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Author Topic: Bay Watcher Arena V2.0!  (Read 21936 times)

apache1990

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Re: Bay Watcher Arena V2.0!
« Reply #90 on: April 16, 2008, 11:28:00 am »

Well, if I did a video, you'd also get a lot of spammed out combat messages at the bottom, but they'd go by really fast, and the combat outpaces the messages very quickly.

It sounds like a good idea though.

[ April 16, 2008: Message edited by: apache1990 ]

Jurassiced

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Re: Bay Watcher Arena V2.0!
« Reply #91 on: April 16, 2008, 11:35:00 am »

add the no_slepp no_eat ect tags to all the megabeasts and you wont have to dying while caged problem
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Jack A T

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Re: Bay Watcher Arena V2.0!
« Reply #92 on: April 16, 2008, 11:37:00 am »

Grieger is squishy.

And easy to kill.

And got killed by a human child.

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Kagus

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Re: Bay Watcher Arena V2.0!
« Reply #93 on: April 16, 2008, 11:40:00 am »

Wow, I was amazingly unimpressive.  A single fireball?

apache1990

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Re: Bay Watcher Arena V2.0!
« Reply #94 on: April 16, 2008, 11:44:00 am »

Well, I'm sure you would have done better, if not for fighting that UFO.  It definitely needs toned down some.

I was still surprised that it did so well though, even with me keeping you from losing consciousness or falling over, :P.

Akroma

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Re: Bay Watcher Arena V2.0!
« Reply #95 on: April 16, 2008, 11:58:00 am »

so, is there anyone willing to help me with my megabeast, or ?
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apache1990

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Re: Bay Watcher Arena V2.0!
« Reply #96 on: April 16, 2008, 12:09:00 pm »

Yes, I'll make it for you, let me have some time,  ;).

Jack A T

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Re: Bay Watcher Arena V2.0!
« Reply #97 on: April 16, 2008, 01:27:00 pm »

I don't do megabeasts well yet, so may someone please make my megabeast for me?

Name: Speedy Anvilhead

Appearance: Metal man with anvil as head.

Attacks: Basic punches (low damage, bludgeon, no grasp), and one very powerful attack that is basically a headbutt (high damage, bludgeon)

Speed: Extremely fast.

Damblock: Moderate.

Size: 4 sizes bigger than a human.

Special tags: CANOPENDOORS

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Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
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Greiger

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Re: Bay Watcher Arena V2.0!
« Reply #98 on: April 16, 2008, 06:09:00 pm »

Well I figured my ease to kill balances out my avatar's high attack power.  The general idea is that they will be unconscious or dead before they can do more than one hit.  The downside is that if the opponent gets a lucky hit early he's in trouble no matter what it is.

The lower than average speed probably doesn't help that, but the speed is a racial thing. All of my Dracon civ have that speed.

[ April 16, 2008: Message edited by: Greiger ]

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I3erent

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Re: Bay Watcher Arena V2.0!
« Reply #99 on: April 16, 2008, 11:54:00 pm »

So epic, I wasnt sure about the fixed temp settings and what not, will you fix it for meh?

It is a UFO after all, so epic, this is great.  Love the battle logs...

I couldnt figure out how to get him to shoot fire or heat for a raygun so I used those attacks, so epic man.....

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I3erent

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Re: Bay Watcher Arena V2.0!
« Reply #100 on: April 17, 2008, 12:00:00 am »

wait Is that dude using a weapon as a body part??? Or have i been in the mead hall too long tonight?
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apache1990

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Re: Bay Watcher Arena V2.0!
« Reply #101 on: April 17, 2008, 09:30:00 am »

Greiger has a body part named after a weapon,  :D.  I don't think I can fix the temperature stuff though, because I can't get them to work at any extreme (i.e. the Frost Titan should have frozen Greiger and the Savy, because I think I set his temperature to like 2000 degrees below zero (lower than possible in reality, :P).

When testing, the Frost Titan does die if he goes in water (it freezes), but seems to have no effect on life forms or terrain.

Greiger

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Re: Bay Watcher Arena V2.0!
« Reply #102 on: April 17, 2008, 04:12:00 pm »

Could the tag the spirit of fire uses work?  Whenever I have any of them around my game usually freezes shortly after so I'm not completely sure if they work that way, but I was under the impression that homeotherm just gives the creature's spawn temperature and then it gets modified by the environment.

It could also be that when you companionmorph a creature it doesn't change it's current temperature.  And that value gets saved so the usual save and reload won't change the temperature immediately.

EDIT: Yea the cold should have killed Greiger.  That colddampoint is high enough that expeditions outside the tropics in the wrong season results in instant death.

[ April 17, 2008: Message edited by: Greiger ]

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UltimaPhantom

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Re: Bay Watcher Arena V2.0!
« Reply #103 on: April 18, 2008, 04:45:00 pm »

Hometherm is constant, I think. I've been adventuring with savy, and it steamifyes water if it gets dropped in pool.
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Devath

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Re: Bay Watcher Arena V2.0!
« Reply #104 on: April 20, 2008, 05:50:00 am »

So, I saw this and thought... Hmm, what DON'T they have?
As a result, this is what I came up with. May or may not be overpowered.
Add any of those funny megabeast tags as felt necessary. I just frameworked it.

[CREATURE:FLESH_BEHEMOTH]
   [NAME:flesh behemoth:flesh behemoths:flesh behemoths]
   [TILE:'@'][COLOR:7:1:2]
   [GENPOWER:5][FIREIMMUNE]
   [WEBIMMUNE][PARALYZEIMMUNE]
   [NOPAIN][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION][RECKLESS]
   [NOTHOUGHT][NOEXERT][CANOPENDOORS][NO_EAT][NO_DRINK][NO_SLEEP][ALL_ACTIVE]
   [EXTRAVISION][CANOPENDOORS][STOUT][NOSMELLYROT][NOSKULL][NOSKIN][NOBONES]
   [DAMBLOCK:-5][GRASSTRAMPLE:500][LAYERING:30000][NO_GENDER]
   [STANDARD_FLESH][INTELLIGENT][EQUIPS]
   [MAGMA_VISION][POWER][SIZE:125][SPEED:200000]
   [BUILDINGDESTROYER:2][SWIMS_INNATE][SWIM_SPEED:200000]
   [HEATDAM_POINT:10000]
   [IGNITE_POINT:10000]
   [LEATHER_HEATDAM_POINT:10000]
   [LEATHER_IGNITE_POINT:10000]
[BODY:HUMANOID_4ARMS:8EYES:5FINGERS:5TOES:MOUTH]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:3:6:GORE][ATTACKFLAG_CANLATCH]
   [ATTACK:MAIN:BYTYPE:GRASP     :punch     :punches:1:3:BLUDGEON][ATTACKFLAG_WITH]
   [ATTACK:MAIN:BYTYPE:GRASP     :punch     :punches:1:3:BLUDGEON][ATTACKFLAG_WITH]
   [ATTACK:MAIN:BYTYPE:GRASP     :punch     :punches:1:3:BLUDGEON][ATTACKFLAG_WITH]
   [PREFSTRING:terrible visage]
   [PREFSTRING:impossible size]

BODY:8EYES]
[BP:REYE:first eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]


[BP:REYE:second eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]

[BP:REYE:third eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]
[BP:REYE:fourth eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]
[BP:REYE:fifth eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]
[BP:REYE:sixth eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]
[BP:REYE:seventh eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]

[BP:LEYE:eighth eye][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL]


Size may be a git high, check how it performs first, though. Speed is a bit low for a reason. Anyways, thought it would be fun. Peace!

[ April 20, 2008: Message edited by: Devath ]

[ April 21, 2008: Message edited by: Devath ]

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