I always wondered how much the maneuvers actually meant in Birth of the Federation. It felt somewhat like rock, paper, scissors, where sometimes you'd get super lucky but it was never really obvious to me why I should pick one maneuver over another. I think it did actually matter depending on the enemy's maneuver and ship classes, but it was very opaque. And like Stellaris, by the late game you could just overwhelm the enemy with any maneuver. Nothing the AI could build could stand up to a fleet of 10 defiant class and 10 sovereign class ships blasting at it, no matter the maneuvers.
On the subject of Stellaris, I found myself facing the Unbidden with their lovely early spawn mechanic again, and since they spawned 50 years early I wasn't prepared to fight them. I had to turtle for a while and that led to the Aberrant and Vehement spawning, which is rare for me to see. I've finally built up enough of a navy to consistently win battles with little losses, but I found that all three factions have over 10 dimensional anchors. That's despite the Aberrant appearing to not even own that many systems. I'm not sure if it's bugged yet or if I just can't count, but I've only seen 2 anchors that I haven't destroyed. The crises tend to break every major patch so I won't be surprised if it's just a bug, but I really wish that there was a way to track their locations from the situation log.