Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 220 221 [222] 223 224 ... 632

Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1743175 times)

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3315 on: September 18, 2016, 01:52:23 pm »

Yeah, the glorious CKII metaphor holds. Stellaris has an excellent pedigree but it hasn't grown into maturity yet.

Wait for it to turn 16 and metamorphose into the bald, fat strong attractive genius it's hiding.

Er,in this case, the genetics is Paradox's DLC strategy.
« Last Edit: September 18, 2016, 02:00:52 pm by PTTG?? »
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Furtuka

  • Bay Watcher
  • High Priest of Mecha
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3316 on: September 19, 2016, 01:08:34 pm »

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-46-enclaves.969801/

New Dev Diary, has a bit of explanation over what's in Leviathan and what's in the free update and why that it at the beginning. Main portion is a overview of the Enclaves being added in Leviathan.
Logged
It's FEF, not FEOF

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3317 on: September 22, 2016, 04:12:05 pm »

Bumping to ask: does the event/project to end the AI rebellion only show for one empire? Because I had it happen to a neighbour, then I myself went in and conquered the AI homeworld and... well, nothing. I even have synthetic citizens running around. And by the looks of it, the swarm and unbidden are simply not appearing in this run.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3318 on: September 22, 2016, 04:27:11 pm »

As far as I'm aware, you only get 1 end-game problem per game. Which makes sense, since having two or more at the same time would be an absolute clusterfuck if you are prepared. So if, say, the Unbidden show up, you can replace your entire population with synths and not worry about AI rebellion.

No clue about the Superproject though. I've never actually had the event trigger for me.
Logged

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3319 on: October 13, 2016, 08:16:02 pm »

Looks like we will be having Space Elves when the new patch/update releases.
Anyone up for a galactic purge?
Logged

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3320 on: October 13, 2016, 08:28:13 pm »

Also Klingons apparently.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3321 on: October 13, 2016, 08:43:47 pm »

More thoroughly:

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-47-guardians.971531/
DLC contains a dragon, borg sphere, and star spider as bosses/quest targets.

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-48-roar-boom.972614/
The game now sounds prettier.

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-49-graphics-portraits.974104/
Everything needs more bloom, there's a subcategory of mammals for a handful of Star Trek style aliens, and the DLC features a handful of adorable races to eat and/or bring darkness to the galaxy with.

Finally, patch and DLC arrive Oct. 20th, with the DLC costing $10 or equivalent. My understanding is that saves will not be compatible.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3322 on: October 13, 2016, 10:49:33 pm »

Looks like we will be having Space Elves when the new patch/update releases.
Anyone up for a galactic purge?
Kinda like the space elf mod that already exists better, since it has a ton of clothing options that are contextually employed.
Logged

Egan_BW

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3323 on: October 15, 2016, 05:13:20 am »

The female space elf looks indistinguishable from a space human. :/
And, I mean, the male only only looks different because of the ears.

Klingons are cool though.
Logged
I would starve tomorrow if I could eat the world today.

Wiles

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3324 on: October 15, 2016, 06:43:27 am »

Oh wow, that looks like a pretty lazy job on the space elves. I like the rest though.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3325 on: October 15, 2016, 07:41:16 am »

I like that we're calling one klingon but the other isn't a vulcan/romulan, it's an elf.
Logged

Wiles

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3326 on: October 15, 2016, 08:46:22 am »

You can tell they are tree hugging cannibals by the look in their eyes.  :P
Logged

Descan

  • Bay Watcher
  • [HEADING INTENSIFIES]
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3327 on: October 15, 2016, 01:04:04 pm »

I mean the male human is also pretty indistinguishable. It's just the hairstyle that makes them look different there.
Logged
Quote from: SalmonGod
Your innocent viking escapades for canadian social justice and immortality make my flagellum wiggle, too.
Quote from: Myroc
Descan confirmed for antichrist.
Quote from: LeoLeonardoIII
I wonder if any of us don't love Descan.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3328 on: October 15, 2016, 03:25:06 pm »

The elves do feel lazy, but they are there specifically for people who want to play humans but not.

As for their classification, Romulans still have some forehead work, and they don't feel severe enough to look Vulcan. Or serene enough? I'll second the idle cannibal hunger in their eyes.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Cruxador

  • Bay Watcher
    • View Profile
Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3329 on: October 16, 2016, 01:05:20 am »

The female space elf looks indistinguishable from a space human. :/
And, I mean, the male only only looks different because of the ears.
There are males?
Logged
Pages: 1 ... 220 221 [222] 223 224 ... 632