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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1746426 times)

Aklyon

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1770 on: May 09, 2016, 11:33:34 am »

So I want to make a human indirect democracy, but the best I got is "Republic of Terra" or "United Earth Republic".

Anyone got a better name?

EarthGov, if you want the Babylon 5 reference.  United Nations of Sol, for the Schlock Mercenary reference.  If you want a darker tone, how about The People's Free Democratic Republic of Peacefully Allied Nations of Earth and make them xenophobic militarists.  Or collectivists, but you can't actually be a democracy then.

The Terran Stadtholder Alliance?
Could always go with the bland and uncreative Indirect Democracy of Terra, if none of these work.
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EnigmaticHat

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1771 on: May 09, 2016, 11:44:24 am »

I ended up going with the boring name.
Spoiler (click to show/hide)
Time to find a place in the stars and all that.
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Sirus

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1772 on: May 09, 2016, 11:48:25 am »

Time to avoid this thread like the plague in order to hide from spoilers, methinks :P
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Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1773 on: May 09, 2016, 11:50:23 am »

People's Republic of Earth. Best Korea can into space.

Anyway, my first playthrough will be inspired by this image:
Spoiler (click to show/hide)
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EnigmaticHat

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1774 on: May 09, 2016, 12:12:51 pm »

So, the Unified Republic of Earth is a fanatically individualist indirect democracy.  Our first president, Lin Lua, a champion of the people who brought us into the stars... decided to run for relection on a platform of legalizing slavery.  Needless to say she lost, with 4% of the vote.
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Zangi

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1775 on: May 09, 2016, 12:27:11 pm »

10 a.m., according to 10 seconds of googling.

You can't just say 10AM on the internet.
From my experience, when you just say a time on the internet (especially not military time) you can assume they mean UStime :P
US Time is typically one of 3 time zones.  More commonly expressed in either PST or EST from my own limited experience. 
Though, I think Steam time is PST.
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TempAcc

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1776 on: May 09, 2016, 12:32:59 pm »

ITS TIME FOR THE ENLIGHTENED EMPIRE OF TERRA

I'm kind of miffed there isn't an avian portrait that looks quite like an eagle, so I cannot make alien space amurica.
« Last Edit: May 09, 2016, 12:37:23 pm by TempAcc »
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Sirus

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1777 on: May 09, 2016, 12:38:18 pm »

10 a.m., according to 10 seconds of googling.

You can't just say 10AM on the internet.
From my experience, when you just say a time on the internet (especially not military time) you can assume they mean UStime :P
US Time is typically one of 3 time zones.  More commonly expressed in either PST or EST from my own limited experience. 
Though, I think Steam time is PST.
4 time zones, actually: Pacific, Mountain, Central, and Eastern. This is not including Alaska or Hawaii, which are in completely different time zones.
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Zangi

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1778 on: May 09, 2016, 12:55:27 pm »

10 a.m., according to 10 seconds of googling.

You can't just say 10AM on the internet.
From my experience, when you just say a time on the internet (especially not military time) you can assume they mean UStime :P
US Time is typically one of 3 time zones.  More commonly expressed in either PST or EST from my own limited experience. 
Though, I think Steam time is PST.
4 time zones, actually: Pacific, Mountain, Central, and Eastern. This is not including Alaska or Hawaii, which are in completely different time zones.
Obviously Mountain time doesn't exist cause when was the last time I heard/seen that mentioned?  (Other then now.)
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JimboM12

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1779 on: May 09, 2016, 12:56:10 pm »

Hammering out an Imperium of Man that's slightly more enlightened and with slightly fewer policies that shoot themselves in the foot. Purge the Xenos has now become Enslave the Xenos. All will serve humanity. Those who are wise enough to bow will be allowed to keep their petty kingdoms as vassals and battle thralls. Those who are not, well, we could always use more miner slaves or factory slaves to produce replacement ship parts.

Purge the heretic, Enslave the xenos, Kill the mutant.
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Ultimuh

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1780 on: May 09, 2016, 01:02:46 pm »

So far, I have started the game as boring Humans just to familiarize myself with the game.
But mostly I have made a small handful of empires.
Mainly made three races based of Kahjiit, Argonians and Nords from the Elder Scrolls franchise. :p

It is surprising how spiritual the Elder Scrolls races are.
I mean.. They will inevitably have spiritual as one of their ethoses, if you base them of TES.

edit: As for the Nords, specifically.
I gave them Militarist, Spiritual and Xenophobe.
Their home planet i tundfra, names Skyrim (of course) which orbits a star named Ysmir. (Think I should replace 'Ysmir' with Talos?)
« Last Edit: May 09, 2016, 01:06:31 pm by Ultimuh »
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rumpel

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1781 on: May 09, 2016, 01:27:15 pm »

Oh man. I should have read this thread earlier, before I started downloading the game with the soundtrack. 1GB means more time to download means less playtime today :<
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sprinkled chariot

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1782 on: May 09, 2016, 01:52:53 pm »

Hammering out an Imperium of Man that's slightly more enlightened and with slightly fewer policies that shoot themselves in the foot. Purge the Xenos has now become Enslave the Xenos. All will serve humanity. Those who are wise enough to bow will be allowed to keep their petty kingdoms as vassals and battle thralls. Those who are not, well, we could always use more miner slaves or factory slaves to produce replacement ship parts.

Purge the heretic, Enslave the xenos, Kill the mutant.
Xeno slaves can lead to corruption.
Xeno kingdoms may wait until the right moment to backstab you.
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Biowraith

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1783 on: May 09, 2016, 02:02:35 pm »

So far I've annexed (and enslaved) two primitive worlds.  The other empires all hate me :D
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rumpel

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #1784 on: May 09, 2016, 02:33:41 pm »

It appears that the bird race is available to anyone? I could choose it.

Edit:I think it wasn't blue actually, but yellow. So I guess it's the normalone..

Btw, is the Steam Overlay working for you?
« Last Edit: May 09, 2016, 02:55:03 pm by rumpel »
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