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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1747309 times)

Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #945 on: March 11, 2016, 03:16:35 pm »

They've already talked about the next CK2 expansion, which hasn't been revealed yet. It's probably that.
Could be Mare Nostrum (for EU4), too.
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #946 on: March 11, 2016, 03:18:44 pm »

It could also be that it's something they're publishing but not developing.
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Drakale

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #947 on: March 11, 2016, 03:35:39 pm »

something something White Wolf
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gimli

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #948 on: March 12, 2016, 09:17:01 am »

It could also be that it's something they're publishing but not developing.

Yeah, but we shall see. Anyway, am I the only one who is waiting for a 4x fantasy strategy developed by PD [& using the Clausewitz engine ofc]? It might happen one day.  8)
« Last Edit: March 13, 2016, 06:10:47 pm by gimli »
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Tilla

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #949 on: March 12, 2016, 03:16:00 pm »

something something White Wolf

this, its been a few months since they bought white wolf, and they've noted they've got huge game plans

edit: Whatever it is it appears to be by Obsidian: http://humanresources.paradoxplaza.com/ this quiz has their logo at  the end.
« Last Edit: March 12, 2016, 03:31:07 pm by Tilla »
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Persus13

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #950 on: March 12, 2016, 06:13:08 pm »

Isn't Pillars of Eternity by Obsidian too?
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Tilla

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #951 on: March 12, 2016, 06:21:57 pm »

Isn't Pillars of Eternity by Obsidian too?
Yup
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #952 on: March 12, 2016, 07:51:55 pm »

something something White Wolf

this, its been a few months since they bought white wolf, and they've noted they've got huge game plans

edit: Whatever it is it appears to be by Obsidian: http://humanresources.paradoxplaza.com/ this quiz has their logo at  the end.
Oh, it's something evil-themed, with that campy brand of evil that is utterly pointless and inefficient. I guess whatever it is, it won't be great.
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Culise

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #953 on: March 12, 2016, 11:37:37 pm »

something something White Wolf

this, its been a few months since they bought white wolf, and they've noted they've got huge game plans

edit: Whatever it is it appears to be by Obsidian: http://humanresources.paradoxplaza.com/ this quiz has their logo at  the end.
Oh, it's something evil-themed, with that campy brand of evil that is utterly pointless and inefficient. I guess whatever it is, it won't be great.
I wonder.  If they go down the road of making a satire or parody akin to the Overlord series' treatment of the...well, the eponymous concept of the evil overlord, it might work.  Admittedly, I never played those games, but they seemed to be rather popular. 
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #954 on: March 13, 2016, 12:05:49 am »

The Overlord games were fun because of their gameplay, because the aesthetic really worked well, and because the writing generally didn't beat you over the head with itself. If the writing of this quiz is any indication, they haven't mastered that important last part, and the "Obsidian" label implies that they haven't mastered the first two parts. What's more, though Overlord pulled off some mildly amusing notions, that was never the focus, while Obsidian is a company where writing is their primary raison d'ętre, and putting this sort of writing at the forefront of a game is impossible to do well; it's a type of humor, taken originally from Dungeon Keeper where its primary virtue was novelty, that is built on the sardonic aside, on the small observation of a greater reality that shows it as bizarre after it has already been accepted. This is a type of humor that is allergic to the foreground, and doing too much of it makes it feel forced even when it's done well, which this shows no evidence of being.
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Rolan7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #955 on: March 13, 2016, 12:16:45 am »

I just want to say that this is a 10/10 post.  I say this as someone who fucking *loves* Bullfrog, loved DK1, and enjoyed DK2 for expanding (inexpertly) on the DK1 premise.
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Majestic7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #956 on: March 13, 2016, 07:09:45 am »

Maybe it is a Corporate HR simulator. That test seems a lot like I imagine job interviews for such positions to be.
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gimli

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #957 on: March 13, 2016, 07:36:41 am »

Bullfrog

They developed a couple of legendary games.. Populous, Powermonger, Syndicate, DK. (PS. One Explanation Behind EA 'Destroying' Bullfrog).

Anyway, back to the topic..Stellaris PL: "I think this has the potential to be our most successful game ever."
« Last Edit: March 13, 2016, 10:52:34 am by gimli »
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Glloyd

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #958 on: March 13, 2016, 02:44:50 pm »

Anyway, back to the topic..Stellaris PL: "I think this has the potential to be our most successful game ever."

In Paradox speak that means they foresee Stellaris being a vehicle for DLC until the heat death of the universe.

Teneb

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #959 on: March 13, 2016, 02:47:50 pm »

Anyway, back to the topic..Stellaris PL: "I think this has the potential to be our most successful game ever."

In Paradox speak that means they foresee Stellaris being a vehicle for DLC until the heat death of the universe.
If these dlcs are about as decent as the ones for CK2, I really don't see a problem.
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What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
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