WARNING: Pretty sick death scenes described below, read at your own discretion. Also, is this style of kill description acceptable?
The entire group except James (PlayerGamer) and Jack (Andres) sneaks through the streets on foot.
Hawk132: Stealth 50 [48] - Part A.
Hiddenleafguy: Stealth 20 [23] - Part B
conein: Stealth 50 [10] - Part B.
tntey: Stealth 25 [37] - Part A.
PART A: Hawk132 & tnteyWe're obviously going through the entrance conein's character discovered. I'll try to stealth up to the guards and kill them with my kukri and throwing knives. If they notice me I'll just shoot them all. If I notice any cameras, I'll shoot those too throw a knife at them. Also, I'll try to not forget about retrieving all the knives.
Both of you sneak over to the fence more or less unmolested, but you see that Marco and Avery dive into an alleyway. Before you have an opportunity to react, you see a lone cop with a gun out. You know that those two are more than able to fend for themselves and that the cop that they are facing is underequipped and not trained well enough to take them both on, so you proceed to the palace. When you finally get there, the pair of you look around, L tosses a coat over the barbed wire ontop and Steve climbes over.
[73][99][80] Steve then pulls out his Kukri and sneaks up to one of the patrolling guards, using the opportunity that the other is looking away and the third is away altogether. He raises the Nepali knife in the air, and lands a strong horizontal slash on his neck. While the head is not completely cut off, the blade of the kukri severed the spinal cord with a terrifying snap. Steve then pulls the knife out of the wound, and chops vertically at the door guard's head. The result is one guard on his knees, with a head split on two, yet somehow still alive, that last one fact changed with Steve finishing him off with another brutal horizontal slice. After this kill, Steve turns around and sees the third guard. Even in complete darkness both of you can see the wet stains on his pants. His only reaction being two words said in an extremely high pitched tone. Those words being "HEILLIGE SCHEIßE". Steve takes on a psychopathic smile as he reaches for his back pocket and turns to throw his knife in a lightning quick move. The last thing the guard says is a whimper, as the knife embeds itself in his throat, and then another one in his eyeball. The hired killer then runs to him, kicks him in the gut, and when the poor man bends over, he decapitates him with one swift manouver.
The only words you could use to describe the scene are "gory"; "massacre"; "disgusting" and in the words of the dead guard, "HOLY SHIT".
Steve picking up the throwing knives, which are still covered in blood and eye matter, wiping them with the guard's clothes kind of ruins the effect, though.
PART B - conein & HiddenleafguyI will just shoot them. We have some sick 50 skillzz anyways. I will also try and hide the bodies.
Before you two get outside the palace, you hear a commotion on the street in front of you, and see a cop walking in the opposite direction than you. You both dive in an alleyway, but not before he spots you and Avery's rifle. He struggles to get his pistol out, and you prepare yourselves for the moment the man finally gets to your position. Avery positions himself near the corner with his rifle ready to strike, and Marco prepares to fire with his silenced pistol on the man from behind a heavy metal dumpster.
Marco: Handguns 50 [59]
Avery: Melee 30 [84]
When the young German policeman finally moves into the range of Marco's sight, he breathes out, aims in and pulls the trigger of his pistol. He has little mercy, and the 5.7x28mm bullet in flight has even less, as it partially blows the man's head open, leaving his brain exposed, and depriving him of control of half of his body, as well removing his creativity, musicality, imagination, spatial sense and intuition. Avery uses the opportunity, and bashes the poor man in the intact part of his head, effectively making the right half of the guy's brain no worse than the other when it comes to disfiguration and maiming. He brings down the buttstock of the rifle expertly, in a move that could be seen amongst the best trench fighters of the first world war, caving in the cop's head, tearing his brain's into a complete pulp.
Both of you then drag the body deeper into the alleyway, then stuff it into the dumpster, and either wipe yourself from all the blood, or put one more bullet into the magazine of the gun. You then get to the palace unmolested, but only after Steve turns the place into a bloodbath.
PART C - Andres:Scan the third floor from where I am.
You look around from your postition, and you do indeed see movement on the third floor, likely being those MiBs mentioned. You smile, and look a bit lower, only to see your mates sneaking towards the chain link fence. From your position you don't see much of the fight (if you can call it so) that ensues after the pair gets over the fence, but you see enough to decide that you wouldn't like to mess with the gentleman with the big knife.
PART D - PlayergamerYou sit back and relax. You might spend a better part of the night here, might as well make it a nice and comfortable part of the night before the inevitable escape.
Statuses:
Health: Fine.
Melee - 25
Handguns - 50
Shotguns/Assault Rifles - 25
Sniper Rifles - 50
Stealth - 50
Equipment:
AWM - 180,000$.
FN Five-Seven - 60,000$.
Cash - $10,000.
Health: Fine.
Stealth - 50
Handguns - 50
Melee - 50
Shotguns/Assault Rifles - 50
Equipment:
Benelli M3 - 100,000$.
FN Five Seven with Silencer - 85,000$
2 Light Throwing Knives - 20,000$
Kukri - 25,000$
Night Vision Goggles v.1 - 20,000$
Cash - 0$
Health: Fine.
Handguns - 50
Mechanics - 50
Explosives - 50
Driving - 50
Equipment:
Desert Eagle - 60,000$
AT4 - 150,000$
Toolbox - 20,000$
2 Grenades - 20,000$
Cash - 0$
Health: Fine.
Melee - 30
Handguns - 40
Sniper Rifles - 30
Stealth - 20
Persuasion - 50
Driving - 30
Equipment:
Steyr Scout - 180,000$
M1911 - 40,000$
Cash - 30,000$
Health: Fine.
Skills: Handguns: 50
Stealth: 50
Mechanics: 30
Driving: 20
Medical skills: 50
Equipment:
Glock 18 with Silencer - 75,000$
3 Medkits - 60,000$
Toolbox - 20,000$
4 Grenades - 40,000$
Night Vision Goggles v.3 - 50,000$
Cash - 5,000$.
Health: Fine.
SMGs - 50
Heavy Weaponry - 50
Stealth - 25
Persuasion - 25
Medical Skills - 25
Explosives - 25
Equipment:
UZI with Suppressor - 75,000$
3 sticks of TNT - 30,000$
M79 Grenade Launcher - 70,000$
Cash - 75,000$