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Author Topic: Arms Race, Moskurg: 1935 Production  (Read 98957 times)

Parsely

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #285 on: July 26, 2015, 09:46:24 pm »

That also means we don't need any special revision to make an AT gun for the SP-AT. So I propose the same SP-AT design, but using the existing 3.6 inch howitzer for an AT gun.

That way it's cheaper. The open top has to count for something, too, since we're saving metal. It can't cost any more than an armored car when it comes to ore. We don't need to make a new engine for it either, since it doesn't have to be fast, it just has to move. This way, the only new thing we're making is the drive and the chassis.
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adwarf

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #286 on: July 26, 2015, 09:47:21 pm »

That also means we don't need any special revision to make an AT gun for the SP-AT. So I propose the same SP-AT design, but using the existing 3.6 inch howitzer for an AT gun.

That way it's cheaper. The open top has to count for something, too, since we're saving metal. It can't cost any more than an armored car when it comes to ore. We don't need to make a new engine for it either, since it doesn't have to be fast, it just has to move.
I will move to supporting this design.
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Taricus

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #287 on: July 26, 2015, 09:49:11 pm »

There's one issue, and that's the weight and size of the gun. We're probably going to want to start with something smaller before going onto Self-propelled guns.
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Parsely

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #288 on: July 26, 2015, 09:54:44 pm »

I thought you didn't want me to make a new gun...
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Taricus

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #289 on: July 26, 2015, 09:56:06 pm »

No, I don't you making a one-trick pony to start off.
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Parsely

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #290 on: July 26, 2015, 09:59:23 pm »

This SP-AT can do everything the grenade can do, but better. It blows up tanks, it blows up emplacements, it blows up fortifications, it breaks infantry formations with HE, and it does it all from further away and without getting our own infantry killed.
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Taricus

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #291 on: July 26, 2015, 10:00:26 pm »

But can't go with the infantry everywhere.
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Powder Miner

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #292 on: July 26, 2015, 10:04:58 pm »

It only needs to go on the plains.
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Taricus

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #293 on: July 26, 2015, 10:06:27 pm »

Yet we need weapons for our units on all fronts.
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Parsely

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #294 on: July 26, 2015, 10:08:23 pm »

I don't see why it can't fight in the mountains and the jungle. Treads are an all-terrain mode of locomotion.
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Powder Miner

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #295 on: July 26, 2015, 10:09:00 pm »

We're not losing in the jungles or mountains, we're losing on the plains. AT grenades are not going to be as effective as the SPATs, because the SPATS can take the tanks out BEFORE they start rolling over the trenches.
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Parsely

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #296 on: July 26, 2015, 10:17:13 pm »

We're not losing in the jungles or mountains, we're losing on the plains. AT grenades are not going to be as effective as the SPATs, because the SPATS can take the tanks out BEFORE they start rolling over the trenches.
^^This. The grenades aren't even purpose-built AT weapons.
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Taricus

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #297 on: July 26, 2015, 10:41:09 pm »

Well, anyway, any ideas for the revision phase, or are we saving that up to fix any errors?
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Elfeater

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #298 on: July 26, 2015, 10:49:34 pm »

Well, anyway, any ideas for the revision phase, or are we saving that up to fix any errors?
Smoke rounds.
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Parsely

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Re: Arms Race, Moskurg: 1916 Design, Party Like It's 1916
« Reply #299 on: July 26, 2015, 10:50:24 pm »

Well, anyway, any ideas for the revision phase, or are we saving that up to fix any errors?
Smoke rounds.
+1 to smoke rounds for arty.
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