Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 76 77 [78] 79 80 ... 217

Author Topic: Arms Race, Arstotzka: 1935 Production  (Read 163763 times)

Andres

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1155 on: August 02, 2015, 05:56:01 am »

Also, I will be unpleasantly surprised if bombers made from aluminium will not take at least 3 ore because of size
They'd still be able to armour it with 1 Ore. If we get really unlucky and they get it all for 2 Ore, our incendiaries do nothing, we might have to rely on inaccurate AP, and the bombers would actually be more manoeuvrable than our fighter. Hopefully the amount of cars we'll get next turn will be enough to replace the many that'll be destroyed by Moskurg's bombers.

As for whether we should go with a sniper rifle or an LMG, I'm voting sniper rifle. We can match their LMGs with cheap assault rifles but we can't match their sniper rifle with anything but another sniper rifle.

Glory to Arstotzka.

Quote
Huh. Now it's seeming like we shouldn't have let them take one of our most valuable pieces of technology in order to do something that makes the US hate us more.
You are result oriented here. If rolls fell different way we would have another result. If we went for counter and rolls would be same, it would likely fail because we rolled low spying.
Concerning the U-boat, it was our spy vs their spy. If we won in counter-intelligence, they wouldn't have stolen our tech and we'd have killed a spy. If we lost, they stole our tech. If we won in the mission, we would've gotten a design and the US would hate us. If we lost, the US would hate us and we'd lose our spy. The rolls were equally tricky so the only thing to compare were the possible results.
« Last Edit: August 02, 2015, 06:01:40 am by Andres »
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1156 on: August 02, 2015, 06:01:26 am »

I think new, lighter 7.62mm machinegun > assault rifle

It is less like to fail being far less advanced concept (I know about Fedorov Avtomat and BAR, but lets be honest we are 20 years before historical successful assault rifles happened in real life).

AS-10 is a dinosaur. Lets replace it. Lets not go for advanced, likely to fail small arm again. How many actions were wasted on the carabine? I will not support any small arm but machinegun because machinegun is useful for all branches of our army, unlike infantry weapons.
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

tryrar

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1157 on: August 02, 2015, 06:09:11 am »

+1 to MG if we're not gonna go planes.
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Andres

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1158 on: August 02, 2015, 06:09:43 am »

You say I'm results-oriented, but you tend to be rather success-oriented. Just looking for something that'll work is not always the best thing to do. Looking for something that'll help us the most sometimes is, even if there's slightly lower chance of success. Risk is sometimes necessary.

AS-10 is a dinosaur. Lets replace it. Lets not go for advanced, likely to fail small arm again. How many actions were wasted on the carabine? I will not support any small arm but machinegun because machinegun is useful for all branches of our army, unlike infantry weapons.
We're choosing here between sniper rifle+assault rifle and LMG+something else. The first combination perfectly gets us what we need while the second combination will inevitably only get us half of what we need. Our SMG rolled a 6 on reliability and something else, meaning any AR we design on it will likely be decent. Our work with larger, magazine fed rifles (F14A and carbine) will help. The carbine was very useful in the Jungle when combined with cheap SMGs, by the way.

We want to focus on the Jungle and Mountains. An LMG would help in the Mountain more than cheap assault rifles but not by much. Cheap assault rifles (and by extension cheap SMGs) would help greatly in the Jungle. To make up for the AR being not as good as an LMG in the Mountain, we'd develop a scoped sniper rifle. This sniper rifle would outperform their anti-material rifle (meant to take out vehicles, but not infantry) and let them take out enemy LMGs while 4-5 people with assault rifles pin the LMG guy down.

Glory to Arstotzka.
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1159 on: August 02, 2015, 06:12:04 am »

I strongly doubt that

stuff like GM, give us a CHEAP AK-47 in 1924 for one revision action from a submachinegun that is worse than Tompson SMG Have any chance to work
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Andres

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1160 on: August 02, 2015, 06:17:06 am »

I strongly doubt that

stuff like GM, give us a CHEAP AK-47 in 1924 for one revision action from a submachinegun that is worse than Tompson SMG Have any chance to work
The actual design for an assault rifle isn't that complex, really. It's just something with a bit more range than an SMG and a bit less range than a battle rifle. There's nothing that's inherently more complex in an assault rifle than an SMG.

In any case, what we need is to match both their long range rifle and their LMG. We can do that if we design a sniper rifle and revise an up-sized SMG, but we can't if we use our Design phase for an LMG. We'd solve only half the problem and likely lose the Mountains considering we have no other trump cards there.

Glory to Arstotzka.

EDIT: Concerning the tommy gun, it was a high-quality SMG even into WWII. It was phased out not because of better performance from other SMGs, but because of its cost.
« Last Edit: August 02, 2015, 06:21:51 am by Andres »
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

tryrar

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1161 on: August 02, 2015, 06:21:25 am »

I strongly doubt that

stuff like GM, give us a CHEAP AK-47 in 1924 for one revision action from a submachinegun that is worse than Tompson SMG Have any chance to work

Seriously, if we want an assault rifle, we'll likely have to design it. As a matter of fact, I'd suggest we go for an LMG before trying to shoot for the moon with an assault rifle. How about this?


Spoiler: AS-1923 (click to show/hide)

The benefits to this design is it gives us the gas piston action and rotating bolts, precursers to many, MANY assault rifle designs. Plus, these techs weren't uncommon on MGs of the era(i.e. Bren gun)
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Andres

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1162 on: August 02, 2015, 06:25:04 am »

Spoiler: AS-1923 (click to show/hide)

The benefits to this design is it gives us the gas piston action and rotating bolts, precursers to many, MANY assault rifle designs. Plus, these techs weren't uncommon on MGs of the era(i.e. Bren gun)
Since it doesn't seem there's a lot of support for the assault rifle, I guess I'll just support this. The AS-1923 should have a pistol grip and at least match the Brumby in every way.

Glory to Arstotzka.
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1163 on: August 02, 2015, 06:26:52 am »

Quote
The actual design for an assault rifle isn't that complex, really. It's just something with a bit more range than an SMG and a bit less range than a battle rifle.
Actual design of RPG-7 is not that complex... just a  tube with a rocket. Rockets were known in ancient China and they had. And they surely had tubes. sooo...

_________
Changed my mind


« Last Edit: August 02, 2015, 09:57:01 am by Ukrainian Ranger »
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Andres

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1164 on: August 02, 2015, 06:31:12 am »

Quote
The actual design for an assault rifle isn't that complex, really. It's just something with a bit more range than an SMG and a bit less range than a battle rifle.
Actual design of RPG-7 is not that complex... just a  tube with a rocket. Rockets were known in ancient China and they had. And they surely had tubes. sooo...
Our light mortar's description says it works similarly to a rocket. It wouldn't be impossible to design one.

Glory to Arstotzka.
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1165 on: August 02, 2015, 06:33:46 am »

You're missing that the RPG is not simply an explosive on a rocket.

It's a shaped charge.

For that matter, I'm surprised at why the Moskurgian thing is so effective. Recoilless weaponry has very bad muzzle velocities, which should translate in extremely short range and effectiveness of the shells. Really, they shouldn't be able to fire that thing from a range greater than a 100 meter, which would be way to short to take out our fixed positions in the mountains.
Logged

Funk

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1166 on: August 02, 2015, 07:14:25 am »

In light of our lack of anti tank weapons i resubmit my grenade rocket pistol.
Spoiler:  AS PRG-23 (click to show/hide)
It should be cheap and small size so every soldier can carry one.
(Even if it's costly it a small  weapon so thay can carry a normal gun as well.)

Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1167 on: August 02, 2015, 07:16:02 am »

We don't have a shortage of anti tank weaponry. Our autocannon can blow up everything they have.
Logged

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1168 on: August 02, 2015, 07:17:33 am »

Actually I looked up their recoilless gun in their topic

I think - design AK-47 rifle is a good idea now. They just got a copypasted M18 right from 1945.
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Funk

  • Bay Watcher
    • View Profile
Re: Arms Race, Arstotzka: 1923 Design
« Reply #1169 on: August 02, 2015, 07:28:55 am »

We don't have a shortage of anti tank weaponry. Our autocannon can blow up everything they have.
Then lets considerer it's use as anti infantry weapon.
 
Logged
Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG
Pages: 1 ... 76 77 [78] 79 80 ... 217