**Let me know if you want a human named after you**
I'm challenging myself with a dawn-of-time fort. I made humans playable, and essentially copy-pasted dwarf nobles such as broken/bookkeeper/mayor etc. over into the human raws. Seems to work. Some of the names were changed to keep things fresh. For instance Baron was changed to knight, Duke was changed to Lord, etc.
Any tips for building human-style? It's an easy embark, except there are almost 0 military metals on the map. I'm next to a river in a heavily forested area.
I'm going to be posting yearly updates. My goal is for this to be a multi-generational city, and it should therefore span a few hundred years if possible. I play it after work for about an hour. It should be fun to see records of a town from the time of its inception in the year 02.
*There will be no dormitories in Blazecook. Individual homes only.
*Traps will not be used in defense of the city. They may be used in sensitive areas, such as tombs or vaults.
*Aboveground farming and building only.
- Population: 109
- Working Adults: 94
- Children: 15
Notable Villagers:
Esmii Respectblunts, Expedition leader
Dur Zealroofs, Militia Commander
Zih Plottedhabit, Broker/Manager
Ac EmeraldNestles, Governor
Nathob Grizzlycrimson, Head Physician
Dorfs!!"Varnish" Peakway, highest-skilled Mason in Blazecook.
"Bregolan" Fondledsea, Swordsman and student of MC Zealroofs.
"Kazturkey" Eldergrowls, student of MC Zealroofs.
- Population: 29
- Working Adults: 26
- Children: 3
EVENTS
In the year 03, BLAZECOOK contains 22 wooden cabins, a wooden granary, a wooden meeting hall, and various outdoor workshops. All buildings are made of wood.
In the year 03, construction has begun on a stone warehouse for furniture and finished goods.
In the year 03, Edi Usanthakom created Braidedmatches the Crewed Poet, a Perfect Clear Garnet. Worth: 77000.
In the year 03, the villagers of BLAZECOOK built their first stone structure: A masonry shop, containing 4 masonry shops and direct access to the mines.
In the year 03, there were less migrants than expected. No migrants showed up for the third wave.
- Population: 69
- Working Adults: 61
- Children: 8
EVENTS
In the year 04, 20 migrants arrived to BLAZECOOK, drawn by the rumors of wealth (Likely caused by Braidedmatches the Crewed Poet, a Perfect Clear Garnet. Worth: 77000.)
In the year 04, a stone warehouse was completed. It has 3 floors, and space for furniture, finished goods, and blocks.
In the year 04, gold and silver were first worked in the outdoor forges at BLAZECOOK. Coins were minted in the image of Coni Chantedbud, the General of the High Nations.
In the year 04, a series of large caverns were discovered close to the surface.
In the year 04, 9 migrants arrived to BLAZECOOK. The palisade was expanded to build safe housing for the recent flood of immigrants. A new meeting hall is planned to accommodate the larger population. It will be built over the current hall, and will use stone rather than wood. A customs house will also be constructed, manned by the new manager/broker, Zih Plottedhabit.
In the year 04, trading relations were established with the Elven nation "The Roots of Boring". The residents of BLAZECOOK find this name to be remarkably apt.
In the year 04, the first child is born in BLAZECOOK: Stran Bankodors.
In the year 04, 11 migrants arrived in BLAZECOOK. Overcrowding combined with a lack of available housing is becoming a problem.
In the year 04, reorganizing of farmland, pastures, the granary, and meeting/dining hall has begun in the hopes of solving the population problems in BLAZECOOK.
- Population: 109
- Working Adults: 94
- Children: 15
EVENTS
In the year 05, Ac EmeraldNestles was elected first Governor of the town of BLAZECOOK.
In the year 05, the new Town Square was completed out of stone.
In the year 05, an arching bridge of stone was completed across the river.
In the year 05, construction began on a large Tavern/Meeting Hall south of the Town Square. It straddles the river majestically. The masonry workshop and warehouse remain incomplete, but functional.
!!! In the year 05, Quihu Houndsandal, Adept Cook, went insane from stress! He is running around, babbling !!!
In the year 05, 20 migrants arrived to BLAZECOOK. The population has soared to 89.
In the year 05, Nathob Grizzlycrimson arrived in BLAZECOOK. He was made Head Physician (Chief Medical Dwarf).
In the year 05, Dur Zealroofs, Militia Commander began training Ecod Dapenino in the ways of combat.
In the year 05, 10 migrants arrived to BLAZECOOK.
In the year 05, 8 migrants arrived at BLAZECOOK. Hopefully, the number of immigrants will continue to slow.
In the year 05, construction began on an apartment building. Six stories high, it will house 36 people in two-room apartments.
!!! The giant Spospo Zexosmoz has come! A gigantic creature resembling a human, almost unparalleled in size. !!! Militia Commander Dur Zealroofs challenges the monster to single combat.
In the year 05, Militia Commander Dur Zealroofs killed the Giant Spospo Zexosmoz in single combat.