Meat pie! Wake up, Spiderking, soon, or your death will find you like a hundred high-velocity meat pies!Turn Three: Brutalize the Helpless One, sure.INIT:
Token Sharpshooter(23)
Mr. Banker(13+10=23?)
Igor(55-10-10=35)
Avery Protagoniste(18)
The Roach(37+10=47)
Spiderking(meat pies overheating)
The Roach and The Troll begin combat maneuvers. The Troll picks up Avery's severed arm, The Roach moving to use the Troll as protection. Then bashing. (The Troll(2-1=1) vs. Avery Protagoniste(6-3(unconscious)=3)) The Troll somehow misses an unconscious, helpless man with two of his arms removed. The Roach facepalms.
Igor attempts to break free of the webs. Strength(5-1=4) Igor rips his way free(noting that some of the webs remain to tangle him). (-1 to dodge, next turn, including this turn) Igor grabs Mr. Banker's arm, making the arm lock two-way. (2-1=1vs.1-1-1=-1) (... something good for Igor: yes) Igor barely manages to reach one of Mr. Banker's vortex grenades(6-1(dexterity)=5), successfully pulling one of their pins. Mr. Banker feels the mass of the Vortex Grenade increase, forming a vortex- here comes the compression. Agh! Mr. Banker(6), Igor(1+4+1=6) Mr. Banker tanks it, Igor just ignores it. The vortex dissipates, knocking the arm-locked pair away a ways. (arm lock stay: no) The disruption is enough to break the arm lock they had on each other, though. Igor, on the other hand, has another shot to use(extra -1 for clear multi-action). (4-1(Mind)-1(multi-action)=2) Igor can't seem to focus enough power to use Life Leech(beyond uncharging it).
Mr. Banker, on the other hand, although rather annoyed by the recently dispersed vortex, has a shot to fire. Railgun aimed, railgun... FIRE! click. Oh. He forgot to charge it. He takes the time this turn to charge his railgun, even if he can't shoot it. While he's at it, he uses his remaining grenade, tossing it at Avery. (4+1(visor)=5) The grenade lands right in the midst of The Roach, The Troll, and The De-limbed One. Bam. The Roach(6+1=7) The Roach rolls out of the way, like his namesake. Easy. The Troll(4) The Troll succeeds likewise, but not as gracefully. Avery(2-3=-1) Avery, on the other hand, gets sucked right in. (1-1=0) Um... Avery Luck(5) Besides a few broken bones, Avery's fine. On the other hand... ouch. (Mass Broken Bones, -2 to dodge, -1 to mind rolls.)
Token Sharpshooter, on the other hand, has an objective of his own. He sees those unused weapons and he wants them now. (2+1=3) Unfortunately his rolling and weaving around combat isn't very fine tuned. The Token Sharpshooter just literally ran into the Troll. Thankfully he's unharmed. For the moment.
Avery Mind(5+1+1-1-1=5) Avery manages to wake up. Avery Mind(1+1-1-1=0) Then he gets a large headache instead of using magnetism.
________D________
| B |
| |
| O O |
| I |
D D
| |
| O S T KO |
| o |
| A R |
________D________
S=Token Sharpshooter(o=razor disk)
B=Mr. Banker
I=Igor
A=Avery Protagoniste(a=severed limbs)
R=The Roach
K=Spiderking
T=Troll
Status:
Healthy
Stats:
Strength: 1
Targeting: 3
Dexterity: 3
Speed: 1
Toughness: 1
Mind: 1
Wealth: 1
Inventory:
Razor Frisbee(throw to slice foes, +1 to hit, not actually in your inventory, next to the Roach)
Sharpshooter's Eye Device(+2 to hit with ranged attacks)
Powers:
NULL
Status:
Healthy
Stats:
Strength: 0
Targeting: 1
Dexterity: 0
Speed: 3
Toughness: 1
Mind: 1
Wealth: 6
Inventory:
Railgun(+2 to hit and damage when firing, 4 shots left, charged)
Web Gun(fires sticky webs(-3 to dodge, -10 to init, if successful shot), 4 shots left)
Targeting Visor(+1 to hit with ranged attacks)
Powers:
NULL
Status:
Healthy
Slightly Webbed(-1 to dodge, next turn)
Stats:
Strength: 0
Targeting: 0
Dexterity: 0
Toughness: 12
Mind: 0
Wealth: 0
Inventory:
Potion of Healing(Heals the drinker somewhat(roll luck))
Warlord's Chestplate(-1 to dodge, +1 to resist damage, triggerable strength burst(+2, 3 turn cooldown, cooling down for 2 more turns))
Powers:
Life Leech(Drain life from a foe and heal yourself in the process, one turn cooldown, cooling down for one more turn))
Status:
Not So Healthy
Missing Limbs(left arm, left leg)
Bleedout(death in two turns)
Cracked Rib(-1 to Mind rolls)
Mass Broken Bones(-2 to dodge, -1 to Mind rolls)
Stats:
Strength: 0
Targeting: 3
Dexterity: 3
Speed: 1
Toughness: 0
Mind: 4
Wealth: 1
Inventory:
Pulse Pistol(fires pulses of superheated gas, no ammo limit)
Powers:
Magnetize(telekinesis over metals, no cooldown)
Interface(allows the user to control advanced technology, no cooldown)
Status:
Healthy
Stats:
Strength: 0
Targeting: 0
Dexterity: 3
Speed: 3
Toughness: 6
Mind: 0
Wealth: 0
Inventory:
NULL
Powers:
NULL
Troll:
Troll Status:
Healthy
Troll Stats:
Strength: 4
Targeting: 0
Dexterity: 1
Speed: 0
Toughness: 6
Mind: 1
Wealth: 0
Troll Inventory:
Avery's Severed Arm(ineffective blunt weapon)
Troll Powers:
NULL
Status:
Healthy
Entranced by Canadian Meat Pies
No longer protected.
Stats:
Strength: 2
Targeting: 3
Dexterity: 2
Speed: 2
Toughness: 2
Mind: 1
Wealth: 0
Inventory:
NULL
Powers:
Pulse(fires a small spherical pulse of electricity, no cooldown)
Fire Breath(breath fire, two turn cooldown, ready)
Rumble(opponents in melee range get -2 to dodge, free action, three turn cooldown, ready)
((As always, tell me if I got any roll interpretation wrong. (note: D stands for door, you can leave the room you're currently in.)))