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Poll

How many licks does it take to get to the center of a Tootsie Roll Pop?

One.
- 0 (0%)
Two.
- 0 (0%)
Three.
- 0 (0%)
The world may never know.
- 0 (0%)

Total Members Voted: 0

Voting closed: April 10, 2016, 09:48:36 pm


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Author Topic: Castle: Foxhound Chronicles (Choking your Bad Dragon in the Void)  (Read 397577 times)

LordPorkins

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8115 on: December 24, 2016, 03:00:04 am »

"I vote Village. always nice to meet new people."
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Īlul Thuveg-Ellest
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Tormuk Dul-Orax
Kar Pum-Sisha

Hawk132

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8116 on: December 24, 2016, 05:44:13 am »

"Which one? There's three of them."
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

~Neri

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8117 on: December 24, 2016, 09:00:17 am »

>Report all details on the Entity and log helmet feet when you get back. The data will be passed off to Akras and a team will be sent to engage it on our terms.

Laz acquires a laser easily enough, the clone manning the armory passes you off to a firing range clone who can actually teach you how to use it. Said clone emphasizes that you should never ever point the barrel at anything you want intact. He sets up several targets for you to take potshots at.

"Frazz has permission to attempt diplomacy within Akras's protocols with the villages. Villages are minor targets and we have three for him to try on. I would like to see how he handles himself in such a scenario before we get to the dwarves"
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S34N1C

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8118 on: December 24, 2016, 09:45:43 am »

Laz examines his new weapon, curious about how the humans made devices such as these. He let's the clone lead him to the firing range, then listens carefully to the firing instructor. At the clones instruction, he fires at the targets a few times.


((Is the rifle I'm getting the "Akras Lazer Battle Rifle 'Daybreak'"?))
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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~Neri

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8119 on: December 24, 2016, 09:58:06 am »

((Spelled Laser. Not Lazer.))

((But yes.))
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S34N1C

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8120 on: December 24, 2016, 10:33:17 am »

((Gotcha. And I'm guessing the Medium Arms training needed to get it is what I'm doing right now?))
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8121 on: December 24, 2016, 10:40:05 am »

((Foxhound tends to be a lil more lenient with giving out gear, however it's Highly Advised you take a level in Medium Arms at some point. It's frankly embarrassing to miss with a laser.))
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S34N1C

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8122 on: December 24, 2016, 10:56:00 am »

((Will do. Med Arms is a H skill right? Or a VH?))
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8123 on: December 24, 2016, 11:00:31 am »

((No. P sure it's an Average skill. 2xp per level.))
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S34N1C

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8124 on: December 24, 2016, 11:02:32 am »

((Nice))
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vkiNm

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8125 on: December 24, 2016, 11:18:07 am »

Laz try to shoot the laser like one would a bow, aiming high.

He misses embarrassingly.

It was caught on Camera.
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S34N1C

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8126 on: December 24, 2016, 11:28:57 am »

((Well shit))


Laz decides to try that again. He aims lower this time. Regardless of whether or not he hits, he will make it look like he did.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8127 on: December 24, 2016, 11:30:08 am »

The question is if illusions affect cameras with no mind to alter the perception of. Or more specifically, it's "How does the illusion manifest?" Is it a self contained visual construct? Or is it the tweaking of perception?
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S34N1C

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8128 on: December 24, 2016, 03:17:59 pm »

He alters people's perception.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Re: Castle: Foxhound Chronicles (twist: There was never an intern.)
« Reply #8129 on: December 24, 2016, 03:37:54 pm »

Prolly wouldn't affect the camera recordings then.
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