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Author Topic: Crux Ultimum - The Inquisition Wants YOU! (Turn 10, page 9)  (Read 17041 times)

H4zardZ1

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 8, page 8)
« Reply #120 on: August 27, 2015, 03:35:44 am »

((I know about that. He doesn't know anything about that glyph but it isn't words. So i just sort of confirming them via IC.))
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_DivideByZero_

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 8, page 8)
« Reply #121 on: August 28, 2015, 07:08:24 pm »

Assist in the slaying of the chicken. Use my new sword.

[6 vs 1] You throw yourself against the chicken, bloodying the mysterious weapon by plunging it into the chickens large and plump chest. A pink mist issues forth, and after shielding your eyes you find that the chicken has violently exploded upon the impact with the sword. Chunks of burnt chicken breast line the floors and corners of the building.

Inside the newly-formed chicken corpse you see a human leg, clothed in green pants and wearing a brown leather shoe. It seems still attached to something deeper within the chicken corpse.

Rob Grey, AKA Spiderking50
Luck: 2/12
Traits:
Master of Tomes: You are able to find Words hidden in any book, so long as you roll successfully
Master of Battle: If you change a character's physical status this turn, get +2 Luck. If you don't, lose 1 Luck.
Spoiler: Dictionary (5 words) (click to show/hide)
Inventory:
Ambivalent Edge: A strange sword that sometimes glows. When glowing, attacks generate 1 Entropy and vaporize target material.
Status:
1 Entropy


Smiles, "Of course,"

I'm not too familiar with chicken anatomy but perhaps I can inflict damage with a random stab.

Stab chicken with Estoc [4]. Assign rest of luck to defense.

For a prince it is always import to lean towards a strong defense until he can adapt to the patterns and movements of his foe.

"This chicken is far more agile than I had hoped. If you see an opening perhaps you could lend me a hand."

(Automatic 2 because chicken is dead: 4-2) Rob runs at the chucken and stabs it without so much as a word. At this point you had adopted perfect martial poise and stood ready to counterstrike against the animal.

But all you can do now is stand and watch in disappointment as ribbons of fried chicken fall from the air. Rob pulled out this strange glowing sword that may have just caused the chicken to explode. An explosion-blade.

Gained [5] Luck from not stabbing chicken (net gain: 3 Luck)

Raioyris Carolean, AKA Wunderkatze
Luck: 9/12
Traits:
Princely Wisdom: Gain 1 Luck at the end of each turn if you have less than 6 Luck
Prodigial Son: Each item you buy or sell costs 1 Luck
Inventory:
Estoc: Sharp and good for stabbing, but lacks a cutting edge. (Upgrade: 2 Luck + material)
Mellowtov x4: Does not deal damage, but can ignite flammables. Can be upgraded for free with a 'fuel' item.
Throwing Knife: Shifts damage roll down for melee strikes, up for thrown attacks. (Upgrade: 1 Luck + material)
Doctor's Knife x2 (Upgrade: 1 Luck + material)
Reinforced Knifebar: Gives you +1 to persuasion when used, but may provoke combat (Upgrade: 1 Luck + material)
Status:
Almost encumbered: Adding another large weapon or heavy item to your inventory will incur a Luck cost to all actions.


"So you don't know about this glyph, right?"
Go outside if the guy doesn't go outside right now, if he did, follow him.

"I do not. I will do my best to study them and try to discern their meaning beforehand, however." says Galloway.

The other knights (but not Galloway) slowly get up, one by one, getting their gear together and putting on their backs. Soon the captain organizes them into two squadrons with the goal of recovering personnel after the battle. The knights shall disperse into the city and emerge from different locations in order to mask the location of the hideout.

You step outside and hear some kind of explosion from the middle of the city, toward your right. Toward your left, you see a giant artificial plateau near a solitary tavern on a hill. Beyond the tavern is a heated battle, where knightly formations thrust aside legions of skeletons. A large sparkdrive-powered contraption leads the charge, equipped with a cow-catcher fitted to deal with the undead.

Ryan Fardes, AKA H4zardZ1
Luck: 6/12
Traits:
Shrewd Negotiator: People are always willing to talk to you.
Intricate Webweaver: You can plot actions ahead of time. If you perform this action one turn later, you receive +2 Luck per action.
Non-Confrontational: Rolls targeting you gain +1 to their value. (7's become Super Overshoots)
Inventory:
Glyph Manual: Contains some unusual glyphs that don't resemble Words.
Double-Barreled Shotgun (loaded)
Candle
Status:
Glowing Handprints


The bald guy seems to be missing. The shady guy that just helped you out also seems to be missing.

Desiccatus Morbid, AKA Cheesecake
Luck: 6/12
Traits:
Elusive: When an NPC has never seen you, his Alertness to you is reduced by 1
Creative: Performing an action using medical equipment gives +2 Luck
Reclusive: Actions targeting other people cost 2 Luck, unless *ahem* something else is speaking for you (money, a knife, etc).
Spoiler: Dictionary (5 words) (click to show/hide)
Status:
Burnt/Doused Bottom: A rather awkward injury. Dodging attacks will cost 1 Luck if it requires you to move your whole body
Sprained Foot: Running away incurs a -1 to the die (cannot roll 6's anymore)


"Well that worked out perfectly. He didn't even get to his monologue."

Look around for any sign of a stealthy get-away by the pillar man.

You circumscribe the plateau, looking past to see if the bald man was perhaps one of the enemy, retreating back to his protective formation.

[6] However, you are ambushed! You hear Words being spoken behind you, and suddenly you hear the sound of fracturing rock. Looking back, a fault in the ground is propagating your way.

Varl Kantor, AKA HighEndNoob
Luck: 8/12
Traits:
xDreadcloakx: -1 Luck cost per turn for staying hidden
xDarkbladex: All stealth attack targets (including Cautious ones) roll a 1 for defense
xJokerx: Lose 2 Luck whenever you are attacked
xSinisterx: Bartering NPC's get a +1 to their dice rolls
Implements:
Bronze Knife (1 Luck + material needed to upgrade)

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Have I now become your enemy by telling you the truth? (Gal 4:16)

WunderKatze

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #122 on: August 28, 2015, 07:34:26 pm »

"An explosive blade? Or was the giant chicken rigged? Or perhaps the chicken had high blood pressure and you hit an artery."

Wipes chicken blood off face.

"I have never heard of a rigged chicken, (much less so of a giant chicken I suppose). And I doubt the last of my guesses."

Jumps off from position on wall and walks towards the slayer of the chicken.

"I guess that makes you the owner of a explosion inducing sword."

What an unsightly struggle. Not what I would have preferred for my premier fight.
« Last Edit: August 28, 2015, 07:39:07 pm by WunderKatze »
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Sigh, they always said that junk food was bad for you. I guess that leaves us with canabalism.

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Spiderking50

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #123 on: August 29, 2015, 12:20:52 pm »

"Indeed. It is a strange weapon, I recently discovered it, but I cannot dwell upon its power now. There seems to be something inside the corpse, a disgusting concept, but I need your help removing it."

Remove the person from within the chicken. Cast mend/endless/touch/blast if they are alive and need healing.
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WunderKatze

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #124 on: August 29, 2015, 01:52:17 pm »

"How strange indeed."

Assist in pulling the man out of the chicken.

*sigh* It is never going to end is it?
Logged
Sigh, they always said that junk food was bad for you. I guess that leaves us with canabalism.

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_DivideByZero_

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #125 on: August 30, 2015, 03:10:25 am »

Remove the person from within the chicken. Cast mend/endless/touch/blast if they are alive and need healing.
Assist in pulling the man out of the chicken.

The man slides out with a sickening, slick noise. He comes to immediately, and despite being inside a giant chicken his skin shows no signs of acid burns, or even teeth marks for that matter.

Chicken Victim: I must thank you both for getting me out of there! I truly believed those were my last moments... that monster just came out of nowhere. As for what I am doing here, you might ask, I am a travelling strategist of course! I walk from battle to battle and observe what works. I lead mercenary bands from time to time as they come and go, but as of now I am jobless. Did someone send you here?


The man wears a green trenchcoat and a gold pendant with three parallel lines. The hilt of a sword peeks out from behind the open center, as does an animal skull on a keychain hanging from his belt.
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Spiderking50

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #126 on: August 30, 2015, 12:36:05 pm »

"No one sent me, I was likely to be the chicken's next victim. Perhaps my new friend here was sent by someone?"
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HighEndNoob

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #127 on: September 01, 2015, 10:00:12 pm »

Jump to the side of the fracture and turn to meet my foe.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

_DivideByZero_

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #128 on: September 04, 2015, 03:29:01 am »

((Cheesecake appears MIA, Hazard hasn't responded yet.))
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H4zardZ1

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #129 on: September 04, 2015, 04:11:04 am »

"I will go check the explosion, ok?"
Go to the center of the city.
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WunderKatze

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #130 on: September 04, 2015, 02:11:36 pm »

"A mercenary that got swallowed whole by a chicken, you must be having a bad day."

Swallowed by a chicken? He sounds like a liability.

"We were not sent here, we are wanderers of a sort."
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Sigh, they always said that junk food was bad for you. I guess that leaves us with canabalism.

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_DivideByZero_

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 9, page 9)
« Reply #131 on: September 04, 2015, 07:07:07 pm »

((Just checking to see if Moonlit Shadow pays attention to the thread. If not, I will PM.))

"No one sent me, I was likely to be the chicken's next victim. Perhaps my new friend here was sent by someone?"

Chicken Victim: Ah, but with that blade of yours, how could you believe such a thing?

Rob Grey, AKA Spiderking50
Luck: 2/12
Traits:
Master of Tomes: You are able to find Words hidden in any book, so long as you roll successfully
Master of Battle: If you change a character's physical status this turn, get +2 Luck. If you don't, lose 1 Luck.
Spoiler: Dictionary (5 words) (click to show/hide)
Inventory:
Ambivalent Edge: A strange sword that sometimes glows. When glowing, attacks generate 1 Entropy and vaporize target material.
Status:
1 Entropy


"A mercenary that got swallowed whole by a chicken, you must be having a bad day."

Swallowed by a chicken? He sounds like a liability.

"We were not sent here, we are wanderers of a sort."

Chicken Victim: But wandering from where? You still haven't answered the question.
He brushes some of the viscera off of his coat, smiling gently as he does so. He then wipes his hands on his coat and reverses the whole process.

Chicken Victim: Merciful ticks, do you have anywhere that we can find running water? I am still in shock.

Raioyris Carolean, AKA Wunderkatze
Luck: 9/12
Traits:
Princely Wisdom: Gain 1 Luck at the end of each turn if you have less than 6 Luck
Prodigial Son: Each item you buy or sell costs 1 Luck
Inventory:
Estoc: Sharp and good for stabbing, but lacks a cutting edge. (Upgrade: 2 Luck + material)
Mellowtov x4: Does not deal damage, but can ignite flammables. Can be upgraded for free with a 'fuel' item.
Throwing Knife: Shifts damage roll down for melee strikes, up for thrown attacks. (Upgrade: 1 Luck + material)
Doctor's Knife x2 (Upgrade: 1 Luck + material)
Reinforced Knifebar: Gives you +1 to persuasion when used, but may provoke combat (Upgrade: 1 Luck + material)
Status:
Almost encumbered: Adding another large weapon or heavy item to your inventory will incur a Luck cost to all actions.


"I will go check the explosion, ok?"
Go to the center of the city.

You go out into the city amongst the rubble and destroyed buildings. All around you are remnants of a tremendous slaughter from long, long ago. It took many lives, but this city was finally taken back just last week after one of the four necromancers leading the occupation force died in an accident. He was revived, they said, but by then he had already lost his Inner Spark.

Stumbling out into a marketplace, you notice a building surrounded by droplets of bloody flesh. Tiny rivulets of blood seep out from beneath the door. The building's roof is open, but the walls stand high.

Ryan Fardes, AKA H4zardZ1
Luck: 6/12
Traits:
Shrewd Negotiator: People are always willing to talk to you.
Intricate Webweaver: You can plot actions ahead of time. If you perform this action one turn later, you receive +2 Luck per action.
Non-Confrontational: Rolls targeting you gain +1 to their value. (7's become Super Overshoots)
Inventory:
Glyph Manual: Contains some unusual glyphs that don't resemble Words.
Double-Barreled Shotgun (loaded)
Candle
Status:
Glowing Handprints


You flee to the city and enter the doctor's office, expecting your rescuer to follow you back. He doesn't seem to have come, however.

Desiccatus Morbid, AKA Cheesecake
Luck: 6/12
Traits:
Elusive: When an NPC has never seen you, his Alertness to you is reduced by 1
Creative: Performing an action using medical equipment gives +2 Luck
Reclusive: Actions targeting other people cost 2 Luck, unless *ahem* something else is speaking for you (money, a knife, etc).
Spoiler: Dictionary (5 words) (click to show/hide)
Status:
Burnt/Doused Bottom: A rather awkward injury. Dodging attacks will cost 1 Luck if it requires you to move your whole body
Sprained Foot: Running away incurs a -1 to the die (cannot roll 6's anymore)


Jump to the side of the fracture and turn to meet my foe.

[4 vs 2] You leap away with a swift display of acrobatics, although you catch a glimpse of the darkness within. The cavern extends quite deep. Such a thing would most surely cause an earthquake!

Your foe is the bald man on the tower from before. He claps his hands and closes the fracture again, creating a great pressure wave and a booming sound that throws you away [5 vs 5], although you manage to keep your footing.

The attacker takes out a book and begins reading through frantically while backing away.

Lost 4 Luck from two attacks.

Varl Kantor, AKA HighEndNoob
Luck: 4/12
Traits:
xDreadcloakx: -1 Luck cost per turn for staying hidden
xDarkbladex: All stealth attack targets (including Cautious ones) roll a 1 for defense
xJokerx: Lose 2 Luck whenever you are attacked
xSinisterx: Bartering NPC's get a +1 to their dice rolls
Implements:
Bronze Knife (1 Luck + material needed to upgrade)

Logged
Have I now become your enemy by telling you the truth? (Gal 4:16)

H4zardZ1

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 10, page 9)
« Reply #132 on: September 04, 2015, 07:40:17 pm »

Enter the building.
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Quote from: Comrade Qwasich
Stop bullying children
I can't
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Spiderking50

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 10, page 9)
« Reply #133 on: September 04, 2015, 08:18:22 pm »

Try to rejoin the others
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WunderKatze

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Re: Crux Ultimum - The Inquisition Wants YOU! (Turn 10, page 9)
« Reply #134 on: September 05, 2015, 01:54:01 pm »

I'd rather he didn't know my surname, he seems like the kind that would spread such information all around.

"We are wandering from about, I'm afraid that is all I have to say to you."

Opens door and escorts chicken victim to doctor's office.

"Come with me sir, I know of a place with running water."

Sees Ryan and notices Jasper's shotgun. Strange...

"Hello sir, would you mind assisting us in aiding this poor gentleman here, he is quite shook up."
Logged
Sigh, they always said that junk food was bad for you. I guess that leaves us with canabalism.

HEAVY DAMAGE
OPERATION MARKET STORM
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