Thanks, y'all. This update brought to you by all the speed and patience of an elderly tortoise.
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Speaks and Evil Roy"Well done taking the fight to them, London! Perhaps you should work on your axe-swinging skills, however! Not that I am proficient in this regard, either!"
Well, let's start working on shooting the Nazis. Let's aim for the one with the medals first; he looks important.
Evil Roy expresses admiration at the funny shapes in the blood. Most impressive!
Shoot the Stormtrooper Leader with a stunning bolt.
[3] Speaks sees the unfolding fracas and turns to help the human and the robot. He aims down at the most important-looking Nazi. The saurian hero fires -
[Dodge 5] and as usual, misses. A few hours on the shooting range before the mission wouldn't have hurt.
[3+1=4][Dodge 3+1=4] The close-quarters laser SMG buckles wildly in the leader's counter-volley and the scorching bolts fly past him to wreck the remains of a dinner table.
Next up is Evil Roy.
[1] Perhaps wary of shooting so close to allies, or possessed by some undescribable need, Evil Roy fails to use his chance
[4+1=5] before the Nazi spits energized death his way as well.
[Dodge 1+1=2] Quantity triumphs over quality and several lucky shots from the Nazi's volley impact upon his form.
[Damage 4] The growing pain is quite unpleasant.
---
Nazi Stormtrooper Leader [HP:10/10]
*
Close Range to Crit and London, Long Range to Speaks and Evil Roy.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
*
FanaticNazi Stormtrooper 1 [HP:5/5]
*
Close Range to Crit and London.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
Nazi Stormtrooper 2 [HP:2/5]
*
Close Range to Crit and London.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
Nazi Stormtrooper 4 [HP:5/5]
*
Close Range to Crit and London.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
Status: Gnarly.
HP: 30/30
Possessions:-
Tooth Gun [Damage 3/
Precise, Special Ammo/Teeth]
-The Terrorporter [
Terror Port]
-Dazzle Suit (Variant IX) [Unuseable.]
-0 Fabricator Tokens
Traits: None
Status: Evil. Purplish?
HP: 20/30
Possessions: -
'Reaver' Powered Crossbow [Damage 4/
Close-Ranged I,
Stunning +1, Special Ammo/Sadistic, Mind-Altering]
-
Ursus Amplifier Sword [Damage 5/Amplifier/Bear, Intensify]
-Maelocht's Gloves [
Soulgnawer]
-0 Fabricator Tokens
Traits: None
Crit and LondonCrit doesn't want to die, so um, Display a picture of Adolf Hitler's face on my screen and run past the stormtroopers. Those Nazis wouldn't shoot at their own dear Fuehrer, would they?
Slash the last nazi as I run past because Crit has to contribute to the fight and help his friends.
No time for memories, no time for pain! Let loose a feral berserker scream and RIP AND TEAR!
Crit comes up with a bold gambit and brings up a picture of the Führer on his monitor.
[1] Unfortunately, the image of this false leader does not fool the Nazis for a second - in fact, it only seems to enrage them.
[3+1=4,2,2,1,3] Most are so consumed by rage they fail to attack, but the Nazi leader spins around from facing the other heroes and screams his outrage.
'Schweinehund!' the man curses and
[Dodge 2-1+1=2] unloads a volley into Crit.
[Damage 4] Damage reports pile up once more. On the leader's heels is another trooper who
[Dodge 1-1+1=1] plants the barrel of his gun right against Crit's shell before pulling the trigger.
[Damage 4*2=8] This is proving a little alarming, to tell the truth. There are now entirely unintended holes in him.
[5] Well aware of that old maxim about discretion, better parts and valor, Crit runs for it.
[Dodge 5] He slashes wildly with the sabre at the Nazi in his way and at least succeeds in getting him out of the way.
[6][Dodge 4-1+1] Scattered shots fly at his fleeing back in return, but they slam into the doors and then he's out in the corridor. Paths to 'Security', 'Medical' and 'Bridge' open before him.
Left behind him, London remains in her rage-fueled struggle with the Stormtroopers.
[5-1+1=5] Another warcry erupts from her throat and the mighty axe swings
[Dodge 3-1=2] to chop into a Nazi back.
[Damage 6] The trooper plops down with a severed spine and sure doesn't get back up again.
[3,4,6,1] Showing more competence than usual, the Nazi troopers surge to avenge their comrade.
[Dodge 5+1-1=5] The first, an ugly brute with a broken nose that reminds London of a fourth-grade bully, misses his chance as London bats his tiny coward's weapon aside and
[6-1+1=6] [Dodge 5] sends him rolling away to avoid Grímnir's Hold.
[Dodge 5+1-1=5] The second comes at her from the side, his burst slamming into the floor as
[4-1+1=4] [Dodge 3] London springs clear and spins around to chop into the thug's arm.
[Damage 6/2=3] London doesn't stop moving,
[Dodge 2+1-1=2] [Shield Use 1] but now her luck runs out. A wild burst of fire catches her in the side and sends her sprawling.
[Damage 4] The pain, however, is nothing compared to the burning fire of vengeance.
[
+1 to CR against this bastard, Stormtrooper 4, until drugs run out.]
---
Nazi Stormtrooper Leader [HP:10/10]
*
Close Range to Crit and London, Long Range to Speaks and Evil Roy.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
*
FanaticNazi Stormtrooper 1 [HP:5/5]
*
Close Range to Crit and London.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
Nazi Stormtrooper 2 [HP:2/5]
*
Close Range to Crit and London.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
Nazi Stormtrooper 4 [HP:5/5]
*
Close Range to Crit and London.*MPL-188 [Damage 4/
Close-Ranged I,
Volatile/Nazi]
Status: DRUGGED. 3 TURNS REMAINING. +1 to CR, may attack allies, aging rapidly.
HP: 18/30
Possessions:-
Grímnir's Hold [Damage 6/
Unwieldy I, Ancient Wards/Containment]
-
Kodion Thermal Shield [DR: -2/Shield Use: 3/Fire Barrier/Fire]
-0 Fabricator Tokens
Traits: None
Status: Obsolete.
HP: 14/30
Possessions:
-Dress Sword [Damage 3/Nazi]
+Mega Seeds
+SGP Glue
+Last Resort Explosive Digger
+0 Fabricator Tokens
Traits: None
Vissilik"Stand aside you fools!" Vissilik crows, casting aside his Nazi dramatically like a cloak and aiming his sword at the commander. "I am here... FOR YOUR HAAAAAAAAAAAAAAAAT!"
Challenge the one in charge to a duel for command of the ship!
Far away, Vissilik knows just what to do. It is a matter of honor and stylish headgear.
"Stand aside you fools!" Vissilik crows, casting aside his Nazi dramatically like a cloak and aiming his sword at the commander.
"I am here... FOR YOUR HAAAAAAAAAAAAAAAAT!"Stunned silence follows,
[6] Then the Captain stands up, looking down on his challenger with all the haughty pride a spawn of German aristocracy can muster.
'Very well, you monstrous creature! I ACCEPT!'The Captain hobbles down from his throne, his rotund bulk heaving left and right. He adjusts his monocle and holds out a hand. A scurrying servant soon brings an ornate dueling sword in a golden case and hands it to him. He lumbers forward, ready. The duel may commence!
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The Captain [HP:20/20]
*
Close Range to Vissilik*SS Electro-Sword [Damage 5/
Disrupting II/Nazi]
*Personal Monocle [Appears to grant access to Nazi systems. May shoot lasers?]
*
Fat Bastard*
Skilled Duelist Status: Genial.
HP: 30/30
Possessions:-
Greyfang [Damage 2/
Tearing II,
Inspiring/Wolf]
-
Gordion Personal Drone [Shield DR:-2/Combat Scanning/Servant, Intelligence]
-The Green Hat [Can shoot out poisoned money. Stylish.]
0 Fabricator Tokens
Traits: None
---
Irony, what the hell, I don't remember generating you a 'Lucky' piece of gear.
Some combat explanations - the Nazis are attacking so many times because every time someone attempts to attack you, you get a counter-attack against them. London also benefited from this. The Nazis also got a round of free attacks on Crit for his critfail.
This took a loooot of time and copypasting single symbols it's difficult to make with just one hand, yeah.