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Author Topic: Arms Race, Moskurg: 1935 Production  (Read 100318 times)

Devastator

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Re: Arms Race, Moskurg: 1918 Design
« Reply #375 on: July 28, 2015, 09:26:16 am »

Why would a dirigible be useless in jungle or mountain warfare? Sure the bombs won't be very accurate, but they're dirigible dropped bombs, they're never going to be really accurate, and as a flying vessel what does it care about 'harsh terrain'?

The most important bits about it is that it is flying and it has a radio, making it the best recon thing we're going to have.

I would like to remind you, that in the jungle you can't see what's going on because of the massive plant cover.

Also, you've got the wrong weapon for a dirigible.  It should have some kind of autocannon, to take advantage of it's heavy lift capabilities, and to allow it to shoot things it isn't directly over.

The biggest problem is, however, they're slow.  Really, really slow.  It could take days to get it set up for another go, or give it more ammo, and you need quite a lot of complicated infrastructure to launch and maintain them, meaning we'll never have enough to actually make a difference with them as bombers.

So, no, it's a poor design.

Lastly, fifty pounds of bombs is nothing.  Nothing at all.  An artillery piece would fire more than that every minute.
« Last Edit: July 28, 2015, 09:28:01 am by Devastator »
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Devastator

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Re: Arms Race, Moskurg: 1918 Design
« Reply #376 on: July 28, 2015, 09:29:50 am »

Here's my design recommendation:

MK 1918 "Banana Bomb" grenade

It's called the Banana Bomb because it resembles a pineapple.  It's a pretty simple design, a third of a pound of high explosives in a bumpy steel case, to increase shrapnel.  Fired with a timed fuse and a spoon.
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Playergamer

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Re: Arms Race, Moskurg: 1918 Design
« Reply #377 on: July 28, 2015, 09:30:29 am »

Plus, planes aren't foreign technology. The Great War is on its last legs, it definitely wouldn't be too outlandish to make an armed recon plane.

R-1 Hawk: A simple, wood-and-canvas biplane for reconnaissance. Armed with two forward-facing Brumby LMGs, and seats two. The pilot sits in front, while the observer sits behind him. The observer can navigate, make observations, and use a radio installed in between the two.
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Taricus

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Re: Arms Race, Moskurg: 1918 Design
« Reply #378 on: July 28, 2015, 09:33:38 am »

I'd certainly argue to start on the propaganda. Maybe something about our recent ace?
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Powder Miner

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Re: Arms Race, Moskurg: 1918 Design
« Reply #379 on: July 28, 2015, 09:39:26 am »

I'm thinking we should maybe spring for something smaller this time, because we keep trying to make huge leaps in technology, falling about halfway there, and then promptly moving on to some other giant leap.
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Taricus

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Re: Arms Race, Moskurg: 1918 Design
« Reply #380 on: July 28, 2015, 09:46:40 am »

We do have a stolen SMG to distribute once we hit the revision phase. Other than that, we don't really have much of a choice with the leaps, given they've already done them and succeeded.
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Re: Arms Race, Moskurg: 1918 Design
« Reply #381 on: July 28, 2015, 09:48:13 am »

Plus, planes aren't foreign technology. The Great War is on its last legs, it definitely wouldn't be too outlandish to make an armed recon plane.

R-1 Hawk: A simple, wood-and-canvas biplane for reconnaissance. Armed with two forward-facing Brumby LMGs, and seats two. The pilot sits in front, while the observer sits behind him. The observer can navigate, make observations, and use a radio installed in between the two.

+1
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evilcherry

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Re: Arms Race, Moskurg: 1918 Design
« Reply #382 on: July 28, 2015, 10:00:35 am »

At this point, designing weapons for plains warfare would be a little irrelevant. However, now they're fighting us on our preferred ground, and they have to adapt to our methods.

First off, I think we need to get a proper tank onto the field though.

T1 'Smasher' Tank
Designed to counter the Arstotzkan tank in it's role, the T1 is designed to be more heavily armoured, and faster than the Arstotzkan tank. Using a similar turret system to that on the Struunk to mount a new, 2-inch short barrel cannon capable of punching through the steam tank's armour without having the turn the entire tank to do so. If we can, attempt to mount the radio onto the design.
I vote for the tank, but I would rather stick with the bombardier and a brumby, mounted in coaxial fashion and on a turret.

Iituem

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Re: Arms Race, Moskurg: 1918 Design
« Reply #383 on: July 28, 2015, 10:08:11 am »

Plus, planes aren't foreign technology. The Great War is on its last legs, it definitely wouldn't be too outlandish to make an armed recon plane.

R-1 Hawk: A simple, wood-and-canvas biplane for reconnaissance. Armed with two forward-facing Brumby LMGs, and seats two. The pilot sits in front, while the observer sits behind him. The observer can navigate, make observations, and use a radio installed in between the two.

Alright, changing my vote.  +1
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Re: Arms Race, Moskurg: 1918 Design
« Reply #384 on: July 28, 2015, 01:29:15 pm »

At this point, designing weapons for plains warfare would be a little irrelevant. However, now they're fighting us on our preferred ground, and they have to adapt to our methods.

First off, I think we need to get a proper tank onto the field though.

T1 'Smasher' Tank
Designed to counter the Arstotzkan tank in it's role, the T1 is designed to be more heavily armoured, and faster than the Arstotzkan tank. Using a similar turret system to that on the Struunk to mount a new, 2-inch short barrel cannon capable of punching through the steam tank's armour without having the turn the entire tank to do so. If we can, attempt to mount the radio onto the design.
I vote for the tank, but I would rather stick with the bombardier and a brumby, mounted in coaxial fashion and on a turret.
If that's the case, might as well base it on the SPAT.

+1 to T1 Smasher.
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Ochita

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Re: Arms Race, Moskurg: 1918 Design
« Reply #385 on: July 28, 2015, 01:32:51 pm »

+1 to the tank.
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Devastator

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Re: Arms Race, Moskurg: 1918 Design
« Reply #386 on: July 28, 2015, 03:04:13 pm »

+1 to the R1 Hawk

Are we winning the war?
« Last Edit: July 28, 2015, 03:07:56 pm by Devastator »
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Sensei

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Re: Arms Race, Moskurg: 1918 Design
« Reply #387 on: July 28, 2015, 03:15:28 pm »

It looks like the votes are in favor of Moskurg tanks.

T1 Smasher: Based on previous experience with the SPAT and the Struunk I, this is Moskurg's attempt to make a completely armored fighting vehicle with a turret. The frame is based on the SPAT. The vehicle will be heavier though, so it is expanded slightly with room for two Struunk I motors and their fuel, one motor powers each tread (Expensive). The treads are very similar to the SPAT and suffer similar problems. It is armored all around with 0.8 inch armor, of questionable quality steel, in a trapezoidal shape over the chassis with the treads exposed. The turret is a cylinder protruding out of the top of the front part of the tank, which includes the exit hatch. It does not include the planned coaxial machine gun but instead has a Brumby which can be used when the top hatch is open. The main gun is a shortened Bombardier with narrow vertical aim. Crewed with a driver, loader and gunner/commander. Can get up to 8 mph on a good day. Costs 4 ore, 2 oil.

Improvements in motor manufacturing have made the Struunk I motor inexpensive (affecting Struunk Is and SPATs), but the twin motor arrangement is Expensive. The radio was not easily fit into the armor.
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Re: Arms Race, Moskurg: 1918 Revision
« Reply #388 on: July 28, 2015, 04:20:39 pm »

Revision time then? I vote to rework the submachine gun to our own system of measurements.
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Re: Arms Race, Moskurg: 1918 Revision
« Reply #389 on: July 28, 2015, 04:24:54 pm »

Revision time then? I vote to rework the submachine gun to our own system of measurements.
+1.
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