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Author Topic: Sector Unknown (Spaceship RPG)  (Read 44239 times)

Azkanan

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Re: Sector Unknown (Spaceship RPG)
« Reply #165 on: August 08, 2015, 11:58:47 am »

Emma stops as she walks towards the Crew Quarters, shaking her head. "Right. My quarters are blocked off..." She looks around the hallway she's standing in, trying to find a loose pipe or something she can use as a weapon.

In the darkness of the corridor you have difficulty locating anything, including your own nose. However per chance, you tumble over a loose rod. On picking it up, of which has very little weight, you realise that this is likely a Lighting Rod, usually used by Engineers in the Rat-runs to fix ship wiring. Not much use as a weapon, however.


((FYI I've updated the OP on construction and repair, and the excel sheet)).
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tntey

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Re: Sector Unknown (Spaceship RPG)
« Reply #166 on: August 08, 2015, 12:06:21 pm »

I go and fetch the oxygen recyclers
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Twinwolf

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Re: Sector Unknown (Spaceship RPG)
« Reply #167 on: August 08, 2015, 12:08:59 pm »

Go retrieve gear from crew quarters.
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Azkanan

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Re: Sector Unknown (Spaceship RPG)
« Reply #168 on: August 08, 2015, 12:09:07 pm »

I go and fetch the oxygen recyclers

((... you understand they're in the Cargo Bay, you've already let out a bunch of breathable atmosphere from the rest of the crew and there is already somebody in the Cargo Bay, yes? This is a social game and you cannot be the hero. At this rate, everybody is going to be dead this time tomorrow. Please read what people have already posted, think of your actions and work realistically - unless your actual plan is to in-fact blow everybody out of the ship and play alone, then please just repost your action.

Edit; Oh, and, you're a soldier. Not an Engineer. Chances are you won't know what the Recycler Unit looks like, like you didn't know what the Life Support Unit looks like.))
« Last Edit: August 08, 2015, 12:11:32 pm by Azkanan »
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StrawBarrel

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Re: Sector Unknown (Spaceship RPG)
« Reply #169 on: August 08, 2015, 12:09:49 pm »

"Ok Captain, everything should be fine and dandy now." Muslim says as he places medical supplies back into the white kit. "We just need to reapply new bandages every 12 hours or so."
Muslim washes his hands once more in a lab sink and walks off to the Pod Room.
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Twinwolf

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Re: Sector Unknown (Spaceship RPG)
« Reply #170 on: August 08, 2015, 12:12:11 pm »

Go retrieve gear from crew quarters.
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Playergamer

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Re: Sector Unknown (Spaceship RPG)
« Reply #171 on: August 08, 2015, 12:12:52 pm »

Might as well keep it. Emma walks over to the Science Lab, checking to see if they have anything she could use as a weapon.

((Uh, are our communications still working?))
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Azkanan

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Re: Sector Unknown (Spaceship RPG)
« Reply #172 on: August 08, 2015, 12:14:25 pm »

Might as well keep it. Emma walks over to the Science Lab, checking to see if they have anything she could use as a weapon.

((Uh, are our communications still working?))

In searching the science lab, the nearest thing you can find to a weapon is the horizontal coat hanger. If you snap the middle piping out and hammer the end to a point, you've got a fairly decent pike.

((Ship-wise, yes. Earlier it was also stated that the Spacesuits are connected to the same system as HELGA, so communication is open ship-wide)).
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Spiderking50

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Re: Sector Unknown (Spaceship RPG)
« Reply #173 on: August 08, 2015, 12:14:57 pm »

Thank you Doctor Patel.
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Twinwolf

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Re: Sector Unknown (Spaceship RPG)
« Reply #174 on: August 08, 2015, 12:15:27 pm »

((Azkanan, you keep missing my post.))
Go retrieve gear from crew quarters.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Playergamer

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Re: Sector Unknown (Spaceship RPG)
« Reply #175 on: August 08, 2015, 12:16:47 pm »

As the Executive Officer is walking to the Science Lab, she practically shouts on the radio: "Soldier! Whoever is running around the ship, letting out all our oxygen, get back here before I kick your ass out of the airlock, understood?"
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Azkanan

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Re: Sector Unknown (Spaceship RPG)
« Reply #176 on: August 08, 2015, 12:16:59 pm »

((Azkanan, you keep missing my post.))
Go retrieve gear from crew quarters.

((Sorry bud. Difficult to keep up! But in regards to that, it was previously stated that players can make their own loot from personal belongings. If it's anything too extravagant, or generally too good to be true, I'll pull you up on it. Go creative otherwise)).
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StrawBarrel

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Re: Sector Unknown (Spaceship RPG)
« Reply #177 on: August 08, 2015, 12:17:28 pm »

"You're welcome, take it easy now Captain." Says the doctor.
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Spiderking50

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Re: Sector Unknown (Spaceship RPG)
« Reply #178 on: August 08, 2015, 12:21:34 pm »

Who's checking out the unknown entity in the cargo hold? I want ONLY trained personnel WITH weapons going anywhere near the cargo bay.
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Twinwolf

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Re: Sector Unknown (Spaceship RPG)
« Reply #179 on: August 08, 2015, 12:25:01 pm »

Upon reaching the crew quarters, Catherine retrieves her equipment- a uniform with her name and position on it, a small notebook and pen for personal memos and notes- she prefers old fashioned note taking-, a manual for navigation on the off chance she forgot anything, a rangefinder for scouting, and finally a pistol and 3 reloads worth of ammunition just in case.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.
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