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Should I abolish Tokens and just give the checkpoints the ability to do things via 1d6?

As in, players choose what they want to do or get at a checkpoint, then roll 1d6 for it, 3 times. Yes.
No, let's keep tokens in.
Checkpoints should only get 1 1d6 roll to them, not 3. Otherwise, yes.

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Author Topic: Wacky Death Race Omega(6/6), Game One(Preparation).  (Read 9846 times)

FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #60 on: July 24, 2015, 08:11:07 pm »

((Chassis is a sort of frame, which can be built upon pretty easily to form a body.))
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Salsacookies

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #61 on: July 25, 2015, 08:46:51 am »

Hmm,
1. make a scrap metal chassis for myself.
2. Make a bonfire.
3. Use the screwdriver to manually weld the pieces of metal together.
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FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #62 on: July 25, 2015, 11:45:18 am »

I've decided that rolls in any turn can be used for any purpose. Seems more fair to me.

It's also occurred to me that unlike some other games, I don't have to process all player's actions at once, I can do them in pulses, which means I can do part of the turn right now.

"They're moving again."

Talisman sends in his commands.
Railgun(5) A device clunks to the floor. It looks like a perfectly useable railgun, easily mountable on a motorcycle(though aiming it may be difficult). It's going to need electricity to work, but once that's supplied, the metal rods it fires will easily pierce armor.
Auto-Firing Mechanisms(4) A set of mechanisms thunk to the ground. It looks like they can be used to modify a weapon so it fires automatically, though it would probably need some sort of computer system to link to in order to work.
Battery(1) Something sparks, then Talisman's hair stands up straight.

Salty Cap'n Pete yarrrs in his requests.
Timbers(6) A large heap of timbers materialized. With a bit of work they could be easily formed into a passable(although small by Pete's standards) ship.
Winch(4) Small winch obtained. Winching up the sail(if you get one) will now be possible.
Grog Barrels(2) A mug of water thunks to the ground.

Silto(I think) proceeds to do stuff.
Reroll(Engine)(3) A second engine of the same type appears.
Truck Tires(4) A nice set of 6 truck tires appear. They aren't as rugged as Silto wanted, but they should work well enough.
Fuel Tank(3) A reinforced, small fuel tank materializes. You're going to need more of those. (can store 3 units of gasoline)

The Mad Amish Man continues his work.
Chassis(6) A tap with the screwdriver, and suddenly the scrap metals twist, bend, and form into a perfectly serviceable tractor chassis. It's large.
Bonfire(1) Now where'd that lighter go...
Weld(5) The chassis is reinforced and shaped into an actual body. (complete tractor body, not with stuff in it, though)

Missing Toaster and poketwo.
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FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #63 on: July 25, 2015, 04:37:03 pm »

((You shouldn't, but tools may or may not provide bonuses.))
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poketwo

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #64 on: July 25, 2015, 04:41:11 pm »

NOW GET SOME TANK TREADS.

THEN SOME MONSTER TRUCK WEELS

FINALLY GET AN ENGINE IF I HAVE TOO
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FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #65 on: July 25, 2015, 04:44:07 pm »

The GENERAL thwacks the terminal a few times.
Treads(1) Nothing happens.
Weels(5) A set of four Monster Truck Wheels land on the concrete flooring and bounce into the air.
Engine(5) Oh look, a gasoline-powered engine that should be sufficient for the tank's needs. (E=6, consumes gasoline)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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Salsacookies

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #66 on: July 25, 2015, 04:47:06 pm »



Make some sturdy wood wheels.

Get the wood powered engine fixed up.

Make an Amish Flamethrower!
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Toaster

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #67 on: July 26, 2015, 11:09:03 am »

Cargo Hold:  A nice series of +bins+ and +barrels+ stacked, coded, and organized.
Treads:  Forget tires; this thing is using treads.  Race treads, nice and sturdy.
Controls:  A series of levers and mechanisms to run the damn thing.
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FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #68 on: July 26, 2015, 12:08:25 pm »

Okaydooke.

Toaster inputs his requests.
Bins/Barrels(6) Wonderful! These things are downright masterwork and have plenty of space for storage! (gained masterwork bins/barrels for cargo hold).
Treads(2) a small chunk of rubber drops to the ground.
Controls(2) A gear drops to the ground.
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NAV

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #69 on: July 26, 2015, 12:53:44 pm »

This ship be needing a sail, some form o'wheels, and cannonballs and gunpowder.
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FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #70 on: July 26, 2015, 05:14:25 pm »

I believe everybody has taken their first two turns(correct me if I'm wrong).
So turn 3.

Salty Cap'n Pete inputs some piratety requests!
Sail(2) scraps of cloth flutter to the ground,
Wheels(2 seriously?) and some chunks of wood,
Cannonballs/Gunpowder(2 this is absurd) and a bit of cinnamon.

The Mad Amish Man hopes for better success!
Wood Wheels(3) there's a few- low quality. Hopefully that won't be too bad, but it should be sufficient for a tractor- beware of the mold, though.
Engine Repair(3) the scraps assemble into a tiny wood engine, efficient but tiny, as stated previously. (E=2, consumes wood as fuel).
Flamethrower(1) The Mad Amish Man's head is on fire. You might want to put that out.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #71 on: July 26, 2015, 07:32:16 pm »

yup, looks like that's your turn 3 action.

Talisman inputs his requests!
Chassis(1) something thunks against reality.
Battery(1 really?) something crunks against reality.
Computer System(6) something clunks against the ground. Finally, something... incredible. An advanced multi-purpose solar powered computer system. Wonderful. (gained HAL of sorts).
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

NAV

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #72 on: July 26, 2015, 07:37:11 pm »

Recruit 3 able bodied scallywags to serve as me crew. No landlubbers.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

H4zardZ1

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #73 on: July 26, 2015, 07:37:33 pm »

Random.org is in the mood for 2's?
Reroll Engine.
Control: Just like normal truck.
No comment. Not needed to.
Scrap metal.
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FallacyofUrist

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Re: Wacky Death Race Omega(6/6), Game One(Preparation).
« Reply #74 on: July 26, 2015, 07:43:20 pm »

Silto grumbles something about quantum, then inputs his commands.
Engine(2) a chunk of scrap metal. ((Seriously, random.org? I would say it can only get better, but gamblers fallacy.))
Control(2 if I hadn't learned my lesson a long time ago I would have rerolled.) Junk.
Scrap Metal(6) There is now enough scrap metal covering the floor to assemble an entire truck(non-functioning).
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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