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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1743442 times)

Taricus

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3165 on: August 04, 2016, 04:25:24 pm »

The fleet names, no idea. Though the planet names you can reroll which will use the namelist's set
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Shadowlord

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3166 on: August 04, 2016, 04:47:08 pm »

So there's a new DLC out now: https://www.paradoxplaza.com/stellaris-plantoids-species-pack

It sounds like it's just art and stuff. I suppose that's sensible. They can have the artists work on that kind of thing while the coders are bug-fixing and working on gameplay.
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Shadowlord

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3167 on: August 04, 2016, 05:31:42 pm »

TBH I didn't look at the price. :V
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Rolan7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3168 on: August 04, 2016, 05:42:58 pm »

I probably didn't look at the price for Old God's, either >.>
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Orange Wizard

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3170 on: August 04, 2016, 06:49:55 pm »

Didn't Paradox realise that you can allow naming and include a button that does either a random name or a name taken from the name list?
You can do this tho

US$8 for that is pretty fucked up.
Yeah I'll be waiting for a nice big sale to get that
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Karnewarrior

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3171 on: August 04, 2016, 07:22:10 pm »

How do you reroll? Whenever I colonise one it just comes up with the name bar.
There's a little dice button in the corner. It'll select names from the name list randomly.
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stabbymcstabstab

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3172 on: August 04, 2016, 11:31:59 pm »

How do you reroll? Whenever I colonise one it just comes up with the name bar.
There's a little dice button in the corner. It'll select names from the name list randomly.


Can't believe i didn't notice it.
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Neonivek

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3173 on: August 04, 2016, 11:35:05 pm »

I am not that impressed with the new cosmetics pack.

Ignoring that several of the plant people look alike (and look similar to another species) and that frankly their obsession with muted colors goes a bit too far (What are the developers allergic to color?)

GOODNESS does this pack feel... I guess it is to say... Racist?

Yeah it is a silly thing to say... But if feels like the ships were designed by what someone who was racist against plant people would come up with.

Yet I would forgive even that if the ships were interesting. When I saw a picture of a Plant station and thought it was a ship I was impressed... until I was like "No idiot it is just a station".

So all in all... Their cosmetic DLC is nothing to write home about. Honestly they are surprisingly skipable.
« Last Edit: August 04, 2016, 11:38:29 pm by Neonivek »
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stabbymcstabstab

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3174 on: August 04, 2016, 11:42:09 pm »

It kinda strange your right. Like what point do those leafy things do other then say shoot here? They make some sense on the stations as landing pads, but other then that it's kinda crappy, I'll wait till someone turns it into a modpack free of charge.
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Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

Shadowlord

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3175 on: August 05, 2016, 12:12:32 am »

Maybe they're space-leaves - like, as solar panel analogues?
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Karnewarrior

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3176 on: August 12, 2016, 11:04:13 pm »


What this is missing is the Spanish segment at the beginning, a limitation of not being able to live-post the quotes. in either case, for our benefit if nothing else:

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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

JumpingJack

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3177 on: August 12, 2016, 11:39:18 pm »

-snip-

That was remarkably entertaining. ˇViva la cucaracha!
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kilakan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3178 on: August 13, 2016, 08:27:00 am »

Well that made my day.
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Rolan7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #3179 on: August 13, 2016, 11:27:03 am »

heehee, that was great.  Glad you stuck with it!
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No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
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