It's been several days, the time is close..
Jon, while still not fully combat effective, have more or less recovered from his major operation enough that he could walk around and proceed to get used to his new body. It feels.. strange, really. Though you think you could get used to it, or at least as much used to feeling the warmthless endo steel internal structure inside you as you could. Though the R&D Insists that you are a walking masterpiece, donning the very pinnacle of Mankind's combined Biotechnology and robotics. You're quite literally the Million dollars man, now.
Everyone in Foxhound are invited over to see the vehicle that you'll be living in for the next indefinitely amount of time, and told that you'll all be living in it from today onwards to get used to it and are advised that if you have any personal belongings in the penthouse, now's the time to go get 'em.
You'll get to go back to live in your Penthouse after the mission, of course. However long that is..
They expect it to be quite long, apparently. As the Vehicle that they've taken you all to is.. well, it's nothing less than a mobile base. From the outside it looks like the bastard birthed from a heavy duty 18 wheeler truck going dirty on a drunk Main Battle Tank. And it's already got painted in jungle Camo, too! Though you think it's going to be a very tight squeeze to push the thing through the gate..
A guide took you inside for a tour, and lo and behold, the inside looks far better than the outside. Thanks to it being corporate property, whoever commissioned this vehicle decided to go the extra mile and make sure even the furniture inside are both industrial strong and still provides comfort of a civilian goods. The chairs are high-quality synth leather, for example.
You are treated to the specs of your new mobile home, a dorm room for the squad and a small office/room with bed in the wall for the squad leader, The designs seems to aim for space efficiency as beds are built into the wall, allowing small storage space for personal items or sidearms.
The showers seems to be shared, except for the one in the officer's office, of course. While a little small, it still have enough room to comfortably shower and do your business.
The cargo hold is spacious, and you're certain you could fit a goddamn tank inside if you so wanted. Though they said that no, they're not giving you a tank. Off to the side of the cargo hold are several scientific containers of several sizes, this will be where you store any samples or magical artifacts that you've found.
Food, water and spare parts have their own storage, and is stuffed to the very brim with essentials. The powerful filtration system on board ensures that you won't easily run out of water even if you were to go to Mars or something. And to ensure that any potentially magical rainwater will be drinkable if collected.
A small blessing on foods are that they're not those nasty survival food, but custom made Akras Low-Effort Meals™. It's basically military MRE Boxes, but infinitely more edible. Even comes with juice powder to mix in with water for drinks if one wanted some sweets in their water.
The potentially most useful thing on board would have to be the Drone bay, and while there's none of the new generation humanoid drones, the bay itself will allow Technicians to easily repair or salvage damaged drones and any other robotic stuff they come across. It comes with 8 threaded drones armed with the usual Anti-Ballistic system and MAG Assault rifle as well as the underslung built-in 20mm cannon / 40mm grenade launcher.
As well as 2 Flight-capable recon drones with built-in Anti-Ballistic system that can be launched up into the sky like a missile.
The vehicle itself is armed with 4 automated 20mm Flak turrets that you can manually control if needed be, giving you a formidable Anti-Air capability. And you're pretty sure that it will chew through unarmored and lightly armored monsters with ease, though you're going to want to Gauss anything bigger. And anything your Gauss can't take probably means you shouldn't be there, anyway.
All of this, of course, is made possible because of the very well-protected miniature fission reactor inside the vehicle. It's so long-lasting and effective that it'll continue to power a small country long after said country have gone to dust. And while it is stable, your guide insist that you try to not get it hit too much. The resulting effect could be.. nuclear.
"Any questions?"