Is there a bug with the "spoilers"? I just encountered them.
They might have fixed it as the devs are aware of it, but the AI doesn't/didn't attack them because they don't count as an empire. As result they quickly eat up the entire galaxy and become a nightmare to deal with. So, try to get rid of them asap.
Yep, I really hope they improve the AI. I'm really enjoying this game so far, but I really have four issues with it:
-The UI. Small quality of life improvements are needed here and there. Why do I need to exit the galaxy view to dock fleets? Why do I need to scroll through menus that are only half as high as my screen? There are a few other things I can't remember right now. Luckily, this seems like something that will be fixed by free patches. Or mods, though I hope that won't be absolutely necessary.
-Lack of mid- and lategame events, since most events are bound to surveying and anomalies. Paradox tends to add events with DLCs, so I'm not getting my hopes up about free unmodded stuff.
-Fleet balance. Spam corvettes for the damage dealing and soaking, add one or two battleships for the auras. Granted, balance is hard to get right at release, so I'm hoping that patches will fix this. This has a also to do with the stupid way ships tend to behave in battles (for example large ships hang back regardless of weapon loadout, also what is a formation?) which brings us to the fourth issue...
-AI. Lots has been said about this. I try not to look at sector planets in order to avoid getting to upset. Oh, and as I said, the battle AI is beyond braindead. That's the two things I noticed the most
Basically we have a good, solid foundation. The house has yet to be built and sleeping on a concrete floor's hardly appealing, but we have the core of it all down.
Yeah. Waiting a few weeks, or maybe months, before buying this isn't a terrible idea If you want to be sure about spending your money well.