to the game after a break of several months (not going to wait for any update or anything), and there is something that I have been meaning to aspire, and which I actually did try to do a few times back. I want to design a fortress, one which can create an impression of awe and brilliance.
Well... there are lots of ways to start doing that, but I have something more specific in mind. But no details or anything too fixed or set in stone (pun intended?).
Instead of explaining with words what kind of a fortress I have been inspired to do, I will take you to a tour over what gave me this idea.
https://www.youtube.com/watch?v=6cX-bidFhfUClicking on the link above will take you to a video with a nice soundtrack, but, more importantly, a vision of something that I wish to see done. (The video isn't made by me or anything)
I wouldn't be telling the truth if I would say that I hadn't been inspired by this game (Heroes of Might and Magic V) to try something like this for this game (Dwarf Fortress).
So, essentially, a large pit, with a fortress built around it (see? The video is more useful and informative than me just saying that).
A volcano or magma/lava at the bottom is completely optional for me, and I am not looking to recreate exactly what was on the video. I have tried this before, and while I haven't done completely miserably, the fortresses haven't lasted for them to have been anywhere near to being complete.
I don't know if anyone has a community fort like this already built or showcased, and I am not sure if I will do something like that, but this thread is here for the following purposes:
- To hopefully have people talk about ideas for this kind of fort. On how to design it, how to protect it, where to have it, what to work on.
- To have me reporting on what I have done and is it working. If someone else feels inspired enough to start a fort like this, or already has past experience in something like this, feel free to also report and tell what you have done for your pit.
I am about to start a new game, so any suggestions about biomes or other pre-embark stuff will not make it for that one, but feel free to still throw ideas around for that.
Things that I am going to be deciding/thinking about to start out:
1. What kind of a shape will the pit be? Will I do a reversed cone, like a drill, and have the surface of the fortress with a massive hole that becomes smaller and smaller as it goes further below the ground? Or will I do it the other way around? Or will I make it just one steep drop like a straight cliffside?
2. What kind of defenses will I build? How screwed am I if flying things come at me?
3. Outdoors, in the pit. With my previous attempts for a fort like this, I have made (or begun to make) rooms with doors leading out to the pit. Then I would have many sets of bridges connecting around the entire thing, essentially allowing dwarves to move in a circle to the other side (nice for preventing cave adaptation). Should I try designing this for every z level?
4. Traps. One thing that should definitely be fun! is doing the thing I said in part 3. and then having a lever to retract all bridges surrounding the cliff. With a siege, I can let the invaders get to the pit, then just seal the doors (hopefully with no dwarves left outside), and then retract the only thing those goblins (or whichever) can stand on and let them fall. This would make it useful for there being something deadly underneath, although even if I make some lake of water to the bottom, it should still be fun watching them tumble down to it.
All discussion is welcome
(or not
all discussion... just ones that stay relatively on topic or are humorous)
Also apologies for possibly bad/confusing English (not my native language)