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Author Topic: Arms Race, Arstotzka: 1935 Production  (Read 163742 times)

Andres

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3180 on: September 11, 2015, 04:57:40 pm »

No! Underslung grenade launcher!
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andrea

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3181 on: September 11, 2015, 05:00:48 pm »

come on, we have basically won. lets make at least one awesome but not practical design!

edit: for the landcruiser airport we have me, sheb and... maybe funk? who votes for the grenade launcher? (besides sane and boring people :P )
« Last Edit: September 11, 2015, 05:05:31 pm by andrea »
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Andres

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3182 on: September 11, 2015, 05:04:51 pm »

come on, we have basically won. lets make at least one awesome but not practical design!
If we wanted to do that, we should go with a V1 rocket. But honestly, I just want to finally capture Moskurg. I don't want us to get pushed back after all we've gone through just because we wanted to play around with useless crap.
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Kot

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3183 on: September 11, 2015, 05:20:28 pm »

I vote for the train, just becuase someone called it useless crap.
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Funk

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3184 on: September 11, 2015, 05:32:25 pm »

+1 to the Land Train
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Sensei

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3185 on: September 11, 2015, 06:21:41 pm »

-AS-ARAC-35: The ARAC is a mobile runway, carried by coal train on more than 30 consecutive train cars, which unfold their top armor into a runway long and wide enough for a HAFB to land, be drawn back by a winch and cable (as it cannot taxi), then take off after being refueled and rearmed. The runway panels are supported by jacks on either side and take about a day to setup or pack away. The process takes about forty minutes, limiting the amount of traffic that can use the runway. The train also requires a sufficiently flat and straight railway to be useful as a runway. This often constitutes make a special track, but is easier than building a runway. There is a good section of track in the central desert, east desert, and plains. There is currently no system to move aircraft from the runway to the ground and back. The runways can land a few planes and take them off in order, which park on the ends of the runway, but far less than a normal runway could store. Costs 10 ore.
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VoidSlayer

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Re: Arms Race, Arstotzka: 1935 Design
« Reply #3186 on: September 11, 2015, 06:23:51 pm »

-AS-ARAC-35: The ARAC is a mobile runway, carried by coal train on more than 30 consecutive train cars, which unfold their top armor into a runway long and wide enough for a HAFB to land, be drawn back by a winch and cable (as it cannot taxi), then take off after being refueled and rearmed. The runway panels are supported by jacks on either side and take about a day to setup or pack away. The process takes about forty minutes, limiting the amount of traffic that can use the runway. The train also requires a sufficiently flat and straight railway to be useful as a runway. This often constitutes make a special track, but is easier than building a runway. There is a good section of track in the central desert, east desert, and plains. There is currently no system to move aircraft from the runway to the ground and back. The runways can land a few planes and take them off in order, which park on the ends of the runway, but far less than a normal runway could store. Costs 10 ore.

Add anti aircraft guns!

Or land train? nah.

Andres

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3187 on: September 11, 2015, 06:25:13 pm »

Revise the body armour to metric.

Glory to Arstotzka.
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andrea

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3188 on: September 11, 2015, 06:45:52 pm »

that is just 5 ore above what we have. We can actually field one.

Next turn is going to be positively ridiculous.

VoidSlayer

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3189 on: September 11, 2015, 06:48:09 pm »

Did we not get ore from Germany?  That should put us at 6?

Andres

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3190 on: September 11, 2015, 06:48:58 pm »

that is just 5 ore above what we have. We can actually field one.

Next turn is going to be positively ridiculous.
No no, if it was above 6 Ore we could field one, since it's a National Effort. Since it's only 5 resources above, it's Very Expensive. We can field multiple of the things.

Did we not get ore from Germany?  That should put us at 6?


That puts us at 5. We get 2 Ore from home, 1 Ore from the Mountains, and 1 Ore from the Plains.

Glory to Arstotzka.
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VoidSlayer

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3191 on: September 11, 2015, 06:56:00 pm »

Can we modify the armor to be metric and have more maneuverability on the legs to allow both crouching and riding in motorcycles?

I am imagining our soldiers armored like knights riding motorcycles across the battlefield.

Andres

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3192 on: September 11, 2015, 06:57:21 pm »

Can you guys support the secret production order I sent to Sensei? I have a feeling it would greatly improve our ability to fight the war.
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VoidSlayer

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3193 on: September 11, 2015, 06:58:28 pm »

Can you guys support the secret production order I sent to Sensei? I have a feeling it would greatly improve our ability to fight the war.

Does it involve painting the train in red and gold?  I support that!

andrea

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Re: Arms Race, Arstotzka: 1935 Revision
« Reply #3194 on: September 11, 2015, 07:09:17 pm »

I thought it was, up to 2 missing resources it is expensive, up to 4 very expensive and beyond a national project. If we can build more than one... that is very very silly and very very wonderful.
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