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Author Topic: Evil Mastermind  (Read 5190 times)

Yourmaster

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Re: Evil Mastermind
« Reply #45 on: July 27, 2015, 01:23:38 pm »

Let's go with C, because he's the richest and it probably will won't come back to hurt us. Also, we should eventually take a consciousness away from a human body, keeping it alive. From there, we could upgrade it and transfer ourselves over to that body when ready.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

3man75

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Re: Evil Mastermind
« Reply #46 on: July 27, 2015, 01:52:43 pm »

"As much as I would love to to go South America..nah I just can't get into drugs and cocaine. Let's do option B and C. We'll sell our ney eye technology to both men and work on some new athletic steroids when we get payed..by the way how much do we get payed again?"
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Detoxicated

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Re: Evil Mastermind
« Reply #47 on: July 27, 2015, 03:16:42 pm »

"It depends on the quality of your work, but also if too many hands get their hands on it it loses value.
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3man75

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Re: Evil Mastermind
« Reply #48 on: July 27, 2015, 03:38:09 pm »

"Okay lets set our friends up with one complimentary set and well lets say we'll sell 10 a piece. How much money do we make?"

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Yourmaster

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Re: Evil Mastermind
« Reply #49 on: July 27, 2015, 06:41:56 pm »

I hope you mean 10,000, because these aren't individual units we're talking. They want a lot of of these.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

3man75

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Re: Evil Mastermind
« Reply #50 on: July 27, 2015, 08:51:32 pm »

I hope you mean 10,000, because these aren't individual units we're talking. They want a lot of of these.

As long as we cover costs this time. I just wish we had a scare and knew EXACTLY how much they want/how much we can make/give.
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Re: Evil Mastermind
« Reply #51 on: July 28, 2015, 08:17:04 am »

"I really have no clue how much money we will get out of these deals, as my acquaintance has not revealed any numbers. I think we are supposed to get in contact with them and make the deals ourselves. All I can say is, getting involved with warlords is dangerous business. We should definitely take precautions when dealing with him."
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3man75

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Re: Evil Mastermind
« Reply #52 on: July 28, 2015, 02:03:40 pm »

"Okay then buisness suit for this rich fellow and black hodie for when we talk to this Somalian warlord. I'll try to make sure they don't know too much about me or are our operations. Do you think you can set me up with 1 sample for each of these men? I think once they see our new eyes work and work so well they'll pay top dollar for it. Or Diamonds if that Warlord dosen't have anything else."
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Re: Evil Mastermind
« Reply #53 on: July 30, 2015, 05:50:55 pm »

Before you leave to meet these individual gentlemen, you set yourself to produce a couple of more batches of the still unnamed Substance-1. In the end you managed to complete four batches and hold onto a number of seven batches. You realize that you still know very little about the substance, and do not know of long-term effects.

You prepare the leaving of the underwater dome, to meet up with Rupert MacDonagan, an aristocratic scotsman. Dr. Strangelove seems to be nervous, but is not hestitant to speak up about the subject, as you aproach him. He merely waves you off. You both dress up in elegant suits and take a suitcase with a batch of Substance-1. You jump into your submarine, and ride to the coast, to step onto Scottish soil close to Aberdeen. You are to meet this man in his manor, and little did you expect so much wealth. As you enter the grounds of Mr. MacDonagan, you are closely mustered by a buff, intelligently looking security guy. You nod at him, and tell him who you are. He nods and rings you in, through a metal gate of red colour. A man picks you up in a golf-caddy car and drives you up to the manor. Five minutes later you reach your destination.

Mr. MacDonagan is a elegantly dressed man of sixtyfive, he has made his fortune by investing his parents' money into many successful businesses, and has helped to create one of Scotlands leading corporations in the electronic sectors. He seems to be an adventurous man, with visions and talents. After a while of getting acquainted to him you begin speaking business. He begins a transcending speech about transhumanism, which you take a keen interest in. He wants to prolong his life and dedicate his money into the study to improve the body of a humanb being. He's willing to pay 20000$ for a long-lasting body-strength improving drug, but really he is willing to debate prices if we came up with other inventions that improve human abilities. As you show him your Substance-1, he is keen to buy it so you estimate a price of 15000$. "Kaching!" you think to yourself. He is interested into buying more of these. He says he would buy 10 batches of Substance 1 for 120000$. You did not give a clear answer on the offer, as you would like to think about it first. Dr. Strangelove is very inattentive the entire time, and looks around nervously.

You return to your underwater dome. Now that went well, you now have a clear costumer, who has interesting requirements for our operation. Lacking the proper equipment however, could prove a pain in the future, as our studies delve deeper. You decide to get in contact with Suleyman Abdi. Again you take one batch of Substance-1 with you.

Meeting in Cairo with one of the higher sergeant of warlord Abdi proved to be annoying as hell. The traffic was very busy in the city of Cairo, and also the sun was quite hot. At least you managed to meet in a restaurant of high quality, and you wait for the Contact person, over a nice lambroast with couscous. The waiter appears with a note for you.
"Give us prove of your scientific abilities or there is no deal."
What do you do?
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Yourmaster

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Re: Evil Mastermind
« Reply #54 on: July 30, 2015, 06:59:55 pm »

Leave. He wants a free sample and we're not giving him that. We already can give Mr. MacDongan the 10, and we don't really need the warlord's money.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

3man75

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Re: Evil Mastermind
« Reply #55 on: July 31, 2015, 04:10:15 pm »

Leave. He wants a free sample and we're not giving him that. We already can give Mr. MacDongan the 10, and we don't really need the warlord's money.

Agreed.
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High tyrol

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Re: Evil Mastermind
« Reply #56 on: August 01, 2015, 12:43:56 pm »

Leave. He wants a free sample and we're not giving him that. We already can give Mr. MacDongan the 10, and we don't really need the warlord's money.

Agreed.
1+
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Re: Evil Mastermind
« Reply #57 on: August 03, 2015, 10:09:19 pm »

You decide that it's better to leave this plan of yours, and return to the subdome. Upon reaching the submarine, you realize you might have pissed that warlord off, but afterall he won't bite you as he does not know our location, and he would not know how to reach it.

As you enter your dome you quickly gather all the necessary information to begin a plan to produce the Eye serum which still has no name. It seems that you could produce 3 batches of Substance-1 yourself, as well as Dr. Strangelove, while your benelovent scientists could produce 2 per month, with the current technology at hand. Easily you can finish the requirements for Mr McDonagan, but you don't know how to allocate your resources yet as you would also like to focus on a different science project.

You could improve Substance-1 or you could go for a new project.
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SaberToothTiger

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Re: Evil Mastermind
« Reply #58 on: August 04, 2015, 11:13:44 am »

Let's work on some super steroids. Later we could combine them with Substance-1 to make supersoldiers.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

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Re: Evil Mastermind
« Reply #59 on: August 07, 2015, 12:26:47 pm »

You gather your scientists, and begin inspecting their ranks. All is in order, so you begin to inquire about Substance-1 and if they have managed to get some insights about its long term effects. Turns out that there was a slight change of béhavior in the subject who actually got improved eyesight. Somehow it came that after returning to the rest of the subjects in the subject cell, he became empathic towards the others and began solving their problems. This behaviour increased with each day up to the point of day five. He allocates two thirds of his day to help the other prisoners.
Quirky behaviour change, on which our scientists can't make a rhyme yet.

"Empathy? What a wild development!", you think to yourself and chuckle.

You begin assigning teams, one group to produce ten batches of Substance-1, and a team of five to help with the next research project.

During the first week you develop differing strategies on how to increase muscular development without impairing other areas. Dr. Strangelove and you begin a debate over the heads of the scientists,
"Dr. Strangelove, clearly you must see that if we increase the amounts of adrenaline we would clearly cut the effect of decreasing the brain activity and we would get a solid, sharp and intelligent athlete. One that can think for himself." "Ah yes, but one of a high aggression potential, I mean this could become quite backfiring in many ways. I propose to drop the extra adrenaline and just add some sedative proteins and we would get a thrall, mindless but powerful drone, at least in theory. Without testing we can't say anything for certain?" "Ah Dr. Dr. Dr., you can be a pain do you know it? I see your points though, so how will we go on?"

Go for Your own plan of Substance 2 or Go for Dr. Strangeloves alternative. Do you want to do anything else this turn?
((Sorry for the delayed update, I just did not know how to come up with anything interesting, really I still have no clue where I am going with this))
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