Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 27 28 [29] 30 31 ... 632

Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1746340 times)

Shadowlord

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #420 on: November 02, 2015, 01:57:48 pm »

Exiting stuff.

Please don't go! The drones need you! They look up to you!
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #421 on: November 02, 2015, 04:09:15 pm »

I'm too excited to grammar or to spel.
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

a1s

  • Bay Watcher
  • Torchlight Venturer
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #422 on: November 02, 2015, 06:51:31 pm »

I'm too excited to grammar or to spel.
Well you should be, grammar (or as the middle English called it "glammore") and spells are literally ("literarry") magic!  :P
Logged
I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #423 on: November 02, 2015, 08:03:31 pm »

I'm too excited to grammar or to spel.

Of spell is silver, grammar gud.
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

rumpel

  • Bay Watcher
  • test
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #424 on: November 03, 2015, 10:03:45 am »

Just read through all the DDs and other stuff (I'm really heavily out of the loop like for everything and always) and I must admit, I am very excited.
Logged

Dutrius

  • Bay Watcher
  • No longer extremely unavailable!
    • View Profile
    • Arcanus Technica
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #425 on: November 10, 2015, 12:37:11 pm »

Dev Diary #8 is out!

This one is about situations and projects that may arise.
« Last Edit: November 10, 2015, 12:39:13 pm by Dutrius »
Logged
No longer extremely unavailable!
Sig text
ArcTech: Incursus. On hold indefinitely.

inteuniso

  • Bay Watcher
  • Functionalized carbon is the source.
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #426 on: November 10, 2015, 01:24:30 pm »

This looks interesting. As long as name lists can be modded I'm down.
Logged
Lol scratch that I'm building a marijuana factory.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #427 on: November 10, 2015, 03:17:09 pm »

The 40k mod potential is real

Jopax

  • Bay Watcher
  • Cat on a hat
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #428 on: November 10, 2015, 03:43:35 pm »

I can already see it:
Potential Tyranid infestation detected, do you:
-Exterminatus
-Exterminatus
-Exterminatus
-Exterminatus
-Exterminatus
Logged
"my batteries are low and it's getting dark"
AS - IG

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #429 on: November 10, 2015, 03:47:10 pm »

I can already see it:
Potential Tyranid infestation detected, do you:
-Exterminatus
-Exterminatus.
-Exterminatus!
-Exterminatus?!
-EXTERMINATUS!
Now with more variety!
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #430 on: November 10, 2015, 04:00:29 pm »

Well, you could also send in Catachans. Also, there are multiple styles of Exterminatus, like, Viral Bombing, huge Melta Torpedoes, regular heavy orbital bombardment, stuff.
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #431 on: November 10, 2015, 04:05:24 pm »

ALL OF THE ABOVE

And I'm getting pretty hype for this, they pulled off CK2 so maybe this can pull this off too.
(after a few years of continued development :P)
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Culise

  • Bay Watcher
  • General Nuisance
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #432 on: November 10, 2015, 05:15:19 pm »

I can already see it:
Potential Tyranid infestation detected, do you:
-Exterminatus
-Exterminatus.
-Exterminatus!
-Exterminatus?!
-EXTERMINATUS!
Now with more variety!
Effect: -1 Stability
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #433 on: November 10, 2015, 05:39:14 pm »

not Effect: Comet? (Comet giving -1 stability and presumably whatever they mined out of it)
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Culise

  • Bay Watcher
  • General Nuisance
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #434 on: November 10, 2015, 05:40:45 pm »

not Effect: Comet? (Comet giving -1 stability and presumably whatever they mined out of it)
Yep, that was the joke I was referencing. ^_^
Logged
Pages: 1 ... 27 28 [29] 30 31 ... 632