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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1739858 times)

Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5235 on: August 19, 2017, 11:14:50 am »

Sounds a lot like all the other Stellaris music to my ear... Maybe I'm spoiled by what Civ did with music this last time.

As for the note at the bottom, it's nice to hear that governors are getting looked at. If they're doing things the way I hope, this will include revolts a bit like the already-mentioned machine revolts, but lead by sector governors. But what I suspect is that it'll be relatively minor changes.
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forsaken1111

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5236 on: August 19, 2017, 03:36:09 pm »

Basically you will have a single governor for the 'core sector' aka all planets not in a sector. So you don't have to have individual governors on every planet you control directly
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Sirus

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5237 on: August 19, 2017, 04:36:03 pm »

THANK GOD
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Hanzoku

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5238 on: August 20, 2017, 07:44:25 am »

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ZeroGravitas

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5239 on: August 20, 2017, 08:20:14 am »

Ded Diary 82

I'm mostly reposting this one because of what they're saying the next one is about.

Spoiler: MACHINA VULT (click to show/hide)

wouldn't it be "machinae vult" tho  8)
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scriver

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5240 on: August 20, 2017, 10:21:57 am »

Booooooooo you don't bring your grammar into this
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forsaken1111

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5241 on: August 20, 2017, 11:55:58 am »

https://twitter.com/Martin_Anward/status/898106326290759680

In the next update you'll be able to release species in your empire as a vassel. Makes it easier to become some kind of space HRE
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5242 on: August 20, 2017, 12:05:12 pm »

https://twitter.com/Martin_Anward/status/898106326290759680

In the next update you'll be able to release species in your empire as a vassel. Makes it easier to become some kind of space HRE
Still a pointless thing to do, though.
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Mephansteras

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5243 on: August 20, 2017, 12:21:14 pm »

Eh, I've wanted to do stuff like that plenty of times for RP reasons. Doesn't have to be a good move from a min/max point of view to be a good feature.
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forsaken1111

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5244 on: August 20, 2017, 01:46:17 pm »

https://twitter.com/Martin_Anward/status/898106326290759680

In the next update you'll be able to release species in your empire as a vassel. Makes it easier to become some kind of space HRE
Still a pointless thing to do, though.
Not entirely. Some of the traditions give you big boosts for having vassals.
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Descan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5245 on: August 20, 2017, 01:53:18 pm »

THANK GOD
And you'll apparently be able to directly build on sector worlds.
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Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5246 on: August 20, 2017, 01:59:53 pm »

https://twitter.com/Martin_Anward/status/898106326290759680

In the next update you'll be able to release species in your empire as a vassel. Makes it easier to become some kind of space HRE
Still a pointless thing to do, though.
Aside from the afore-mentioned traditions, it is also great for hive minds (and robots with the dlc) since otherwise those species would be purged.
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Karnewarrior

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5247 on: August 21, 2017, 09:09:02 am »

So I'll finally be able to play a benevolent hivemind? Sweet.  :D
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GiglameshDespair

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5248 on: August 21, 2017, 11:17:03 am »

https://twitter.com/Martin_Anward/status/898106326290759680

In the next update you'll be able to release species in your empire as a vassel. Makes it easier to become some kind of space HRE
Still a pointless thing to do, though.
Your vassals can provide you with fleets you dont have to pay for maintainance for, and their territory counts towards victory conditions with the penalties to unity and research or filling up sectors.

So it's not necessarily pointless.
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StagnantSoul

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #5249 on: August 21, 2017, 01:05:39 pm »

I feel like Stellaris needs some more intense music that only plays during wars... If I play for too long the music usually puts me to sleep, especially the Leviathans pack music.
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