It is known that caravan guards will chase wild animals. Well, here's the story.
After one year's hard work, my new fortress of 8 dwarves got plenty of food and wine. When the dwarf caravan came, I realized I didn't have anything valuable to trade. While they were waiting in the trade depot, my dwarves carried some goods to them, including a barrel of rotten turtle, a barrel of wine and a rock block(yeah, don't laugh). I traded that turtle barrel for some raw turtle, but their mules just couldn't carry that barrel of wine(block is heavier, so...).
I quickly designed a jewler's workshop, and sent my metalsmith to cut some rough gems, including a diamond. I traded that diamond for all their goods, and offer the other 2 gems.
After the caravan said 'goodbye', I started to complete the roads for human wagons. When I scrolled to the left border of the map, I saw a merchant's corpse covered with blood and his limbs. The 3 gems lied just next to him. A trail of blood were left below the imcompleted road, where I found a corpse of one of their guard several screens away. His iron battle axe were thrown some tiles away.
Finally I found the murderers, 3 gorillas. One of them bled to dead I believe.
[ August 18, 2007: Message edited by: utunnels ]
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Pooh, soon I found the meat they sold too me was all rotten! Maybe they stayed at the depot for too long time. Pretty fair trade.
[ August 18, 2007: Message edited by: utunnels ]