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Turn 17: Bearskie (FINAL)

Let's
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End
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This!
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Voting closed: August 07, 2015, 06:46:40 am


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Author Topic: // Fall of the Succession Tower: Constructivory \\  (Read 278758 times)

Taupe

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  • Weasel Monarch
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Re: // The Succession Tower: Constructivory \\
« Reply #705 on: February 17, 2016, 11:54:18 pm »

Wow.

Zuglarkun

  • Bay Watcher
  • [ETHIC:MAKE_MEGA CONSTRUCTION:REQUIRED]
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Re: // The Succession Tower: Constructivory \\
« Reply #706 on: February 18, 2016, 12:16:49 am »

Random dwarf 1: "Do you hear that?"
Random dwarf 2: "You mean that giant bell tolling above us?"
Random dwarf 1: "No not that."
Random dwarf 2: "Then what? Can't really hear anything besides that damn bell."
Random dwarf 1: "Shhh... listen..."
Random dwarf 2: "I don't hear-"
Random dwarf 1: "Can't you hear? It's the sound of McBarsky's e-peen ego growing out of control."

Taupe

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Re: // The Succession Tower: Constructivory \\
« Reply #707 on: February 18, 2016, 12:24:38 am »

''...And therefore never send to know for whom the bell tolls, it tolls for thee. Because that shit's unsafe, yo''

DDDragoni

  • Bay Watcher
  • More than just an average drunken axe-crazy nutjob
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Re: // The Succession Tower: Constructivory \\
« Reply #708 on: February 18, 2016, 12:32:16 am »

Massive bell, massive bell, huge as it can be,
A lot of dwarves died building it, I sure hope it wasn't me, (whee!)
Massive bell, massive bell, huge as it can be,
A lot of dwarves died building it, I sure hope it wasn't me!
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Stuff I run:
Icehold(Second Thread)
Stuff I was/am involved with:
The Succession Tower, ConstructIvory
Bonepillar                    Thunderdoom
Parallel Fortresses

Rose

  • Bay Watcher
  • Resident Elf
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Sanctume

  • Bay Watcher
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Re: // The Succession Tower: Constructivory \\
« Reply #710 on: February 18, 2016, 03:19:51 pm »

Holy bells, for a second I thought this was the temple challenge.

Bearskie

  • Bay Watcher
  • Nyam nyam
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Re: // The Succession Tower: Constructivory \\
« Reply #711 on: February 18, 2016, 08:01:47 pm »

Well, glad that everyone likes it. DFMA map is up for those who'd like a peek.

As long as you're able to handle your Real Lifetm sieges, I'm alright with Immortal-D going for a third round.

TheImmortalRyukan

  • Bay Watcher
  • Master Story Weaver
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Re: // The Succession Tower: Constructivory \\
« Reply #713 on: February 18, 2016, 09:55:45 pm »

Overview of the fortress at the start of my turn.

Tears of joy for this fortress fill my eyes. The magnificence of this place is glorious.
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The Tale of Runlance - A Succession Fort in a Dying World

While the drink stocks run low and violence is rampant, the narcissistic tyrant demands a monument to his name

Taupe

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Re: // The Succession Tower: Constructivory \\
« Reply #714 on: February 18, 2016, 11:14:34 pm »

''Tower Shipcat is both a tower, and a cat. It is rather large for a cat, but small for a tower''

That's a great line right there. The video is hilarious, well done Japa!

DDDragoni

  • Bay Watcher
  • More than just an average drunken axe-crazy nutjob
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Re: // The Succession Tower: Constructivory \\
« Reply #715 on: February 18, 2016, 11:23:36 pm »

Overview of the fortress at the start of my turn.

This made me realize all over again how incredible this game can be. (And I'm kicking myself for not building more than a execution plank during my last turn...)

Amazing job everyone, especially Japa.
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Stuff I run:
Icehold(Second Thread)
Stuff I was/am involved with:
The Succession Tower, ConstructIvory
Bonepillar                    Thunderdoom
Parallel Fortresses

Bearskie

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  • Nyam nyam
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Re: // The Succession Tower: Constructivory \\
« Reply #716 on: February 19, 2016, 10:37:15 am »

Aban Paddleenters
Architect
Spoiler (click to show/hide)

“Ten years!” Queen Fath’s shriek echoed through the tower’s bones, drowning out every last argument. “Ten years we have stood resolute against goblins, against the weather, against our fate. Alas, resolute! But not tall. No, not tall.”

“Ten years I gave them! And today all I see when I look out of my window is that fowl chicken and feline and that smile. That mocking SMILE! Mocking my inability to destroy them – so great is the authority of that rule-bending commander, so great is the seniority of that insane man who runs that den of vice below, so goddamn likable is that fool who can’t even see that his own wife is trapped in the next tower. Damn. Them. All.”

She slammed her fists against her table. The raging Queen was a terror to behold. She used to be a macedwarf before the war, and it showed even now, as she fixed Aban with a vengeful stare.

“You are my Architect. And so help me by the ghost of old Murdermirror herself, you will make this tower taller. Any excuses, you will walk the microcline plank. Now… leave.”

Aban gulped.
She took one breath, bowed quickly, and left the room as Overseer Paddle.



EDIT - Was rather displeased with the initial piece, so did some chopping up and splicing to make it flow better. Anyhow I've just realized my chosen protagonist likes viper demons for their 'horrifying features'. Paddle has quite the unique taste...
« Last Edit: February 22, 2016, 08:19:11 am by Bearskie »
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Heretic

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Re: // The Succession Tower: Constructivory \\
« Reply #717 on: February 20, 2016, 01:44:57 pm »

Spoiler (click to show/hide)
EDITED:
It was only my mistake, i opened wrong save.
« Last Edit: February 20, 2016, 01:49:01 pm by Heretic »
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Zuglarkun

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Re: // The Succession Tower: Constructivory \\
« Reply #718 on: February 20, 2016, 08:14:14 pm »

Absolutely brightened up my work day Japa! *tears of joy*

Bearskie

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Re: // The Succession Tower: Constructivory \\
« Reply #719 on: February 22, 2016, 07:56:59 am »

Aban Paddleenters
Overseer of Constructivory

Spoiler (click to show/hide)

Aban steadied herself against the wall of the queen's quarters, taking several long and hard breaths.

Then she began to laugh. Softly at first, but it soon evolved into a giddy, hysterical sort of laughter.
How long had she been waiting for such an opportunity? Forever, maybe. It was the dream of all dwarven architects to design a mountainhome. Constructivory was not 'just' a mountainhome though. It was something even better. Something new, something unprecedented. Something exciting.

Most dwarves saw death and vomit when they looked up into the sky. A few, like Aban, saw opportunity.

She had brought nothing here, eight years ago, but for the clothes on her back. Dreamed to build, and build she did. Minor projects, yes, but whenever a bridge needed building, or a furnace needed measuring, she was there. Architectural permits were a free-for-all – whoever was the first on site got to build, no questions asked. Even then, pickings were still richer than any regular fortress.

But the Overseership, now that was something else.

“Get out,” she commanded a craftsdwarf sitting at his workshop. Upon noticing his reaction, she decided to add, “Says your new overseer.” 

Dubiousness morphed into surprise, before the craftsdwarf packed up his things and scurried off leaving the workshop free for Aban’s use.  She laughed; she was enjoying overseership already.

Ruler, pencil, paper…
Aban began sketching her plans.




First day of the Overseership.

Where the hell was everyone?



Aban wandered the floors of Constructivory like a forlorn haunt, dazed and confused. Where were the haulers? The builders, the artisans, the gears that made a living fortress tick? The fortress was as dead a- Aban froze as she contemplated the brief possibility of goblins. Fear riding up her chest, she descended cautiously down to the base of the tower.





As it turns out, they were all mooching about near the base of the tower. “Hey! Hello? You! Party time is up, time to get to work. I’ve got the plans right here; I need say about 30 dwarves to start fetching me blocks from th-“ She realized nobody was even paying remote attention. “Is anyone listening to me?”

Nearby, a chubby dwarf hollered over from the barely-freezing waters of Japa's swimming pool. “Why should we? Yer just another pawn o’ the queen neways. We’ve had ‘nuff building crappy chickins and demon symbols on the tower. It’s bout time we got a lil’ bit of com-pen-sa-tion, if ye understand what we mean.”

Haulers were not supposed to object to the authority of the overseer! I wanted to yell, but those words escaped me, perhaps for the better. Instead, a flash of irritation came across my face. “What the hell do you guys want?”

A piece of parchment was procured from somewhere within the depths of his tunic. I snapped it up, and scanned the list with an increasing fury.

- Clean pool. 
- Clean clothes.
- Nice beds.
- Nice bedrooms.

At the end, scribbled hastily in some bastard script,
Gold cabbies and chesties.

Overseer Paddle raised her eyes. The crowd held their collective breaths at the mere prospect of simply having, let alone owning, two such valuable pieces of furniture within the square footage of their currently non-existent rooms.

“Copper,” she finally said.

“Sorry then lass, m’orders were to only accept gold. Guess t-“

“I wasn’t talking to you. I was talking to them.” With that, she turned towards the motley crowd. “Clean pool, individual rooms, exceptional beds, new clothes, copper cabinets and chests in every room. Do we have a deal?”
 
The last sentence ringed across the plaza for a solid few seconds, before the first ‘aye’ came in.


Project Log
1st Granite


After that little debacle, I decided to show the builders my plans. As per expected, they all think I’m off my rocker; one dwarf even fainted upon hearing the height of the build. But hey, I’m overseer. That and I’ve already promised them whatever the hell they want, so they can’t really complain. One year to sort this mess out, and oh boy what a mess it is.



For starters, we’ve got dead things everywhere. I found a dead yak on the staircase, for friggin’ sake. Considering the impossibility of transporting bovines up and down elevated z-levels, I’m not convinced that the yak cow didn't just decided to up off one day and threw himself down the mineshaft in an act of mercy suicide.



The caverns have apparently been burnt to a crisp years ago – all 3 of them. It’s a desolate wasteland down there. Hell, it’s worse; at least desolate wastelands don’t have titanic beasts from the dawn of time waiting to get the jump on you. We’ve got three.






By Savot, the masonry level... it's like the black hole of orthoclase blocks. I’d order it cleaned, but Uber Pye hisses at me whenever I get close. For now I’m just going to steer clear of that floor, lest I trip on a block and you know, fall and die.

Halfway through my inspection. I wonder if there’s a manual somewhere.

Why do we have so many random things lying about? Like that enormous room which only stores nether cap and kaolinite; some dwarfs are using it as a booze chiller. Or the bunch of orthoclase blocks left out on the adamantine processing level. Heck – there’s even a disturbing pile of skulls and rotten hair near the farms. Maybe there’s an upcoming demonic ritual that I haven’t heard about.

Spoiler (click to show/hide)

This is just a weird fort.
Also, there are holes everywhere.



Seriously, what if someone falls and dies?
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