Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 487 488 [489] 490 491 ... 632

Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1749783 times)

Viken

  • Bay Watcher
  • "Fight, or Die. Easy."
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7320 on: November 21, 2018, 12:34:30 am »

Yes, and it'll kill off half the usable mods in the process.  Still, new content and better systems are always something to look forward to.
Logged
"It takes being a nerd to be a dorf, and I'm more than happy to compensate."

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7321 on: November 21, 2018, 01:10:56 am »

Yes, and it'll kill off half the usable mods in the process.  Still, new content and better systems are always something to look forward to.
The mods will be updated in time. Better to improve the base system and let other content catch up than to have a polished turd of a game.
Logged

ZeroGravitas

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7322 on: November 21, 2018, 10:05:48 am »

Wow, they're releasing EU4 and Stellaris expansions the same week!

Such choices!
Logged

MorleyDev

  • Bay Watcher
  • "It is not enough for it to just work."
    • View Profile
    • MorleyDev
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7323 on: November 21, 2018, 12:45:40 pm »

The paradox cycle:
* Vanilla playthrough
* Slightly Modded playthrough
* Stupidly modded playthrough
* New version releases
* Vanilla playthrough

...Come to think about it, that's also the Dwarf Fortress cycle.

And with the amount of extra hooks for resources they've added to this release, the Stellaris modding scene could get pretty interesting.
« Last Edit: November 21, 2018, 01:05:37 pm by MorleyDev »
Logged

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7324 on: November 21, 2018, 07:16:14 pm »

Noticed no one linke the really good trailer. Also I guess it's pretty much confirmed now that the trailers from Utopia onwards are forming a storyline.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7325 on: November 21, 2018, 08:02:29 pm »

Noticed no one linke the really good trailer. Also I guess it's pretty much confirmed now that the trailers from Utopia onwards are forming a storyline.
I feel a deep sense of hollowness in my literary gut, I feel like we missed out on a sick narrative-based strategy game and instead got a shallow 4X with a billion plates of DLC to make it THICC
Nevertheless, fucking ace. Tickles my fancy for deepest lore

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7326 on: November 22, 2018, 11:38:01 am »

Noticed no one linke the really good trailer. Also I guess it's pretty much confirmed now that the trailers from Utopia onwards are forming a storyline.
I feel a deep sense of hollowness in my literary gut, I feel like we missed out on a sick narrative-based strategy game and instead got a shallow 4X with a billion plates of DLC to make it THICC
Nevertheless, fucking ace. Tickles my fancy for deepest lore
Maybe these trailers are an extended teaser for an eventual story mode DLC.
Logged

Aoi

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7327 on: November 25, 2018, 02:10:38 pm »

As a fairly casual Paradox player picking up some Stellaris DLC, should I bother with the Story Packs (and I'm assuming species packs sit at the far end of 'no')? I'm eyeballing Utopia and Apocalypse... and probably MegaCorp in a few years. And if it makes a difference, I tend towards an economic dominance playstyle.
Logged
Stench Guzman: Fix this quote, please.
Now celebrating: Two and a half years misquoted. Seriously man. Just fix it. -_-

Telgin

  • Bay Watcher
  • Professional Programmer
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7328 on: November 25, 2018, 05:43:51 pm »

Utopia is good, and probably the one I'd recommend most.  The story packs are pretty light on content though, in my opinion, so I wouldn't push for them if you're not planning or able to get them all.
Logged
Through pain, I find wisdom.

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7329 on: November 27, 2018, 12:44:02 pm »

Not looked at the game in nearly a year. Have they reverted the FTL changes they made in version 2.0 yet? I'm still pissed off that they did that.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7330 on: November 27, 2018, 12:52:50 pm »

Nope. Also, forgive me if I'm mistaken, but if your use of the word yet implies you think they will eventually, I think you will be disappointed, because it seems highly unlikely that it will ever be reverted.
Logged

ZeroGravitas

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7331 on: November 27, 2018, 12:59:04 pm »

Not looked at the game in nearly a year. Have they reverted the FTL changes they made in version 2.0 yet? I'm still pissed off that they did that.

lolol never happen
Logged

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7332 on: November 27, 2018, 01:06:26 pm »

Shame. Stellaris was one of my favourite games before 2.0.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

Criptfeind

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7333 on: November 27, 2018, 01:10:12 pm »

Honestly the game is better off with the change. I'd understand frustration with it if you loved one of the other ftl options (personally I played them all a few times and then modded the game to be hyperlane only). You should try the game again (after the next update) with an open mind. It's... Still not perfect, but I think it's better then it used to be.
Logged

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #7334 on: November 27, 2018, 01:17:16 pm »

It's not that I loved the others. It's that hyperlane is the only one I actively despise in any space themed game. I've looked at plenty of games and was turned off of them instantly when I discovered they were hyperlane based.

There are no railroads in space.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.
Pages: 1 ... 487 488 [489] 490 491 ... 632