- ore is just much less valuable than oil on a per unit basis. You can never properly design anything that can actually use 4 oil without an ore cost, but not the other way round (I feel steam tanks are a way to cheat the oil cost).
Who says you can't. Wooden planes don't use armor. Simply design a wooden 2 or 4 engine bomber.
- I can't fathom how camo is more effective as a force multiplier than radio, either.
You had radio for a while. The improvements are spread out, and thus the incremental benefit appears smaller.
- The Recoilless rifle should be able to decimate MV21-ALs at a ratio not significantly less than parity. Given that MV21-AL are expensive, they should already be gone from the field.
Not really.
See, it fires a simple high explosive artillery shell. Not HEAT, not armor piercing. Just simple high explosive, which on it's own, is not very effective. All in all, it should not even breach the frontal armor.
In addition, high dropoff means much shorter range. Also, while your weaponry is cheap, you're not equipping everyone with it. After all, they can take either a rifle or a Rhino. Given that consideration, you should think of your weapon as Very Expensive rather than cheap.
- If you can properly nerf the MV21-AL, then we can talk about nerfing the Recoilless rifle.
It does not need nerfing. It's perfectly fine. Armoring fits the GM established rules, it wasn't build 30 years before it existed, and all that.
- Maybe its bad play on our part but the T-1 should no longer be lumbering at 10 km/h.
I don't think you ever improved the engine.
I think that the reason we can do all that threatening of railroads is that we hold plains and have airfields there, while you have no such advanced position to start air attacks from. our side of the mountain is quite far from your capital and perhaps your planes have an hard time bombing that?
not really sure, the GM should clarify.
He did. It is the fact that the front is a long distance away from our logistic operations (no airforce bases in the Jungle).