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Author Topic: (SG) Returned.  (Read 11805 times)

3man75

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Re: (SG) Returned.
« Reply #75 on: July 23, 2015, 07:40:35 am »

The priest is actually a mage you know.

Who may be our ex apprentice.
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~Neri

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Re: (SG) Returned.
« Reply #76 on: July 23, 2015, 07:41:22 am »

Telepathically poke the priest!mage. Say hi.
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Trapezohedron

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Re: (SG) Returned.
« Reply #77 on: July 23, 2015, 08:09:04 am »

Tell Red to run off somewhere with the boy so she won't get hurt, but tell her she can watch if she wants.

This is the time to reward the girl for faith. Show them why you're her savior or something.
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3man75

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Re: (SG) Returned.
« Reply #78 on: July 23, 2015, 08:23:49 am »

Make her the "Red The Reaper". Will give her a magical site and cloak that allows her to become a "Terror-Mancer" and assasin for us. The cloak will give invisibility and the scythe will allow her to act as a grim-reaper/ghost entity like phasing through walls, lopping of heads, summoning fear inducing creatures, and etc.

Good gift for her loyalty.
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Cheesecake

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Re: (SG) Returned.
« Reply #79 on: July 24, 2015, 05:30:34 am »

"Defiler! Fiend! Show thyself, and face the wrath of God! Grant us thy name, that we might spite it whence you return to hell!" says Father Purius. His voice seems magically amplified.

Rising from the teeming masses of the dead, shrouded ominously by putrid fog, you smile. "Kaviik Nalrathai has returned..." you say, barely a whisper. All of them seemed to have heard it, however, and the pompous priest's face flickers with fear.

"I-impossible! The Dead-raiser died a century ago! My ancestors buried him!" He motions for his men to strike. "P-p-paladins of Redridge, attack!"

His paladins rush into the horde of undead, swiping and slashing left and right, dismembering and breaking the corpses around them. You motion for Red to run into cover with her toy. She looks indignant, but one baleful glare is all that takes to make her scurry off into an alleyway. The battle seems to favor no one, but both sides receive considerable losses. Your number of undead are greatly thinned; understandable, considering the effort you put into them. The paladins have lost five of their eleven; the remaining, though undaunted, are seriously injured.

Smiling maliciously, you extend your will and tear into the priest's mind. He seemed to caught up in the battle to defend his psyche. He yells in agony as you rend and rip through his consciousness, searching for valuable information, in the meanwhile saying 'hi', among other things. The sheer shock of your prying causes him to instinctively banish your presence. Good reflexes, you think to yourself, but the damage has been done. The priest is dangerously pale, his eyes bloodshot and watering.

Time to end this. You prepare to fire a bolt of pure malice, channeling your century-old fury and malevolence into physical form. The priest does not expect this at all. The bolt, undetectable to the naked eye, tears a foot-long hole in the middle of the priest. He falls, limp and lifeless, to the ground. You notice, in the corner of your eye, Red clapping gleefully as if it were a puppet-show. The paladins rush back into the castle. I've won.

Or so you think. You distinctly hear one of them shout to perform the ritual. Intrigued, you move in closer. To your horror, all the living in the castle are marking themselves with knives; they're all about to perform mass suicide. This is a desperate, last-ditch attempt you've encountered before. What exactly they're sacrificing themselves for, you don't know. When the ritual is over, their souls will be raptured to heaven (very, very painfully), and the ground where they killed themselves sanctified.

"T-they m-must," stutters one of the paladins, heavily bleeding, "not g-get to the r-reliquary.... Begin the rapture!"

Whatever they have in the reliquary, it must be very important to them. Especially to rely on such brutal and ancient magic to safeguard it from you. You could try and rush to get it, but if they manage to complete the ritual with you inside or nearby, you could be reduced to an even more feeble state than before, or even outright killed. Your undead are critically low in number; the remaining humans inside could easily dispatch them. Red Killer, while sneaky, faces the same predicament as the others inside; she might be killed and her soul used to power the ritual.

Or you could leave whatever artifact they're trying to protect. It might not be worth the risk. The choice is yours.
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Andres

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Re: (SG) Returned.
« Reply #80 on: July 24, 2015, 05:40:41 am »

Raise the dead paladins. Booby-trap their souls and send them into the castle where they'll release their payload. They're armoured so it would be touch for the castle-dwellers to kill them before they enter, assuming they have ranged weapons.

Hopefully they're only trying to sanctify the place. If so, then RK can just go in there and pick up the reliquary, her not being undead or unholy like ourselves.
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Re: (SG) Returned.
« Reply #81 on: July 24, 2015, 05:47:49 am »

Why don't we just.. Inflict an aura of Bloodrot on the castle. All wounds begin rotting in a debilitatingly painful manner. Should be sufficient to prevent them from continuing to cut themselves.
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Andres

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Re: (SG) Returned.
« Reply #82 on: July 24, 2015, 05:54:19 am »

Why don't we just.. Inflict an aura of Bloodrot on the castle. All wounds begin rotting in a debilitatingly painful manner. Should be sufficient to prevent them from continuing to cut themselves.
The wards would probably hamper that. Come to think of it, we should also shield the undead paladins as they enter the castle so the wards don't stop them.

Raise the priest.

What could we do if we raised the priest?
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Trapezohedron

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Re: (SG) Returned.
« Reply #83 on: July 24, 2015, 07:15:05 am »

I don't see how sacrificing yourself with a knife calls for a divine entity.

This must be a sham. Of Demonic proportions.

Incite Malice and Rage on feeble minds, so the ritual is disrupted by a series of stab-happy homicidal solar cultists/divine whatevers.
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Cheesecake

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Re: (SG) Returned.
« Reply #84 on: July 24, 2015, 07:19:47 am »

They're basically killing themselves really slowly, reciting scripture and praise. It's an old ritual you've come across only a few times before, mostly used against demons.

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I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

Trapezohedron

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Re: (SG) Returned.
« Reply #85 on: July 24, 2015, 07:23:05 am »

That sounds really culty. Still, Godzilla I guess is worth a desperate ritual.

will still go through with my suggestion.
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Cheesecake

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Re: (SG) Returned.
« Reply #86 on: July 25, 2015, 12:12:58 am »

Out of the five paladins that lay dead, you only manage to reanimate two; their protective wards must have been damaged in the earlier fight. Infusing them with dark energy, you send the pair into the castle in an attempt to disrupt the rapture. You attempt to reanimate the priest as well, but his protective charms haven't stopped protecting him. He lies motionless and quite dead.

The two undead paladins don't last long in the castle; the remaining paladins, though pained, dispatch their former comrades. Frustrated, you incite an aura of fear, hate and rage, encompassing the interior of the castle. All the recent death, and especially the deaths of Father Purius and his paladins, seem to have lowered the protective wards.

However, despite the fact that the cultists inside begin killing each other, the paladins remain intact. Enough praise has been sung and enough blood has been spilled, and the rapture begins. The castle slowly implodes, great slabs of stone fall to the ground with thundering crashes, while a blinding light envelops the site. You see a thousand brilliantly-pure souls ascend into heaven. The site is purified and protected against all evil.

At a great cost to them, however. Redridge is now completely devoid of life, or will be as soon as your undead root out the remaining villagers in hiding. Speaking of your army, they have thinned considerably during that battle. The remaining will begin to fall apart soon, the dark bonds you placed on them will wear out. If you wanted more durable undead, you'd need a proper place to prepare their bodies and link the souls to them, instead of the makeshift way you reanimate corpses.

Red Killer emerges from the shadow, clutching the boy by the neck, terrified by the scalding look on your face. Whatever they were hiding under the church is now gone. No matter. You've still got to bring back General Bokor from the dead, and Brutalos is a far, far away place from Redridge.
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I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

~Neri

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Re: (SG) Returned.
« Reply #87 on: July 25, 2015, 12:17:42 am »

Lets start making durable undead.
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Andres

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Re: (SG) Returned.
« Reply #88 on: July 25, 2015, 12:20:12 am »

Send RK off to the castle to see if she can find anything.

Wait until we can raise the remaining paladins and priest, interrogating them when we can about the surrounding area, the priest's powers, and what they were guarding.

Go to our apprentice or our general, whoever's closest. Wipe out all villages along the way.

Give the boy to RK to torture as we make our journey, but forbid her from killing him. This'll improve her skills and I'm sure that the soul of a child wishing for death is more worth than the soul of a child alone.

Consume another soul to get to full power and then no more soul-eating.
« Last Edit: July 25, 2015, 12:22:23 am by Andres »
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~Neri

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Re: (SG) Returned.
« Reply #89 on: July 25, 2015, 12:22:12 am »

Why no more soul eating? It's a great powerboost.
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