yes. But you are also aware I've beat myst without a guide and other 'wow this game is impossible' games without guides so... yeah.
I also like the water temple in zelda ocarina of time. So suck it.
Myst was possible, the puzzles were laid out in front of you and you didn't have to handle mechanics that aren't even part of the game. La Mulana after watching a "How you are supposed to solve these puzzles" guide... Yeah it is kind of a BSy game... (about two puzzles are outright unfair)
La Mulana is like Myst if it was also Milon's Secret Castle
When I found the sheer number of puzzles I solved but "didn't solve" because I didn't know when it say "Left statue" it meant "to the right of the statue a little to an invisible pedestal that I have to have a weight for".
Here is kind of the difference between Myst... You see a puzzle infront of you, and you know the solution, so you input the solution into the puzzle and you win.
La Mulana you see a puzzle, you know the solution, now you have to find the way the puzzle needs to be inputted ASSUMING it is even possible because another part of the puzzle could be hidden in a completely separate part of the dungeon OR it could be a fake puzzle... Of which the location of the way to solve the puzzle can be hidden even if you are given the exact instructions on where to find it.
It is why I don't give credit to La Mulana for being difficult... because the vast majority of its difficulty is from being cheap, not difficult.
Myst is difficult, Gabriel Knight is difficult, 11th hour is difficult, but La Mulana is cheap.
Heck I know this so much to be the case... that I bet you had to brute force a few of the solutions. Which is a gaming sin. Mind you... some of the puzzle solutions outright require you to do so.