Lefs GuamentreYou flip through the book looking for some kind of summon, but find that there are none inside of the book. The book simply covers the creation, uses, and refinement of Ritual or Summoning Circle.
Taking your staff in hand you begin to write one of the magical words on your own body, but as the first line starts to etch itself on your hand a sudden pain flashes through you. With an explosive bang you feel a mass gale of wind burst from your hand followed by pain, measureless pain.
You watch with tears flowing from your eyes as your hand is ripped apart by the backlash of your failed spell before collapsing to the ground entirely unconscious.
4 Crystal Cornerstones
A Bag of Ritual Chalk Powder
An Entry Guide to the Creation of Ritual Circles
FormidoYour progress through the book is rather slow, and by the time you're ready to throw the book in frustration at your current incomprehension of its contents you here an explosion come from the ritual room.
SailYou snatch up the Alchemy book, and begin to flip through it as you go back over the basics looking for anything you did wrong in your two failures at trans-mutating iron to steel. By the time you've finished you've learned a few points to help you correct the flow of your Alchemical spells, but further reading is disturbed by an explosion ringing out in the ritual room.
Hoisk TheganYou take a board from one of the shelves, and attempt to transcribe the magical word Ventus on its surface. However as you begin carving it the mana you're wielding suddenly goes on a rampage, and the board shatters into thousands of splinters as some of the mana returns to attack your body. You stumble to the ground with blood trickling from the corner of your mouth as an explosion occurs in the ritual room.
Jasper DomeYou begin flipping through the book in search of possible summons, but with the sheer number available you are quickly troubled in how to find a suitable one before the book explains one crucial point. The type of creature, or demon you summon is random unless you know or have developed a summoning ritual specifically for a being. Your studies are interrupted by a hollow boom that originates from the ritual room.
Celia GodfreyAfter a minute you find a few pages that focus on the effects of large scales illusion on your magic. The book explains that a spell has to be designed to either work as a mass scale illusion spell or to have been made to be both single target, and mass scale. Aside from that there is no major difference as each individual will have to use their own will, or knowledge to really break free from an illusion. You put down the book when a loud boom comes from the ritual room.
5 Sapphires (Roughly the size of a fist)
5 Rubies (Roughly the size of a fist)
8 Liferoot
23 Buds from the Mana Rose
A bar of copper
8 bars of iron
2 Health Potions (Restores 8 Health when consumed)
5 Mana Potions (Restores 8 Mana when consumed)
2 Emeralds (Thumb sized)
Introductory to Magic Theory
The Basics, and Fundamentals of Pyromancy
Mind, and Matter: A Beginner's Guide to Illusionry
Falgrim's Guide to the Magic Language
From Copper to Gold an Alchemist's Guide
Demons, Devils, and Dark Ones - The Path to Conjuration
Health: 12/12Mana: 10/10Chits: 60
Equipment:Sail's Novice Grimoire [Contains the spells
Metal Transmutation,
Mana Imbue,
Transmute Shape]
Bar of Steel
Skills:Grimoire Caster Health: 4/12Mana: 10/10Chits: 60
Equipment:Runic Stone Staff [Attack: 3, Attack Speed: 1,
Weak Runic Magic Catalyst]
Important Notes:Missing left hand.
Skills:Catalyst CasterApprentice Rune MageKnown Words of Power:IgnisVentusLuxStatus Effects:Moderate Bleeding [-2 HP per turn.]
Health: 12/12Mana: 10/10Chits: 60
Equipment:Ember Staff [Attack: 3, Atk. Speed: 1,
Weak Pyromancy Catalyst]
Skills:Catalyst CasterKnown Spells:FireballFlame TongueEmber Guard Health: 8/12Mana: 10/10Chits: 60
Equipment:Skills:WilderApprentice Rune MageKnown Words of Power:IgnisVentusLux Health: 12/12Mana: 10/10Chits: 60
Equipment:Skills:WilderApprentice ConjurerKnown Spells:Lesser Demon SummoningBeast Summoning Health: 12/12Mana: 10/10Chits: 60
Equipment:Crystal Dream Wand [
Weak Illusionry Catalyst]
Skills:Catalyst CasterKnown Spells:SleepInduce FearGhost Image GM Note: And thus we have our first victim on the road to magical experimentation!