I've been thinking about it and we shouldn't design a sniper rifle this year. We'll
need to design a cheap assault rifle and the Revision phase
must be saved for fixing our plane's manoeuvrability problems and - more importantly - giving it aluminium armour.
Moskurg will inevitably upgrade their plane with aluminium. This will make it more manoeuvrable and increase its damage resistance. If they use their Expense credit on it then, our own planes stand no chance. Revising our plane will keep them equal in manoeuvrability to them and the armour will increase the odds that they can use their autocannon before the enemy can use their Stallions. We cannot let the bombers start targetting our own trains. Cheap armoured cars are on the horizon and they'll let us...wait for it.....blitzkrieg all the way to Moskurg!
Getting our planes some aluminium armour will let them ignore the armoured cars protecting the enemy trains too.
Cheap assault rifles would be useful in both the Jungle and the Mountains, but so would the LMG. What makes cheap assault rifles
needed is that if Moskurg instead uses their Expense credit on their SMG, we'll automatically lose the war in the Jungle. They've held on there because of their ability in CQC, despite their best CQC weapon being a
pistol. After seeing how making our SMG cheap allowed us to take territory in the Jungle last time, I'd say it's likely that they'll use their credit on the SMG. Getting assaults rifles should also help prevent our men from getting pinned by Brumbies.
I've changed the design of the assault rifle somewhat.
Design the AS-AR23.The AS-AR23 is a magazine-fed assault rifle chambered for 7.62mm rounds. It is cheap and primarily meant for use in the Jungle. It uses aluminium to decrease weight/increase performance. (+1 Ore cost)
Revise our plane to be more manoeuvrable and make it fully out of aluminium. (I'm going to bed so let this be my vote in the Revision phase.)
Glory to Arstozka.