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Author Topic: Arms Race, Arstotzka: 1935 Production  (Read 159483 times)

andrea

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1935 on: August 10, 2015, 05:11:41 am »

a long range bomber would be an interesting proposal. However.... do we actually know how big this island is?
we need to balance range and bomb load.

and yes, the GM game balance rule may strike. We should ask. A bomber would still be useful for several things however.

edit: RPG is cheaper than I hoped. Still, it seems a sound design. And cheap turbocharger means we get expensive tanks, which is great.
« Last Edit: August 10, 2015, 05:13:54 am by andrea »
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Andres

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1936 on: August 10, 2015, 05:33:18 am »

If the continent is too big, combined resource costs (engines, fuel, payloads) may reach 3 or more than we have. A Very Expensive bomber isn't very useful to us. Also, range requirements could mean that we simply can't get much of a payload, in which case it wouldn't be worth developing the bomber. Thoughts, ebbor?

Glory to Arstotzka.
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Sheb

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1937 on: August 10, 2015, 05:42:01 am »

Yeah, the cheapness of the AS-RPG28 means it's likely to be a target for their spies very soon, since it's very superior to their Rhino.

On the other hand, its cheapness gives me a nice revision idea: slap AS-RPG28 on vehicles. Bazzokas on plane makes for good ground-attack weapons. Add a bunch of them on a rack, and you've got a makeshift Calliope for our tanks. Solder some to our sidecars.

I guess my point is that if we're swimming in rocket launchers, we might just as well give MRLS capabilities to every single of our vehicles.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

andrea

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1938 on: August 10, 2015, 05:46:01 am »

about motorcycles, I think we can get the soldier in the sidecar carrying one of those.

and of course we must exploit our technology to the best of its possibilities.

10ebbor10

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1939 on: August 10, 2015, 05:49:02 am »

The continent is basicaly a large island.

Twin engined bombers regularly had a 1000-1500 km range even with a significant bombload (a ton or two). If we can't bomb them, that means each section is at least 1000 km long.  For 5 sections, that means 5000 km.

Which means that our continent would be bigger than Africa. Even 1000 km is already stretching it, as that includes most of Europe.

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andrea

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1940 on: August 10, 2015, 05:50:57 am »

yes, but that might be overruled by game balance.

Kot

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1941 on: August 10, 2015, 05:57:13 am »

Game balance is overruled by common sense.
EDIT: Also, we should aim for something closer to 4-5 ton bombload, we want a heavy bomber, not medium one.
« Last Edit: August 10, 2015, 06:00:56 am by Kot »
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Sheb

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1942 on: August 10, 2015, 05:59:09 am »

Also, M50 Ontos. It was used to great effect in the jungle of vietnam (Basically, it gives a lot of short-range, direct-fire firepower for use against infantry). We can replicate it with AS-MV21-AL, a bunch of AS-RPG28 and some gaffer tape.

As for the bomber: Common Sense would be that we can operate ships all around the continent (especially since merchant cargo ship have no trouble...), but we can't.

Re:size, Forenia is in "small continent/big island range". Assuming it's big as Australia, it's probably something like 2000 km wide by 3500 km tall. Looking at the map, we're probably looking at something like 1000 km from the plain to Moksburg City. That's certainly not impossible, there are a number of planes already in production with that range, although if we want to design a plane that is fast enough to not need escorts, it's still going to be a challenge.
« Last Edit: August 10, 2015, 06:12:44 am by Sheb »
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Kot

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1943 on: August 10, 2015, 06:06:05 am »

Also, M50 Ontos. It was used to great effect in the jungle of vietnam (Basically, it gives a lot of short-range, direct-fire firepower for use against infantry). We can replicate it with AS-MV21-AL, a bunch of AS-RPG28 and some gaffer tape.
Our RPGs are 50mm 30mm (what), Ontos rockets are 106mm. See the difference? But yeah, we should put our rockets on everything.
As for the bomber: Common Sense would be that we can operate ships all around the continent (especially since merchant cargo ship have no trouble...), but we can't.
Let's overrule it with common sense! But yeah, no, it's easier to belive that you can't use your ships than that our island is bigger than Europe.
Sensai pls.
« Last Edit: August 10, 2015, 06:07:44 am by Kot »
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andrea

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1944 on: August 10, 2015, 06:10:26 am »

Kot, the tube is 30mm. the grenade itself is likely 50mm.

Andres

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1945 on: August 10, 2015, 06:13:57 am »


Our RPGs are 50mm 30mm (what).
Yeah, I balked at that too. My guess is that with our early technology, we couldn't get anything bigger to work at more than a hundred metres.

Kot, the tube is 30mm. the grenade itself is likely 50mm.
But we kinda based it on the mortar, so wouldn't the grenades go entirely in the tube?

Glory to Arstotzka.
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andrea

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1946 on: August 10, 2015, 06:15:30 am »

hm. maybe? we will see in the next battle report.

Ukrainian Ranger

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1947 on: August 10, 2015, 06:16:17 am »

Floatplane. I want a floatplane. Aircraft designed to be used in jungles and\or from sea with assistance from our cargo vessels

Or turbocharged, fuel injected motor gun boat armed with 50mm gun turret from T25

As for our ships not being used all over continent... How can we use unarmed freighter?
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Sheb

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1948 on: August 10, 2015, 06:16:37 am »

Yeah, from the look of it, it's more like a RPG-7, with the grenade itself being larger than the tube.


The more I think of it, the more I like the idea of plastering AS-RPG28 all over the place. One of our armored car with a dozen of those taped on would make for a fearsome fast tank killer.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Andres

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Re: Arms Race, Arstotzka: 1928 Production
« Reply #1949 on: August 10, 2015, 06:21:20 am »

I did some science.
Spoiler (click to show/hide)
Program used was Powder Toy. The long bar of metal is Breakable Metal. The blocks of metal are Iron. C4 was used.
I wanted to see the effects that shape had on armour penetration myself. The C4 was never enough to destroy the metal on any of the tests and I had to keep reloading them with C4.
The only BRM section to break was the one on the right. The middle and left never broke despite reloading the spaces with C4 much more often.
The Iron in the middle seemed to cool down relatively quickly and didn't heat up much to begin with (it did start getting red, though.)
The Iron in the left stayed red hot a few minutes after I took the screenshot.

Conclusion: Point the explosives in the direction you want to pierce. Pointing it away is useless on all fronts. Rectangular configuration is good for getting a big explosion.

As for our ships not being used all over continent... How can we use unarmed freighter?
I suggested getting a mortar crew on it after we developed it but I guess it wouldn't have helped because it wasn't mentioned.
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