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Poll

how many days should we wait for actions?

2
- 3 (50%)
3
- 1 (16.7%)
4
- 0 (0%)
other(post below)
- 2 (33.3%)

Total Members Voted: 5


Pages: [1] 2 3 ... 8

Author Topic: Demon hunters turn 2 (there is now a waitlist)  (Read 12205 times)

DAPARROT

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Demon hunters turn 2 (there is now a waitlist)
« on: July 17, 2015, 03:26:46 pm »

You are a demon hunter, sent with eleven others to cleanse this temple of evil, but something went wrong and one of your group was possessed by the demon.
Now you must find a way to stop it.

Spoiler: Character creation (click to show/hide)

Spoiler: Magic (click to show/hide)

Spoiler: Combat (click to show/hide)

Spoiler: The demon (click to show/hide)

Spoiler: Player list (click to show/hide)

Spoiler: waitlist (click to show/hide)

for skill rolls only the amount it was made by will be shown

post any suggestions that you have

also if it matters, the map is dark enough to hide,but you can see anything not hiding


« Last Edit: August 13, 2015, 11:36:23 am by DAPARROT »
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Twinwolf

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Re: Demon hunters 0/12
« Reply #1 on: July 17, 2015, 03:37:01 pm »

PTW. Maybe some explanation of the setting is in order?
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

DAPARROT

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Re: Demon hunters 0/12
« Reply #2 on: July 17, 2015, 03:38:44 pm »

PTW. Maybe some explanation of the setting is in order?
modern setting,but most modern stuff doesn't harm monsters,just pistols and shotguns
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Twinwolf

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Re: Demon hunters 0/12
« Reply #3 on: July 17, 2015, 03:47:32 pm »

Does extra ammunition for guns come as an item, or are we assumed to have enough for the job?

Spoiler: Sheet (click to show/hide)
« Last Edit: July 17, 2015, 04:15:49 pm by Twinwolf »
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

DAPARROT

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Re: Demon hunters 0/12
« Reply #4 on: July 17, 2015, 04:01:00 pm »

You never run out of ammo,and the skill is intuition,will is the stat

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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Adragis

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Re: Demon hunters 0/12
« Reply #5 on: July 17, 2015, 04:02:09 pm »

PTW.
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thincake

Twinwolf

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Re: Demon hunters 0/12
« Reply #6 on: July 17, 2015, 04:04:24 pm »

Finished sheet.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Spiderking50

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Re: Demon hunters 0/12
« Reply #7 on: July 17, 2015, 04:06:14 pm »

Reserving a spot. Will make a character when I get home.

name: Monk
description: A quiet philosophical man who never shares his reason for hunting demons. He is of average height and build, but has immense drive and willpower. He keeps his head shaved, but always has 5 o'clock shadow. The others simply refer to him as Monk.
Strength:0
Dexterity:0
Constitution:2
Willpower:1
Supernatural:2
Magic:5
Lore:5
Intuition:5
Armor:3
Melee Weapons:2
Supernatural feature: Light/Healing Magic and Fire Magic
Equipment: light armor, a mace, a magical book of light, and a priest's lamp (a floating lantern that dispels darkness)
« Last Edit: July 18, 2015, 12:03:11 pm by Spiderking50 »
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Currently on vacation. I have internet, but will update sporadically due to vacation.

fillipk

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Re: Demon hunters 1/12
« Reply #8 on: July 17, 2015, 06:30:54 pm »

I'll join, post my sheet in a bit.

A little advice, in the op, you should use bold and underline and italics to make the categories clearer, might help.

Spoiler: Jian (click to show/hide)
« Last Edit: July 17, 2015, 08:01:30 pm by fillipk »
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

FallacyofUrist

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Re: Demon hunters 1/12
« Reply #9 on: July 17, 2015, 07:23:49 pm »

I'm up for this.

Suggestion: The Demon should get Runic Traps of various sorts in addition to normal dark magic.

Spoiler: Veneficus (click to show/hide)

A little advice, in the op, you should use bold and underline and italics to make the categories clearer, might help.
A good idea.
« Last Edit: July 17, 2015, 10:11:36 pm by FallacyofUrist »
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

DAPARROT

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Re: Demon hunters 1/12
« Reply #10 on: July 17, 2015, 07:32:12 pm »

Spoiler: Veneficus (click to show/hide)
you have to specify the type of magic for your skill,and the highest a skill can go is 10


Holy Water
that won't do anything to the demon,but will help against dark monsters
« Last Edit: July 17, 2015, 07:53:50 pm by DAPARROT »
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I should probably introduce the actual plot soon
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Tomasque

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Re: Demon hunters 1/12
« Reply #11 on: July 17, 2015, 08:39:02 pm »

Name: Zaunig Hokzii
Description: A sinister black-robed figure, bearing dark red gloves covered in sigils. Barely speaking, his very presence casts a shadow on the room. It's a surprise to all how or why he joined the team at all.
Stats:
Str: 0
Dex: 1
Con: 0
Will: 2
Sup:2

Skills:
Armor: 2
Ninja Weapons: 3
Thief Skills: 3
Intuition: 3
Spirit Magic: 5
Spirit Lore: 4

Supernatural Features:
 Spirit Magic
 Elemental Body (Spirit)

Equipment: Robes which count as Studded Leather, 3 Tantos (1 concealed), Thieves' Tools, a Journal full of spirit information, Gloves of Ominous Presence
« Last Edit: July 18, 2015, 07:37:58 am by Tomasque »
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DAPARROT

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Re: Demon hunters 1/12
« Reply #12 on: July 17, 2015, 08:49:21 pm »

Name: Zaunig Hokzii
Description: A sinister black-robed figure, bearing dark red gloves covered in sigils. Barely speaking, his very presence casts a shadow on the room. It's a surprise to all how or why he joined the team at all.
Stats:
Str: 0
Dex: 1
Con: 0
Will: 2
Sup:2

Skills:
Tanto: 3+1
Thief Skills: 4+1
Intuition: 4+2
Spirit Magic: 5+2
Spirit Lore: 4+2

Supernatural Features:
 Spirit Magic
 Ghost Fleshed: There's a (Will+Sup) out of 10 chance of a physical attack completely ignoring you. With GM approval.

Equipment: Robes which count as Studded Leather, 3 Tantos (1 concealed), Thieves' Tools, a Journal full of spirit information, Gloves of Ominous Presence
you don't have to specify lore,that supernatural feature is too similar to elemental body (spirit) without the disadvantage,you add you add attributes to your skill only when making a roll,and the tanto skill is covered under ninja weapons,also with no armor skill,studded leather is useless
« Last Edit: July 17, 2015, 09:04:31 pm by DAPARROT »
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I should probably introduce the actual plot soon
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Andres

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Re: Demon hunters 1/12
« Reply #13 on: July 17, 2015, 09:12:09 pm »

Name: Siegfried Karling
Description: A large man nearing middle age covered in full plate armour. Under his helmet he keeps his long hair in a ponytail and sees through his visor with his brown eyes.
Stats:
Str: 2
Dex: 0
Con: 3
Will: 0
Sup: 0

Skills:
Swords - 8
Armour - 8
Intuition - 4

Supernatural Features:


Equipment:
Full plate armour
Longsword
2 bottles of health potion
« Last Edit: July 18, 2015, 07:52:38 am by Andres »
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DAPARROT

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Re: Demon hunters 1/12
« Reply #14 on: July 17, 2015, 09:21:25 pm »

Ok,will add you to the player list when I get back to a computer.
« Last Edit: July 17, 2015, 10:05:55 pm by DAPARROT »
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I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.
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