They had an expense credit on tanks to mitigate some of the effect though. If we secure the mountain, we'll have 5 Ore to their one. We could just spend five turns designing an SMG that is also a microwave and conquer them under a sea of obsolete weaponry.
Getting all the way to their capital is simply going to be too much of a bitch. Although I guess securing enough of the Eastern Desert to make air raid on their capital and its resources possible would also be a good strategic goal.
Their Expense credit didn't mitigate anything. Without it, the tank would've remained Very Expensive even if they only had 1 Ore (it's currently missing 4 resources, thus Very Expensive. It needs to be missing 6 resources to be a National Effort.)
We'll need to use a Revision turn to set up roads or a railway track through the Mountains, followed by another Revision to improve our logistics capabilities.
Getting to their capital is actually the only way to win the war unless they surrender.
We also could go and design a bomber for strategic bombardements.
The enemy still doesn't have an all metal plane, and we have more resources and better technology to build a bomber they simply can't catch.
I say a new bomber should be designed when bombing their capital is actually possible. Until then, revising our current bomber's engine will increase both its and the fighter's effectiveness. It'll also give our new bomber a longer range when we equip it with the new engines.
We don't need a design action to upgrade the SMG, the enemy did it with a revision.
I don't think anyone here suggested upgrading our SMG with a design.
Also, getting more ore from the mountains requires a revision.
Two, actually. (See above.)
Glory to Arstotzka.