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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1746890 times)

Wiles

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Re: Project Augustus
« Reply #45 on: July 27, 2015, 08:16:05 pm »

New hint:

There will be no stabbings of pigs.

Must be a kosher deli simulator
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Glloyd

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Re: Project Augustus
« Reply #46 on: July 27, 2015, 10:33:32 pm »

New hint:

There will be no stabbings of pigs.

Stabbing pigs was the sacrifice mechanic in EU Rome as the comments point out. Maybe just a different stability mechanic if they are going for Rome? EU 4's hint was regarding badboy/infamy, so...

MetalSlimeHunt

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Re: Project Augustus
« Reply #47 on: July 27, 2015, 10:37:29 pm »

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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

h3lblad3

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Re: Project Augustus
« Reply #48 on: July 27, 2015, 11:53:30 pm »

Aren't they supposed to be working on Victoria 3? Might this be that?
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I was talking about importing alimunim.
And we were hypothesising about the sexual relations between elves and trees.

Majestic7

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Re: Project Augustus
« Reply #49 on: July 28, 2015, 12:27:00 am »

I'm still standing for my Caesar-stabbing simulator/stabbed-Caesar simulator. After all, you can't call Julius a pig!
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Wiles

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Re: Project Augustus
« Reply #50 on: July 28, 2015, 09:03:33 am »

Aren't they supposed to be working on Victoria 3? Might this be that?

Last time I read anything about it they said they had no plans of making Victoria 3. That was maybe a year or so ago though.
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a1s

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Re: Project Augustus
« Reply #51 on: July 28, 2015, 11:17:32 am »

Quote
Terrain truly matters in this game.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

ChairmanPoo

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Re: Project Augustus
« Reply #52 on: July 28, 2015, 11:20:17 am »

Gravedigger simulator
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Everyone sucks at everything. Until they don't. Not sucking is a product of time invested.

Teneb

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Re: Project Augustus
« Reply #53 on: July 28, 2015, 12:19:10 pm »

Gravedigger simulator
In which trying to fight (stab) the cops (pigs) who are attempting to stop you will result in a game over.

The goal is to dig up 73 graves.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Chosrau

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Re: Project Augustus
« Reply #54 on: July 28, 2015, 03:00:29 pm »

Johan himself confirmed that it's not a Cold War game.
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Malus

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Re: Project Augustus
« Reply #55 on: July 30, 2015, 05:39:20 am »

New hint:
Quote
Elections and Technological Development are important parts of the game.

Could still be a Rome/Antiquity game, and I could see it being a Space game as well.
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Majestic7

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Re: Project Augustus
« Reply #56 on: July 30, 2015, 06:01:33 am »

Papacy: the game, with technology making it likelier for your cardinals getting caught fiddling kids?
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MetalSlimeHunt

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Re: Project Augustus
« Reply #57 on: July 30, 2015, 06:04:16 am »

A free-to-play zombie survival crafting mmo, clearly.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Jopax

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Re: Project Augustus
« Reply #58 on: July 30, 2015, 06:52:47 am »

I like how they're basically listing off features of all their other games for the most part.

Still, a paradox style grand strategy in some new setting would be a pretty neat thing, like say sci-fi HoI or fantasy CK or something. Sure you can get that stuff with mods already, but those are usually limited in what they can do.
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"my batteries are low and it's getting dark"
AS - IG

Wiles

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Re: Project Augustus
« Reply #59 on: July 30, 2015, 10:24:54 am »

Today's hint is "Elections and Technological Development are important parts of the game."

Sounds like something more modern, though it could still be Roman. I hope it is a more ahistorical grand strategy game this time around. Fantasy would be my favourite option, but elections don't sound very fantastical. Space could be fun too but the "terrain is important" hint doesn't really mesh so well with space.

EDIT: I totally missed that the hint was already posted above me. Need moar coffee.
« Last Edit: July 30, 2015, 10:33:53 am by Wiles »
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