I really hope so, because thing like that
Urist McHero : hear that tale of bravery, of honor and compassion, hear about how the world changed with the action of a single dwarf, hear how the demonic beasts that were preying on our families are now only memories, hear about how a hero annihilated the bandit overlords that were making your lives a hell, hear the story of the legendary warrior that fought for all of us !
Urist McNPC1 : it was inevitable.
Urist McNPC2 : it was inevitable.
Urist McNPC3 : it is terrifying.
Urist McNPC4 : is that a weapon ?
Urist McNPC5 : it was inevitable.
Urist McNPC6 : murderer ! *spit on you*
Were really killing the adventure fun very fast.
chances are it's not going to be fixed outside of toady changing "It was inevitable" to something that written pleasant to the players who seek fame and glory but still means the same "we don't have any historical data to emote over this news."
like first thing is they(Civ Filler Npc person) don't have families and the creation of the site itself to fill out numbers. one could say their Clones.
the bandit lords don't seem to murder folks just steal cash from them, and also these people are kinda spawn out of the ether so they don't have any unit memory of any attack that was push up to personal joy in that characters death.
then there's the factions which I guess are tied to crimes which I guess don't have a global crime list of evil mofos that everyone should remember outside of RAW made ones where it's in the peasant nature to be afraid due to "being a dangerous beast" which if you calm one down as a say minotaur the game autochecks to see hmm peasant seeing a minotaur who's an dangerous beast, run Panic.
Will the citizens hate you if you kill criminals in the next version?
well that depend on there's a new code that makes bragging be "you should CARE about my FEATS OF GOOD PEASANT" though I think toadyone was pushing for more the game reacting to weird adventure mode Grinding and actions like jokingly giving you a chicken to wrestle if you did that to become legendary in wrestling or something.
on the subject of mercy yeah I tend to lightly beat up guys or try to talk them down. I don't really see the need to kill everything and some playthroughs I'm pacifist. that said breaking the legs of a person then leaving them often just means they get to regenerate enough to become a prone badass that will murder anyone that attacks them and their best bet to fixing their limbs is getting nibbled on from a were_person or spouced by a night troll.
I thought it was stored by site, and they were given apppropriate knowledge of past aggression against their site when they were spawned?
I believe that is how he (Toady) said it was done?
Even if tehy say "it was inevitable" you still seem to get proper "fame" from it they just don't acknowledge it appropriately in conversation until AFTER you spread the news.
AT least that is MY experiance.
The fame is there, they just dont reply appropriately, after killing a bandit, and getting "it was inevitable", I was able to get more buddies, and they said, (the next time I came around to talk) that I am a great hero and they are rhappy to see me (or something along those lines)
Hopefully he gets to it in the next bug-fixing phase.
But it seems like a "confirmation" issue, rather then a "real" issue . (it isnt apparent to the player that they have the fame)
Yes, I have still been called a murderer for killing bandits though, which I hope gets fixed.
But the next version has taverns, the ability to rent rooms in taverns in adventure mode, festivals REMEMBER THE FESTIVELS, they can celebrate after you kill things. The ability to PLAY as a bard, or whatever you wish etc. It should feel more reactive.