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Author Topic: Arms Race, Arstotzka: 1935 Production  (Read 162689 times)

andrea

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2760 on: August 26, 2015, 02:01:11 pm »

but at that altitude it is escorted. A turbocharger not only adds to the service ceiling, but also makes their fighter even faster.

andrea

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2761 on: August 26, 2015, 07:04:16 pm »

Spoiler: AS-HF-32 (click to show/hide)

I was thiinking something like this. Not sure how useful the rockets would be. maybe we should keep a single autocannon in the shaft and 4 machineguns on the sides?
a matter for somebody else to discuss, I am going to sleep.

Funk

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2762 on: August 26, 2015, 07:12:35 pm »

1 auto canon is worth 4 machine guns
We should put the propeller on the back, and mount al the guns on the front.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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andrea

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2763 on: August 26, 2015, 07:30:05 pm »

you get a better sight in front, but pusher propellers seem to have plenty of disadvantages, including a reduced efficiency due to working in a disturbed air flow.

tryrar

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2764 on: August 26, 2015, 08:31:03 pm »

Spoiler: AS-HF-32 (click to show/hide)

I was thiinking something like this. Not sure how useful the rockets would be. maybe we should keep a single autocannon in the shaft and 4 machineguns on the sides?
a matter for somebody else to discuss, I am going to sleep.

Well, if you have two wing-mounted autocannons and two nose-mounted MGs mounted to a syncro gear, then that's a decent armament loadout that allows us to delete the heavy propshaft. As for the rockets, I'd rather have a two standard hardpoints able to mount a couple light bombs(25kg), a couple racks of rockets(say two rockets a rack?) and has piping to allow mounting of a couple 250l drop tanks. If we don't get those in the design, it would be a simple matter to revise them in.
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Funk

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2765 on: August 26, 2015, 10:10:21 pm »

you get a better sight in front, but pusher propellers seem to have plenty of disadvantages, including a reduced efficiency due to working in a disturbed air flow.
Yes but how bad is 2% lost power any way if the plane is lighter and we have a smaller plane over all.

Let go for your weapon set up unless we go for a pusher then we should swap the machine gun and autocannons round.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Kot

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2766 on: August 27, 2015, 02:06:59 am »

Guys, I would just like to remind that with current state of everything, we can pretty much afford to screw around and make something else than what would be best.
I propose staff cars. Or liason planes. Or something else.
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Execute/Dumbo.exe

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2767 on: August 27, 2015, 02:21:01 am »

Well, I'm at least gonna vote for a parachute revision so our para-troopers can drop with more than their pistol.
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andrea

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2768 on: August 27, 2015, 03:15:56 am »

Well,  kot, if we go for something not immediately useful we should go for a V2 rocket or similar.  So we can later humiliate the world by launching the first satellite.

Andres

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2769 on: August 27, 2015, 03:42:58 am »

Guys, the GM hasn't said anything about their nuke progress being a joke. We should take it seriously.
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Kot

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2770 on: August 27, 2015, 03:44:07 am »

Well,  kot, if we go for something not immediately useful we should go for a V2 rocket or similar.  So we can later humiliate the world by launching the first satellite.
I actually support.
Rockets. Rockets all the way in.
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10ebbor10

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2771 on: August 27, 2015, 03:50:48 am »

Guys, the GM hasn't said anything about their nuke progress being a joke. We should take it seriously.

WE SHOULD NOT

Basically, we know what they designed. We know that they had no design, revision or spy slots left. The only way that nuke design is real is if the GM is actively bending the rules in their favor, at which point we can't win.
« Last Edit: August 27, 2015, 03:53:32 am by 10ebbor10 »
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10ebbor10

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2772 on: August 27, 2015, 03:56:28 am »

Designs so far :

AS-N32 : A nuke. Basically a waste of effort.

AS-LT32. A new, more modern light vehicle with a turbocharged direct injected diesel engine, and specifically designed to carry a radio. It has treads instead of wheels for traversing more rough ground than our armored cars, and a new Christie suspension to maintain as much of the high speed a light vehicle is expected to have, and at least enough armor(whether through thickness or sloping) to resist .60 rounds out to at least medium range. Is crewed by 3 crewmen: Driver, gunner-loader, commander-radio operator.

Well,  kot, if we go for something not immediately useful we should go for a V2 rocket or similar.  So we can later humiliate the world by launching the first satellite.
I actually support.
Rockets. Rockets all the way in.

I highly doubt we can get a rocket. If we're doing something silly anyway, why not a giant railway cannon.
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andrea

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2773 on: August 27, 2015, 04:05:09 am »

I proposed a new fighter as well. Add it to the list.  Also, does your light vehicle have a gun?

Aseaheru

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Re: Arms Race, Arstotzka: 1932 Design
« Reply #2774 on: August 27, 2015, 04:33:30 am »

So, The options are:
Nuke-o-dumb
Possible upgrade to armored car, possibly unarmed
Liquid fuel rockets, trying to skip 15-years of research the Germans did on that, and do it earlier than them
Brand new interceptor to replace the two year old ones....


 You know, I don't like any of those. What about we go and replace our near ainchent arty, or else let us get more resourses with a transport thing.

Or, and this is an ooooh idea, an APC?
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