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Author Topic: Posse: A Post-Apocalyptic Sheriff Game  (Read 1596 times)

Playergamer

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Posse: A Post-Apocalyptic Sheriff Game
« on: August 02, 2015, 09:21:12 pm »

You roll out of what, these days, is considered a bed, and land face first on the floor. Your tired, hungover body, still lagging behind, blinks a few times, before finally processing what happened. You jerk upright, wiping some blood off of your face, before staggering to your feet and looking around the room. It's a small, wooden room, slightly larger then the wooden cottages most people in this town live in. After a few moments, you begin to notice a few, weird details, and it finally arrives to you. This is the sheriff's office!  Not the jail, his office! Your eyes slowly drift downwards to your chest, and you see a small, steel badge pinning to your coat. Oh, crap.

What do you do?

((This is a game where you play as the poor drunkard who's been appointed sheriff after (spoiler alert)
Spoiler (click to show/hide)
You have no clue what you're doing, or why they put you in charge, but you're pretty sure it's going to end badly.

No character sheet needed. You'll get around to that when your head stops ringing and you can remember your name.))
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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bsnott

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #1 on: August 02, 2015, 09:39:54 pm »

See if we can find any water, and splash it on the face.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

Playergamer

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #2 on: August 02, 2015, 10:01:11 pm »

Your gaze quickly snaps to a bucket, sitting on top of a wooden chair in the corner, and you slowly stumble over to the bucket. You look inside, and, seeing it's full of clear, likely-clean water, you splash some of it into your face before trying to run through the events of yesterday. According to your still-terrible memory, a couple of bandits rolled a cart into the center of town, dumped his shot-up body, and walked away before anyone could respond. Seeing no good candidates around for a new sheriff, and figuring nobody would miss you, the local drunk, they named you sheriff. Your first action as sheriff was to lock yourself in the office with a bottle of booze. As you slowly begin to recover, you begin to remember who you are.

What is your name, and what do you look like?

After recalling the events of yesterday, and returning to reality, you hear someone knocking on the door of the office. Whoever is outside says in a young, male voice, "Hey, uh, Sheriff? Can I talk to you?"
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Hiddenleafguy

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #3 on: August 02, 2015, 10:15:36 pm »

Ah yes, my name is Avery Vanderson, or Vande to friends. I have a beanpolish frame, and stand at around six'four." I usually wear a duster with a tee-shirt underneath, and strapped to my belt is my pistol, Gunder, on the hilt of Gunder is a engraved apple. Which matches the one on my hand that I got when picking her up right after she got enveloped in flames. I became a drunk slightly after the love of my life died due to a fire at the pub she was at. I have blue eyes, brown hair, and a scar which runs across my face.
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Playergamer

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #4 on: August 03, 2015, 12:05:29 pm »

((On second thought, I feel like this game would work better without you guys making the main character. Sorry 'bout that.))

You look down into the still reflection in the water, and stare up at yourself. Not exactly impressive. Late thirties, pretty average, if unfit, with a small, scraggly beard, and just in general looking like a vagrant. You look like you should be in one of the cells, not in the sheriff's office. In your eyes, the world was destroyed by the apocalypse, and you turned to drinking to cope. After making yourself look...still terrible, you walk to the office door, swinging it open, and greet the man outside. He's got a solid three inches on you, with a lot more muscle, but he looks a lot younger then you. He introduces himself as Deputy Wilkins, and explains that he was deputy to the old sheriff. He'd been with the sheriff about a year, and, he assumes, wasn't given the job due to his youth.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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~Neri

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #5 on: August 03, 2015, 01:15:13 pm »

Well might as well try to do our best. No reason not to.

Ask him for advice. He has experience and knows what the fuck to do.
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bsnott

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #6 on: August 03, 2015, 07:23:15 pm »

Ask him to round up two more able-bodied men to become deputies, making sure that he explains that their conditions will be better if they accept.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

Playergamer

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #7 on: August 03, 2015, 10:39:30 pm »

Wilkins nods as you ask him for advice, before speaking. "Well, these days, the sheriff doesn't really do much, honestly. He locks up drunks, reminds people to give back tools they borrowed, that sort of thing. Occasionally we need to deal with a real crime, but even then, those are few and far between, and it's mostly just handling disputes. Who owns this field, who gets to keep the kids, that sort of thing. Although..."

He sighs, before continuing, giving you a look like he's saying something he shouldn't. "The old sheriff was a good man, but in his last year or so, he softened. He stopped protecting Glendon from bandits, and, eventually, the Eagles showed up. They managed to convince him to step down from protecting the town, and in exchange for "protection" money, they keep us "safe." Bunch of thugs. He went out to talk to them, try to stand up to them, and they shot him full of holes! Nobody in this town likes them, but nobody's willing to stand up." The deputy jerks a thumb at the window to the right of your desk, and your gaze settles on a man standing outside, leaning on another building a few feet away. He's wearing a red shirt, with a tattoo on his face, and has a large bulge under his shirt.

After the short talk, you ask him to round up two more men suitable to become deputies, and he heads out. As you continue to inspect the room, you notice something hanging in the back of the room, behind the sheriff's desk. You walk over, pulling it off the wall, and turn it over in your hands. It appears to be a pre-war hunting rifle, carefully maintained over the years, and still looking good as new. It's the old sheriff's rifle. He always took good care of it, although he almost never used it.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Detoxicated

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #8 on: August 03, 2015, 11:00:03 pm »

Find a map of the city, and try to find out about the prominent figurines of the town.
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bsnott

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #9 on: August 04, 2015, 11:30:08 am »

Walk outside and take a look around the city, noting the most likely places where crime might take place.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

Playergamer

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #10 on: August 04, 2015, 04:51:35 pm »

Well, calling Glendon a city is a bit of an exaggeration. It's more a town, or maybe a sprawl, centered on a clean water reservoir somebody found in the wastes. Nobody is entirely sure how many people live in Glendon, or the surrounding farmland, but the usual guess is a few hundred. Not a large city like you'd find out east, "civilizations cradle" as they like to call themselves, but it's pretty big for these wastes. Most of the time, everyone sticks together as neighbors, but you do have an occasional dispute or brawl. Nothing that can't be solved with a warning shot and some stern words, or maybe a day in the jail. Every since that gang showed up, though, there's been an increase in real crimes. Burglary, extortion, even a few murders and kidnappings.

You step outside, going for a walk through the town, and look for important locations. There's the bar, run by David Kendrick. He's an old survivor, older then you, and he was one of the original founders. Pillar of the community and all that. There's the general store, run by Bill Porter. He usually gives pretty fair prices, although he never haggles, and he's willing to give people some credit. You've always wondered where he gets all of the things in his store, though. You walk by the Mayor's office, and stop.

The Mayor's name is Andrew McKenzie, and the two of you have some history. The two of you came to town together, although he's been a lot more successful. He makes sure the town is running smoothly, he collects taxes and spends the money, that sort of thing. He's in charge of the Sheriff's budget, at least in theory, and you should probably talk to him about the budget at some point. Ever since the gang took over, he's allocated almost all of the sheriff money to the protection payments.

On your way back to the office, you walk by a painted building. You stop and take another look. The entire building's been painted red, and a black eagle has been painted over the doorway. The door is guarded by two red-shirted men with submachine guns, and, once they notice your steel star, they quickly block you from entering. The building's pretty obviously the gang's headquarters in town, and you think about it as you walk back to the office.

The Sheriff
Spoiler (click to show/hide)

The Sheriff's Office of Glendon
Spoiler (click to show/hide)

((I decided to straight up steal the status reports from Sheriff Nasty, although I wasn't actually inspired by that game, since I was having trouble coming up with a way to write statuses. For your attributes and skills, you're not very special, really. You know how to fire a gun, like anybody else in the wastes, but you aren't very good at it.))
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

bsnott

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #11 on: August 04, 2015, 09:43:32 pm »

Head back to the office and see if our deputy has brought us any recruits.
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"This town ain't big enough for the two of us, turkey"

*gobbles menacingly*

Detoxicated

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #12 on: August 05, 2015, 02:51:59 am »

After checking on that, you should see to that Bill Porter fella, as he is able to get stuff in an apocalyptic world. He could be in fishy business, or have connections to other trade factions or be a great scavengers. In all cases important info as we need to get to know the city ASAP.
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Playergamer

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #13 on: August 05, 2015, 11:22:00 am »

You make a note to check in with Bill at the General Store later, and figure out where he gets all of his stock. For now, though, you've got business to attend to. As you're walking down the street, back towards the sheriff's office, you notice a small, beaten-down cottage on the side of the road. It's your old, run-down cottage that you've lived in ever since you first arrived in Glendon. You swing the door open, walking through the small, one-room cottage, and notice a small chest by the unmade bed. You pop it open, and find a small bag of square, metal chips. They're Indeson Chips, from the city of Indeson in the east. The city of Indeson is much larger then any of the settlements out here in the wastes, like Glendon, and they mint square coins called Chips. They're accepted almost anywhere.

You tie the bag to your belt, since you don't have anything else to put it in, before walking to the office. After passing a few gang members, all of whom give you bad looks upon seeing the star on your chest, you finally reach the office, and walk in. There's two young men sitting in front of your desk, and Wilkins is standing nearby. He walks over to you and speaks. "Two friends of mine. They're good guys, and they can handle themselves in a fight."

The Sheriff
Spoiler (click to show/hide)

The Sheriff's Office of Glendon
Spoiler (click to show/hide)
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Detoxicated

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Re: Posse: A Post-Apocalyptic Sheriff Game
« Reply #14 on: August 05, 2015, 02:40:47 pm »

Lection them that if they are introduced they are no longer common citizens, but more they are a beacon of civility and decence, during the rotting days.
First value is Intelligence
Second value Justice
Third Strength
Fourth Slynes
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