No, no, i will make at most one update every day, unless everyone posts actions fast, which i doubt. Anyways, there's an update coming right up.
Turn two: some labyrinth explorationAvery Protagoniste:Question, are we all in the same labyrinth but in different part?
Avery will pull out a coin and says "heads I go right, tails I go left" he then toss it into the air. It lands on [2] Heads. He then attempts to light a torch out of some strange sense of deja-vu.
He then heads, rather quickly to the right.
Avery pulls out a coin and tosses it into the air. I make the rolls here. (head) Well. Avery goes to the right, and you guys have nothing in your inventory so you can't pull stuff out of nowhere.
After some walking and walking and walking in the boring hallway, Avery finds himself five feet away from the entrance of a room. He can see (i won't show the rolls for this stuff) a giant rat. It is the less dangerous thing in the whole place probably. He looks closer, and notices (luck: 1! ahah!) that there are actually three giant rats.
Vargos FirebeetleVargos thinks to himself "Oi, lava place sounds like 'ome.... but mosta the people back home are strong gainst 'plosions.... Ice is melty... letsa go dat way.
Vargos enters the ice tunnel carefully, ready to flame the first moving, living, or possibly even slightly threatening non-moving thing he sees.
Vargos, after some very clever thinking, proceeds on the ice-y slippery tunnels. (luck:7) He gently surfs on ice, i guess.
After some more gentle surfing, Vargos falls, and he notices there is a room in front of him. A room, and a snowman. Seems pretty normal.
Krug:Krug smash tree, make club. Then Krug walk though wood looking for things to kill.
Krug notices he needs a weapon, so he gets the idea of smashing a tree.
Strenght: (1+7-5 magical tree= 3)
Despite his strenght, Krug barely manages to get a pointy stick. Kinda useless.
After this bad experience, Krug proceeds on the grassy path. He proceeds a bit more, and he is now in a room. Before he can look around, a gnome "greets" him: "
You fool!!! What the hell are you doing smashing the grass with your big feet! Prepare to die!"
AralimAralim casts Bless and Divine Armour on himself before walking into the unholy place.
Aralim proceeds on casting two spells in a turn, getting a -2 malus.
Bless:
Power: (6+1+1= 8 )
Control: (5+1+1=7)
His powerful
luck divine powers grants him an equally powerful blessing. (five turns, +2 damage against unholy, unholy who attack you may get hurt)
Divine armour:
Power: (4+1+1-2=4)
Control: (5+1+1-2=5)
His armor was good, but not as powerful as his blessing. It would have been better if he didn't have so much haste. (3 turns armor, +1 protection, unholy who attack may get hurt)
And after all these successful spells he proceeds on walking in the meaty hallway, ready to kick some unholy ass.
He reaches a gross room full of weird stuff all over the walls, and an eyeball falls from the roof. Ew. Other than that, there doesn't seem to be any menace, so Aralim enters the room and an abomination comes out of the ground blocking him. (-2 init next turn)
Julia Cartier and Hrdoghrandamaerloness Val Khaless: extreme wonkynessJulia happily smiles and waves at the Elf. "Hey, hi, I'm Julia, how're you doing?"
"Hey, uh, I'm... what was it... Yuletide and you are Christmas. We'll come together, happen at the same time."
Drop shitty pickup lines.
((It shouldn't have too much of an effect on my playing ability unless there's tons of updates per day.))
"Uhhh, did you hit your head or something? I can heal you if you want."
Give the fleshy-looking hallway a poke.
Julia greets the elf and tells him her name, but Hrdoghrandamaerloness doesn't care about presentations and tries to seduce Julia:
"Ay gurl"
She is not amused.
Julia tries to forget what just happened and pokes the meaty hallway. (luck: 1... i just knew it.) This causes the meaty wall to extend, and a...meat thing is created. "Good luck" with that.